Reynard_the_fox wrote: I would definitely go Inspired Blade, then take Combat Trick: Fencing Grace as your first ninja trick. It will be much more effective and balanced than TWF. I don't think i can argue with this. As much as i want do want TWF, i feel like i am trying to cram a square peg into a round hole. While i think that i could get it to fit with enough force, i think the concept is just smoother with an inspired blade, focusing on a rapier. Extra AC with a buckler isn't too shabby either. if i wasn't doing the whole tail thing, twf would work. But i think i am just trying to combine too many character concepts on a single template
Alexander Augunas wrote:
technically i would have capped at 8 tails at 13th level (you start with 1 baseline, putting in the first feat at first level starts you at 2). As was mentioned in this thread though, you can get a free bonus feat (no restrictions) with 10 levels of ninja. Thus completing the set of tails by the end. Due to this, 1 swashbuckler/10 ninja is set in stone in my mind. The only question remaining is what i want to do with the last two levels and if i should try to dual wield or not.
That is something certainly worth considering. Abandoning the TWF for a single attack and become more swashbuckler. Inspired Blade swashbuckler would help with feats too. Though i would say sneak attack is more then 1.75. 1.75 would be for a single attack. with TWF it would be 3.5. Of course there would be many times when one wouldn't be able to TWF.
i do like the paladin aspect, and may incorporate in after my ninja levels, and push sorc back a bit. The reason i can't take vanishing trick first is then the character won't play (two weapon fighting) as i want it to play. invisible blade is tempting, but then i don't get other feats, something i am sorely lacking.
Building a Kitsune for a PFS journey through the Emerald Spire. This character will likely be dedicated to Emerald Spire only. Which will carry me to level 14 Under the assumption that every feat i can take will be a new tail, looking for build advice within this constraint. Working with the dex/cha bonus of the kitune. Classes like a bard / ninja / swashbuckler / oracle / sorc. seemed to make the most sense. The pure casters seemed redundant, and not enough spare or extra feats. I think i decided on a weird multi-class hybrid. base stats:
Favored class bonus going into rogue trick. from levels 1 - 6 will play like a traditional twf ninja. 7 and beyond will use an ioun stone to get familiarity with the sawtooth sabre and dual wield that. 1)Swashbuckler (Swashbuckler Weapon finesse, parry/riposte)
A little unsure about the sorc/EK levels. They give extra feats and versaltity while keeping to the core concept. Fairly flavorful as well. Brawler/fighter levels could do a similiar function. I am 'fairly' certain i would keep levels 1-7 as they are. But could be convinced otherwise. Another level of ninja would also be considered. No drop in BAB with an extra trick. Perhaps shadow clones. |
