Ratfolk Caravan Guard

Rik'Tik'Tichek's page

58 posts. Organized Play character for Jereru.


Race

Stats:
KAC 15 EAC 14 | Init +3 | F +1 R +3 W +2 | Speed 30ft | Per +4 SM +0 Darkvison

Classes/Levels

HP 7/7 | Resolve 2/4 | Stamina 6/6

Gender

CG Ysoki Technomancer 1 | Status: Ok

About Rik'Tik'Tichek

Intro, Defense & Offense:

Rik'Tik'Tichek
Male Ysoki Technomancer 1

CG Humanoid (Ysoki)

STR 09 (-1) (+0 Points -2 Race +1 Theme)
DEX 16 (+3) (+4 Points +2 Race)
CON 12 (+1) (+2 Points)
INT 16 (+3) (+4 Points +2 Race)
WIS 12 (+0) (+0 Points)
CHA 10 (+0) (+0 Points)

Languages:
-Common
-Akitonian
-Ysoki
-Lashunta
-Vercite
-Arkanen

Speed 30 ft
Initiative: +3

DEFENSE
KAC 15 EAC 14
HP 7 Stamina 6
Resolve 4
Fort +1, Ref +3, Will +2

OFFENSE
Melee
-

Ranged
Semi-Auto: +4 1d6 P Analog 30ft. Rounds: 9


Species, Theme & Class Features:

SPECIES: Ysoki
+2 Dex, +2 Int, -2 Str, 2 HP
Cheek Pouches: Can store up to 1 cubic foot of items weighing up to 1 bulk in total in their cheek pouches.
Darkvision
Moxie: Can stand from prone as a swift action. When off-kilter, does not take penalties to attacks nor is flat-footed. When attempting Acrobatics to tumble through a larger opponent's space, gains a +5 racial bonus.
Scrounger: +2 racial bonus to Engineering, Stealth, and Survival.

THEME: Themeless
General Knowledge: Gain one skill as class skill (Perception). +1 to any ability (Strength).

CLASS: Technomancer
Spell Cache: Lucky bullet.



Skills:

Armour Check Penalty: 0

Skill Points: 1x(4 +3 Int)=7

Acrobatics: 3 (0 Rank +3 DEX +0 Class -0 ACP)
Athletics: 0 (1 Rank -1 STR +0 Class -0 ACP)
Bluff: 0 (0 Rank +0 CHA +0 Class)
Computers: 7 (Untr) (1 Rank +3 INT +3 Class)
Culture: 3 (Untr) (0 Rank +3 INT +0 Class)
Diplomacy: 0 (0 Rank +0 CHA +0 Class)
Disguise: 0 (0 Rank +0 CHA +0 Class)
Engineering: 9 (Untr) (1 Rank +3 INT +3 Class +2 Race)
Intimidate: 0 (0 Rank +0 CHA +0 Class)
Life Science: 3 (Untr) (0 Rank +3 INT +0 Class)
Medicine: 3 (Untr) (0 Rank +3 INT +0 Class)
Mysticism: 4 (Untr) (1 Rank +0 WIS +3 Class)
Perception: 4 (1 Rank +0 WIS +3 Class)
Physical Science: 3 (Untr) (0 Rank +3 INT +0 Class)
Piloting: 3 (0 Rank +3 DEX +0 Class -0 ACP)
Profession (?): ? (Untr) (0 Rank +? CHA/INT/WIS +0 Class)
Sense Motive: 0 (0 Rank +0 WIS +0 Class)
Sleight of Hand: 3 (Untr) (0 Rank +3 DEX +0 Class -0 ACP)
Stealth: 6 (1 Rank +3 DEX +0 Class -0 ACP +2 Race)
Survival: 3 (1 Rank +0 WIS +0 Class +2 Race)


Spells:

CANTRIPS DC 13
·Detect Magic
·Energy Ray
·Psychokinetic Hand
·Token Spell

LEVEL 1 DC 14 2/3
·Grease
·Magic Missile


Gear:

Gear (bulk)

Semi-Auto Pistol 260c (L)
·Trailblazer Fusion 120c (-)
Pistol Ammo (30) 40c (L)
Second Skin Armor 250c (L)
Personal Comm Unit 7c (L)
Gear Clamp 100c (L)
Travel Clothes 10c (L)
Consumer Backpack 3c (-) with
Serum of Healing 50c (L)
Medpatch 50c (L)
Flaslight 1c (L)
Tool Kit (Engineering) 20c (L)

Total bulk: 1

Wealth: 89c