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Male Human Cleric / 7
![]() Yes, I will want those restorative spells and the speak with dead. "Rasina, I think we we're meant to ally with these people, rash as they may be."
"Let's see how far we can go, if all goes completely out of line ... we can still decide to split up." Richard then goes about casting his lesser restoration and prepares his speak with the dead spell. ![]()
Male Human Cleric / 7
![]() Durnast Kal wrote:
Agreed ;) I'll memorize the spell when I wake up ...![]()
Male Human Cleric / 7
![]() Richard looks sheepishly at Rasina ... In his bloodlust he completely blocked out anything but slaying this foul creature. "Rasina .. I'm sorry .. I .. Perhaps I can use my magic to speak with him in the morning .." Speak with Dead, 3rd level spell .. It might give us some answers. ![]()
Male Human Cleric / 7
![]() Unfortunately, I don't think it will help when I do my stealth fail ;)
"What in Thyr's name is ... that !??!?" Any knowledge checks I can make to ID it ? Richard sees Rasina and Montague flatten themselves against the dome, Richard attempts to move silently to the dome. Hoping his armor doesn't make too much noise. ![]()
Male Human Cleric / 7
![]() GM Chris Mortika wrote: Richard, should we assume, then, that you receive your spells at dawn? Nope, after my 2 hours of rest I pray for my new spells. Cure the ones that need curing ... and see if I can be of any assistance.I don't need 8h of sleep with my shiny ring :) Now that I think of it .. I'll be at every watch .. after my 2h sleep .. ![]()
Male Human Cleric / 7
![]() "It does not matter when I sleep, I have magical means so I need just two hours of rest to regain my spells." "I'd like to take the first rest then, after that I can cure anyone of their other ails." I'm wearing a ring of sustenance :) ![]()
Male Human Cleric / 7
![]() Perception Check: 1d20 + 10 ⇒ (5) + 10 = 15 "Look, his trail .. I think we should hurry to catch up to him." Heal Check: 1d20 + 14 ⇒ (20) + 14 = 34 "Oh no .. Rot Grubs .. Those are vile little worms." "Please, stand still .. let me tend to your wounds."
"I hope our ordeal get's a good nights rest, because I'm exhausting my healing powers .." Richard grabs his holy symbol yet again, asking for the healing power of his mighty god. Cure Serious 1: 3d8 + 7 ⇒ (5, 5, 4) + 7 = 21
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Male Human Cleric / 7
![]() "Indeed Durnast, we came out here to find Gurg .. We found him .. let's get there as fast as possible." "I can also take care of the horses, if we all stand still for a few seconds, I can ask Thyr for his divine healing for everyone." Richard grabs his holy symbol and addresses his god. "Thyr, have your healing powers wash over us ...! Channel energy: 4d6 ⇒ (6, 3, 5, 1) = 15 ![]()
Male Human Cleric / 7
![]() "Yes, I agree with Durnast. A place to rest and to hide from that storm would be preferable." "Although I have some more spells left, my most powerful ones are spent."
"Lead the way, and I shall follow." I have a "real" horse too :) ![]()
Male Human Cleric / 7
![]() Cure Serious 1 on Rasina: 3d8 + 7 ⇒ (1, 4, 6) + 7 = 18 Cure Serious 2 on Mikka: 3d8 + 7 ⇒ (8, 7, 4) + 7 = 26 "Alas .. I cannot help you regain your strength right now."
Cure Moderate 1 on Rasina: 2d8 + 7 ⇒ (3, 4) + 7 = 14 Cure Moderate 2 on Mikka: 2d8 + 7 ⇒ (5, 5) + 7 = 17 ![]()
Male Human Cleric / 7
![]() "You will be sorely missed feathery companion."
"All I can do is give him a proper burial, a hero amongst birds deserves that in the least..." "To all the others, show me your wounds so I can tend to them." ![]()
Male Human Cleric / 7
![]() Alright, let me channel positive energy to harm these undead. I move in full range to catch the most the foul beasts in my channel burst. Channel Positive Energy: 4d6 ⇒ (1, 5, 3, 2) = 11 - DC = 19 TDLofCC stands for The Dark Lord of Cosmic Chaos .. It's a VERY old alias I've have since I was in a PC group making Doom 2 levels ;)
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Male Human Cleric / 7
![]() Seeing another one fall to the wolves ... Richard can not restrain his anger. These foul abominations are taking down his friends and newfound companions one by one ... With a loud battle cry he charges ahead, brandishing his holy symbol. "In the name of Thyr ... I command thee to flee ... ! Channel Energy to Turn Undead ... DC 19.
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Male Human Cleric / 7
![]() GM Chris Mortika wrote:
Well, thank you very much :) Could someone point me to the map ... ? Meaning I can get another spell off first ?
Consecrate:
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Male Human Cleric / 7
![]() When Alia points to the weapons, he suddenly realizes something. Examing the rapier and the axe he comes to a startling conclusion. "Either these two we're enemies ... or they went mad."
