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About RikakuAC: 19 (+4 armor, +3 Dex, +1 natural, +1 size) HP: 32/32
Spell Slots Remaining:
Wand of Magic Missile: 25/30 [CL 5th] Rikaku:
Rikaku is rather small and gangly for a kobold, and he always tries to stand on the very tips of his toes to make him seem much more imposing than he actually is. He's an albino, with pure white scales and beady red eyes—although according to him that's simply evidence of his powerful draconic lineage. Small dragon wings grow from his shoulder blades, but they're not yet strong enough to give Rikaku the gift of flight… not through lack of trying, though. He generally disdains clothing, although lately he's decided that he looks amazing in a scarf and has donned one of dark blue fabric. The main problem is that the silken scarf is sized for humans and generally trails along the ground behind him if he hasn't wrapped it around his body somewhat. He carries his belongings in a sack tied to the end of his spear, usually slung over his shoulder.
Rikaku believes he is a dragon. Honestly. He takes offense at people calling him a kobold and will angrily pipe up whenever someone suggests otherwise. (He's never actually seen a dragon before, mind you, and has simply made the assumption based on what little information he has.) Though something of a feisty and argumentative sort, Rikaku is a coward at heart, all bark and no bite, and will back down if someone seems threatening. He is infinitely curious, especially when it comes to magic and shiny, pretty things, and to an extent he is a hoarder of anything that he finds appealing. Having never really known what it's like to have a family who cares about him, Rikaku becomes exceedingly attached to those who show him a little bit of kindness, and thereafter is extremely (and oftentimes viciously) protective of them. He likewise has a terrible fear of losing those he cares for, and will desperately beg to not be left alone without them. Rikaku is currently learning how to write and read Common, and is thus likely to attempt to read out loud any form of written text he comes across, and later on copy it many times over. Background:
When Rikaku hatched from his egg in the twisting caverns of the Frostfang Mountains, the shaman of his tribe arched an eyebrow at the strange little kobold, his scales so bright and white, tiny vestigial wings flapping pathetically in the amniotic goo. "This one no live long," he had said at the time. Many of his tribe had agreed.
His clutchmates tormented the runty kobold all through his childhood, concocting all number of cruel practical jokes at his expense. They made fun of his scales and wings and height, and always left him the worst jobs to help out with. He was never fast enough or strong enough to keep up with the rest of the young kobolds, and was thus left alone quite often. Rikaku's innate sorcerous abilities were often met with irritation rather than delight; he would accidently put out fires or make someone slip on a covering of ice and get punished for it. The rest of his tribe thought he was completely insane (and a certain level of stupid) for claiming that he was a dragon, and constantly made fun of him for it. Not long after his fourteenth hatchday, when kobolds would normally be accepted as full adults and no longer be hatchlings in the eyes of the tribe, Rikaku's clutchmates decided that it would be hilarious to throw him down one of the deeper, darker, cavernous holes not far from their dens. This was the place that they threw away their refuse, and also where the shaman would throw down sacrifices to the dark lords of the pit. "Go see what's down there," they'd said, snickering. "Come back and tell us and we'll give you something special." And then they shoved him over the gap and down into the abyss. Thankfully for Rikaku, he was able to use his small wings to glide harmlessly down the shaft. After drifting for some time, he eventually came to a rest on the floor of a cavernous tunnel. Ahead he could see the light of day, and the sign of trees and grass. The outside world. He'd never been out there before. The afternoon rays, even from this distance, hurt his eyes that had only ever known darkness, but Rikaku knew that, even if he managed to make it back, he would probably not be welcome with his tribe, if he ever was. So the kobold took his first steps into the outside world. Nearby was a small town called Wittervol that guarded a passage through the mountains. Rikaku spent a good six months lurking around the fringes of it, performing small acts of petty theft to stay alive, and learning the big-people speech from listening closely to it. Unfortunately, by the time he plucked up enough courage to try and speak to someone, he was immediately chased out of town and nearly killed for his efforts. In despair, he tried to find his way back to the mountains he came from, only to be unable to find any suitable entrances into the caves within. With nowhere else to go, Rikaku sadly began following the road to wherever it would lead. Eventually, he was picked up by an adventuring group, who by some miracle decided not to kill him on sight, and agreed to let him accompany them. Considering they were the first big-people to not immediately hate him (at least completely), Rikaku is more than happy to follow them like a lost and ugly little puppy dog. Stat Block:
Rikaku
Male kobold crossblooded sorcerer 6 N Small humanoid (reptilian) Init +7; Senses darkvision 60 ft.; Perception +9 -------------------- DEFENSE -------------------- AC 15, touch 14, flat-footed 12 (+3 Dex, +1 natural, +1 size) hp 32 (6d6+6) Fort +3, Ref +5, Will +3; +2 vs. sleep, paralysis Resist cold 10 Weaknesses light sensitivity -------------------- OFFENSE -------------------- Speed 30 ft., glide Melee spear +2 (1d6-2/×3) Ranged ray of frost +6 touch (1d3+4 cold) Special Attacks breath weapon (15-ft. cone, 2d6+5 cold, Reflex DC 16 half, usable 3/day) Bloodline Spell-Like Abilities (CL 5th; concentration +8) .....6/day—elemental ray (1d6+5 cold) Sorcerer Spells Known (CL 5th; concentration +8) .....3rd (4/day)—? .....2nd (6/day)—chilling ray, invisibility .....1st (7/day)—burning hands (DC 14), ear-piercing scream (DC 14), grease (DC 14), mage armor .....0 (at-will)—dancing lights, detect magic, ghost sound (DC 13), mage hand, prestidigitation, ray of frost Bloodlines draconic (white) / elemental (water) -------------------- STATISTICS -------------------- Str 6, Dex 16, Con 12, Int 12, Wis 10, Cha 16 Base Atk +2; CMB -1; CMD 12 Feats Draconic Aspect (White), Draconic Breath, Eschew Materials, Improved Initiative, Point-Blank Shot, Skill Focus (Spellcraft) Skills Bluff +10, Fly +10, Knowledge (arcana) +5, Perception +9, Spellcraft +11, Stealth +7, Use Magic Device +7 Languages Common, Draconic SQ breath of the white, gliding wings Favoured Class sorcerer (+3 damage on cold spells) -------------------- SPECIAL ABILITIES -------------------- Bloodline Arcana: Draconic +1 damage per die for [cold] spells. Bloodline Arcana: Elemental You may change any energy spell to use Cold energy. Breath of the White: Contains 5 RP. 1 RP = Your next cold spell is affected by the rime metamagic.
Controlled Breath: You have a greater control of your cone breath weapons then your kin. You may concentrate your breath weapon attack as a ray, making a ranged touch attack against a single opponent within 100', or as a line with twice the range of the cone. Dragon's Pride: For any target hit with a breath attack regain 1 RP.
Possessions:
Spear Belt pouch (affixed to backpack)
Belt pouch (affixed to backpack)
Pocketed scarf
Backpack
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