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![]() Ok just got in a discussion over the Instant Alchemy feat. Here is the text from the feat. Instant Alchemy:
INSTANT ALCHEMY You can perform simple alchemical tasks with preternatural speed. Prerequisite: Craft (alchemy) 1 rank. Benefit: When performing spontaneous alchemy, you can craft an alchemical item as a standard action if its total crafting time is 10 minutes or less and you have all the equipment and materials required in hand. Items that require 1 hour to create with spontaneous alchemy take you only 10 minutes, and items that require 1 day take you only 1 hour. If you have the alchemy class feature, you can identify a potion using the Craft (alchemy) skill as if using detect magic as a swift action rather than a standard action. So the one part of this that is really in question is the standard action creation. So with this an alchemist can create, lets use Alchemist's Fire as an example. To create an Alchemist Fire requires: 12 doses of Magnesium, 22 doses of Spirit of Wine and an Alchemist's Lab. Per the Instant Alchemy feat these items have to be "In Hand." So to break this down in a strict sense, each dose is a "Stored Item" that has to be drawn individually and then draw the Alchemist's Lab. That is a total of 35 items/35 move actions plus the Standard Action to create the item. This equates to 18 rounds to create the item. This is assuming a single character can hold all of those 34 items "In Hand" which is a separate problem. Even in the loosest ruling you could logic where all of the doses could be drawn as a single move action, and then the tool drawn as a separate move action. The item than could be created on the next turn. Then there is the point of the tools. A crucible and a retort, in their description, both require a heat source, but Heat Source is not listed in the recipe chart as a required tool. So does the Heat Source have to be "In Hand" as well? Yes, I agree that I am being a little ridiculous, but RAW this is a table variation nightmare so was hoping for some educated thoughts on something I am missing or a developer clarification. ![]()
![]() Greetings to all intrepid Pathfinders. I am looking to start my very first PbP game as a GM. I will be running The Godsmouth Heresy for 6 level 1 or 2 characters. Character Creation and Rules: This is to be run using legal Pathfinder Society characters using all of the rules found in the Pathfinder Society Guide to Organized Play. Daily posting is encourage and we will be getting started just as soon as I have 6 commitments. I look forward to striking out on this new adventure with whoever joins me! The Godsmouth Heresy Deep below the anarchic city of Kaer Maga, someone—or some thing—has begun stealing corpses from the city’s most prestigious tomb, the Godsmouth Ossuary. Fearing the worst, the clerics of Pharasma in charge of maintaining the crypts quietly call for aid, not wanting to risk their own members in combating whatever horrors may have crept in from the tunnels and hidden chambers of the legendary Undercity. Yet when the PCs venture below the closed-off sections of the crypt, what they find may be more than they bargained for. For beneath the infamous crypt lies a temple from an ancient empire devoted to sin, and a former Pharasmin cleric who’s weathered his goddess’s wrath to create an army of undead minions, their dead flesh standing ready to support his heretical plans. ![]()
![]() Hear ye, hear ye! I come with glad tidings from the frigid north of Paizo headquarters. After much discussion and consulting with the campaign coordinators and my personal staff it has been decided to make a change in the region. In recognition of service to the Pathfinder Society both locally and abroad, I do hereby promote Kenny Pearson to the esteemed rank of Venture Captain over the territory of Northwest Florida which will be split off from the Mobile, AL region, and confer upon him all the rights, privileges, and responsibilities therein. Three Cheers for the new Venture Captain! Huzzah!
Explore, Report, Cooperate!
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![]() MOBICON MOBICON MOBICON!!! Attention Pathfinders, Mobicon is fast approaching and we are going to have 7 slots of Pathfindery goodness, for a total of 37 tables. In addition to all of that fabulous news, we will be running the special scenario Blood Under Absalom in the last slot Saturday night! And if that weren't enough, every slot you play, you'll have a chance to win a boon or other prize! All of this terrific pathfinding will take place at the Renaissance Mobile Riverview Plaza Hotel May 23 through May 25. If you want to know more, find us at our Warhorn, here ![]()
![]() PENSACON PENSACON PENSACON PENSACON!!!!! Attention Pathfinders! February 21-23 Pensacon will be making its debut appearance and the Pathfinder Society will be there to celebrate with them. We have 7 slots with 5 tables per slot. These slots are composed of all season 5 scenarions including the dreaded Bonekeep Levels 1 and 2 and Saturday night we will be hosting the multi table special event Siege of the Diamond City. We also have plenty of give aways including Paizo Products and Character boons! We are using Warhorn for signup and will have it displayed live and active at the Con, sign up early to ensure a seat. Also at the Con we will have a registration area that all players need to stop by when you can, this is where you will register for prize give aways, sign up for games (we will have Warhorn displayed) and ask any questions! I look forward to seeing all of you at Pensacon 2014 for some awesome Pathfinder fun! -Richard Harris, Venture Captain for Mobile and Pensacola |