"They are beyond our help ... shall we continue after Gurg ?" With a small prayer to Thyr, he leaves the bodies and mounts his horse. ![]()
Male Human Cleric / 7
![]() Richard sees the barren waste as another obstacle to overcome, another obstacle to the evil that reigns everywhere. He wraps a scarf around his face, covering his mouth and nose. He has no tracking knowledge so he let's his newfound party members (too early to call them friends ;)) and Mikka do the tracking. At the sight of the beaten up spiders he winces ... he hates spiders ... especially big ones. Still shuddering from the horrible spiders he spots the two dead bodies.
"Well ... The sand and heat have already taken their toll ... I have no idea what happened to them."
Heal: 1d20 + 14 ⇒ (4) + 14 = 18
Holy crap ... what an utter sh*te rolls :( ![]()
Male Human Cleric / 7
![]() I'll cast the first cure on Artemis and the second one on Montenague then. And won't cast the third one .. since no one needs cures.
"Unfortunately I have no restoration spell memorized today, but I will do so tomorrow."
"If you need more help, by Thyr's grace, I will gladly help you." ![]()
Male Human Cleric / 7
![]() Alright, then Richard cures Artimus first. Cure Serious(Artimus): 3d8 + 7 ⇒ (2, 3, 4) + 7 = 16 He then quickly moves on to Rasina and Alia. Cure Serious(Rasina): 3d8 + 7 ⇒ (5, 1, 5) + 7 = 18
After the cures he follows Alia and Rasina into the tavern.
If other people are in need of healing, please let me know. ![]()
Male Human Cleric / 7
![]() Alright, then I heal everyone in the vicinity. "I'll join in a minute ... But I need to heal those who are hurt first." When I reach the armored man, I ask him if he accepts my assistance. "Sir, you have been injured by this horrendous beast, will you allow me to heal your wounds ?" ![]()
Male Human Cleric / 7
![]() Thyr answers his prayers and Richard senses that enough people around him are in need of his healing powers. He prepares another channel to heal everyone except the swarm, the hobgoblin cleric and his acolyte. "Thyr, grant me the power to channel thine divine power through this mortal vessel!" He then moves towards the armored man floating down to earth. Channel Positive Energy: 4d6 ⇒ (3, 1, 6, 6) = 16 ![]()
Male Human Cleric / 7
![]() Richard looks around, hoping that someone else can defeat the beast, his arsenal of weapons does nothing against this horrible shadow. He goes to help the person that in the worst condition, looking to his god for aid, he casts his spell. I cast Deathwatch to see who needs my help the most. ![]()
Male Human Cleric / 7
![]() As Richard is looking around for his companions, he hears Rasina and decides to act upon it. He grabs his holy symbol once again, and prepares his channel. This time hoping to destroy the shadow. "Thyr, channel thine energy through my mortal body!" Channel Positive Energy, hoping to damage the shadow.
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Male Human Cleric / 7
![]() Richard looks around, trying to spot Nadeq and Rasina in the chaos of the battle. He wants to know if they are alright. Richard also looks around to check on the others fighting this foul beast. I want to know if people can use some healing, so if I see people terribly hurt I will channel positive energy. If I cannot see, I cast Deathwatch to see if it's necessary. ![]()
Male Human Cleric / 7
![]() After seeing the demonic shadow create the darkness around it, Richard wracks his brains. He has no knowledge of the demonic creature, but hopes his god can help him send this awful creature back to the shadows it came from. "By Thyr, go back to the shadows you came from !" I cast Dismissal on the shadow thing, DC 19 or be sent back to its own plane ... Hope this works ;) ![]()
Male Human Cleric / 7
![]() Although Richard has no idea what this creature is, it can only be some hell bred spawn which needs to destroyed. Richard prepares one of his most powerfull spells, hoping to defeat this horrible beast. "Thyr ... Smite this evil being with your holy might!" Holy Smite damage: 3d8 ⇒ (2, 4, 5) = 11 I cast Holy Smite. a 20ft radius burst of holy damage centered on the monstrosity. 3d8 damage and blinded for one round. Save for half and negate blindness, DC = 19 ![]()
Male Human Cleric / 7
![]() "What in Thyr's name is that ... ?!?" The exhaustion flies from his bones as this horrible creature comes into sight. Instinctively Richard grabs his holy symbol, the words of a spell are at the tip of his tongue. I delay my action until I know where the creature is goind and/or what his actions are. ![]()
Male Human Cleric / 7
![]() With the coming of the acolytes, they had brought him news of his chapel.
That's Camp ... A good thing he didn't leave anyone at the chapel, they could have been seriously hurt. Richard took it up as his duty to help the acolytes clean out the tomb. He hasn't been with his friends for more then a few minutes.
On the way back to Camp he's exhausted, talking little the entire journey back to Camp. Rasina's little joke snaps Richard to attention, with his chapel gone he has no place to stay. "I'd say that boarding house is our best bet. Orcs make me nervous, and they smell bad ... Ugh ..."
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