
Full Name |
Richard the Cold Hearted |
Race |
Fer de Lance |
Classes/Levels |
AC 17/15/14; HP 16/16; F+1, R+5, W+4 |
Gender |
Male |
Special Abilities |
Poison Bite |
Deity |
Dingus Mack |
About Richard the Cold Hearted
RICHARD CR 1/2
Male Snake, Viper
NN Tiny Magical Beast
Init +3; Senses Low-Light Vision, Scent; Perception +9
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DEFENSE
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AC 17, touch 15, flat-footed 14. . (+3 Dex, +2 size, +2 natural)
hp 16 (1d10-1)
Fort +1, Ref +5, Will +4
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OFFENSE
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Spd 20 ft., Climbing (20 feet), Swimming (20 feet)
Melee Bite (Snake, Viper) +6 (1d2-3/20/x2) and
. . Unarmed Strike +6 (1-3/20/x2)
Space 2 ft.; Reach 0 ft.
Special Attacks Poison: Bite—Injury (DC 9)
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STATISTICS
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Str 4, Dex 17, Con 8, Int 6, Wis 13, Cha 2
Base Atk +1; CMB +2; CMD 9 (can't be Tripped)
Feats Weapon Finesse
Skills Appraise -1, Bluff -2, Climb +11, Fly +7, Intimidate -1, Linguistics -1, Perception +9, Spellcraft +1, Stealth +15, Swim +11, Use Magic Device -3
Languages
SQ Improved Evasion (Ex)
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SPECIAL ABILITIES
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Climbing (20 feet) You have a Climb speed.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Poison: Bite—Injury (DC 9) (Ex) Poison deals 1d2 CON damage, 1/round for 6 rds, cure 1 save.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
Swimming (20 feet) You have a Swim speed.
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