Male Halfling Sanctified Slayer Inquisitor 1
CN Small Humanoid
Init +5; Senses Perception +7, Sense Motive +7
Init = Dex + Trait
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DEFENSE
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AC 19, touch 15, flat-footed 14 (+4 studded leather + buckler, +4 dex, +1 size)
hp 10/10
Fort +4, Ref +5, Will +5
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OFFENSE
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Speed 30 ft.
Melee
Rapier Main hand +1 (1d4 /18-20 x2)
Ranged
Short Bow +5 (1d4 /x3)
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STATISTICS
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Str 10, Dex 18, Con 12, Int 14, Wis 15, Cha 11
Base Atk +0; CMB -1; CMD +13
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Special Abilities
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Fey Magic (Favored Terrain - Water)
Fey Thoughts (Acrobatics, Use Magic Device)
Conversion Inquisition (Charm of Wisdom)
Halfling Luck +1
Fleet of Feet (Alternate Racial Trait)
Halfling Weapon Familiarity
Deity's Favored Weapon: Rapier
Monster Lore +2
Stern Gaze +1
Studied Target +1 (move action)
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Spell-Like Abilities
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Enhanced Diplomacy (1/day)
Know Direction (1/day)
Purify Food & Drink (1/day)
Touch of the Sea (1/day)
Traits:
Arcane Temper
Armor Expert
Besmara's Blessing
Cheat Death (Besmara)
Drawbacks:
Paranoid
Feats:
Point-Blank Shot
Precise Shot (bonus)
Skills ( 8 points; 6 class, 2 Int):
*Acrobatics: +8 (Ranks:1, Dex: 4, Class Skill: 3)
Appraise: +2 (Int: 2)
Bluff: +6 (Ranks: 1, Wis: 2, Class Skill: 3)
*Climb: +4 (Ranks: 1, Str: 0, Class Skill: 3)
Diplomacy: +6 (Ranks: 1, Wis: 2, Class Skill: 3)
Disguise: +0 (Cha: 0)
*Escape Artist: +4 (Dex: 4)
*Fly: +6 (Dex: 4, Size: 2)
Heal: +2 (Wis: 2)
Intimidate: +3 (Ranks: 0, Wis: 2, Morale: 1)
Knowledge (Religion): +6 (Ranks: 1, Int: 2, Class Skill: 3)
Perception: +7 (Ranks: 1, Wis: 2, Trait: 1, Class Skill 3)
*Ride: +4 (Dex: 4)
Sense Motive: +7 (Ranks:1, Wis: 2, Morale: 1, Class Skill: 3)
*Stealth: +8 (Ranks: 0, Dex: 4, Size: 4)
Survival: +2 (Wis: 2)
*Swim: +4 (Ranks: 1, Str: 0, Class Skill: 3)
Background Skills:
Profession (Cook): +6 (Rank: 1, Wis: 2, Class Skill: 3)
Profession (Sailor): +7 (Rank: 1, Wis: 2, Trait: 1, Class Skill: 3)
*ACP applies to these skills
Languages:
Common, Halfling, Elven, Dwarven