Intended Build
+2 Dexterity, +2 Intelligence, –2 Strength (Keen Kitsune): Although amiable, kitsune are notoriously clever and cunning, often far more than they seem. Such characters gain a +2 bonus to Dexterity and Intelligence instead of Dexterity and Charisma.
Medium: Kitsune are Medium creatures and have no bonuses or penalties due to their size.
Kitsune: Kitsune are humanoids with the kitsune and shapechanger subtypes.
Normal Speed: Kitsune have a base speed of 30 feet.
Low-Light Vision (Ex): Kitsune can see twice as far as humans in conditions of dim light.
Change Shape (Su): A kitsune can assume the appearance of a specific single human form of the same sex. The kitsune always takes this specific form when she uses this ability. A kitsune in human form cannot use her bite attack but gains a +10 racial bonus on Disguise checks made to appear human. Changing shape is a standard action. This ability otherwise functions as alter self, except that the kitsune does not adjust her ability scores.
Skilled: Some kitsune focus on diversifying their skill set in order to better blend in with their human peers. They gain an additional skill rank at 1st level and one additional skill rank whenever they gain a level.
Natural Weapons (Ex): In her natural form, a kitsune has a bite attack that deals 1d4 points of damage.
Traits:
1) Reactionary (Combat)
2) Indomitable Faith (Faith)
Feats
1) Point Blank Shot
2) Precise Shot
3) Friendly Fire Maneuvers (Bonus Teamwork Feat)
3) Rapid Shot
5) Deadly Aim
6) Outflank (Bonus Teamwork Feat)
7) Improved Initiative
7) Iron Will
9) Improved Outflank (Bonus Teamwork Feat)
9) Clustered Shots
11) Improved Critical (Composite Longbow)
Animal Focus:
1) Tiger [Dexterity]
8) Owl [Stealth] or Bull [Strength]
Favored Terrain:
5) Forest
9) Urban
Favored Class Bonus: Hunter (+1 Hp per level)