M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex walks up behind Delea and gives her a squeeze on the shoulder. "I dunno about that, there's a lot of stories about teams making silly choices even without the cameras rolling..." He gives a quick smile to indicate that he's kidding. "While I think the exposure was great for the Starfinders and for the overall cause of exploration and scholarship, maybe negotiate some stricter clauses on crew behavior? I caught one trying to make a snack out of one of the fallen dwarves - that can't be Starfinder-sanctioned, we'd get some real Pharasman conservatives very upset with us."
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Despite his wounds, Rex jumps in to help Jim. Athletics: 1d20 + 7 ⇒ (7) + 7 = 14 Weakened by the blood loss, he helps Jim open the door but wouldn't have been able to open it without him. He strides to the terminal and begins scrolling through, face lighting up in awe as he reads. "Guys, this... this is indicating that the dwarves aren't the only people in here, I think. And they aren't crazy for thinking it's the Quest for Sky... they're running a simulation on the dwarves here. Whoever... they are." He pauses for a few seconds before looking back at the camera crew. "Really guys? No music cue for that?"
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Delea, Wazasha:
Rex returns the smile before looking at the camera and Wazasha. "Well, that's all for now, I guess - sorry for the cliffhanger?" Oh yeah, I definitely would have wanted a rest. Forgot that the slime things almost made a meal of Rex. Rex continues to advance, gun raised, and takes a forward roll to avoid the goblin's shot, firing as he comes up. Acrobatics to trick: 1d20 + 10 ⇒ (13) + 10 = 23
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Wazasha/Delea:
"Wow, uhhhh..." Rex sits with his mouth open for a second, closes it again, then opens it again. He looks at Delea's reaction before he speaks. "Well, Wazasha, if Delea can overlook my being a Starfinder rookie compared to her, I certainly would look forward to finding a nice restaurant on Absalom Station to find out what the two of us together think of the whole thing. Someplace with a lot of candlelight, that doesn't allow tricorders." He looks over to Delea. "What do you say?" Having had his auto pistol out since the fog descended, Rex advances to the bridge, gun up. "Hey, we got company!," he yells to the party.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex sidles up to a camera and says "I think they're going to find a lot more sky than they think when they see the outside of this moon." He then makes sure to retrieve the kukri and holsters the flame pistol. "Well - where to?"
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex keeps a forced smile on his face as he side-eyes a look to Krombopulous and Jim. "Did you just hear him say Golarion too?" he asks them. "Because I don't want to tell them that their planet is MIA unless... well, wait. Do you think this moon is Golarion??"
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
"Man, KM, you read my mind. Here, let me get us a crevice to wedge that in..." Possibly heartened by his feat of strength earlier, Rex shoves the boulder and tries to coordinate everyone with his usual good cheer. Athletics: 1d20 + 7 ⇒ (19) + 7 = 26
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
"KM, c'mon, lift with your legs! Huckle, give us a hand here - we go on three. One... two..." I'll delay til KM and Huckle Jim get in place to provide an assist, then we'll all attempt together to lift - unless one of them wants to use engineering or survival to find a leverage point. Athletics: 1d20 + 7 ⇒ (15) + 7 = 22
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex dodges back into the room, firing at the brown thing as he dives into a roll and comes up against the wall. Acrobatics to trick: 1d20 + 10 ⇒ (20) + 10 = 30
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex looks at the flame pistol in his hand, clearly impressed. "That's cool... but not worth dying for," he says, bleeding and burned from the acid. He dodges backwards suddenly, going into a tight roll and fires at the blob as he spins. Acrobatics to not provoke: 1d20 + 10 ⇒ (5) + 10 = 15
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
"I got you right where I want you!," Rex crows at the oozes as he drops the kukri and draws his flame pistol. Provoking an attack of opportunity but using my flame pistol to spray a line of fire and hit both oozes! Attack: 1d20 + 4 ⇒ (8) + 4 = 12
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Crits now just happen in Starfinder, you shouldn't even need to confirm - and that's leaving Rex at 1 SP. Rex grits his teeth in pain as the caustic fluid burns his skin. He backflips and takes a second shot at the brown fluidic creature. Trick attack and tumbling to avoid provoking.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex runs into the room to the west, gun raised and at the ready. Move into the room, ready an action to shoot any clear hostiles with his pulsecaster pistol. If there are any clear hostiles:: Attack: 1d20 + 4 ⇒ (6) + 4 = 10
Damage: 1d4 ⇒ 2 non-lethal damage
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
"C'mon, KM, someone is in trouble!," shouts Rex, taking the stairs at a run. Double move with the stairs as difficult terrain should let me get to there, assuming, I don't see anything that would make me want to move elsewhere. I'll move into melee if possible.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Athletics: 1d20 + 7 ⇒ (7) + 7 = 14
It takes Rex a moment but he's eventually able to find an even footing and climbs through the fissue without touching the liquid. He dismounts, then smooths down any wrinkles in the businesswear. "Man, that's a relief - I'd hate to get whatever that was all over a Neshkuay," he says. He draws kukri and his pulsecaster and keeps watch while the others traverse the fissure and goo.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex points at the fissure. "We should be able to fit through there... it seems to lead into the temple." He looks at the suit he's wearing regretfully. "We'd need to wade through some sort of oily substance... and that's definitely going to make a mess of this new suit of mine."
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex stands perplexed, brow furrowed as he listens through Ylga's story. "...Is she saying that they spaceshipped here and have been fighting their way around ever since? I'm no Dwarven scholar, but that seems a little bleak to me."
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex pauses for a second, hesitant, then places his hand on his chest. "Suroz eron Rex. Ermmmm..." He then pulls out his comm unit to check the fan forums to see if anyone is talking about how to say "We are explorers and come to seek knowledge, not war" - or whatever equivalent he can dredge up - and to double check that he replicated a greeting, and not some other bloody misunderstanding. Computers: 1d20 + 6 ⇒ (6) + 6 = 12
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Perception: 1d20 + 6 ⇒ (12) + 6 = 18 Rex calmly walks over to the crew member and retrieves the 'snack,' making sure not to make eye contact with the crew member, the camera, or really anyone. He sets it down next to the dwarf, and stands there meaningfully until the stretcher is finished, then will help load all of the fallen dwarf onto it.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex's eyes flutter open painfully. "Man... We can edit that out, right fellas?" he cracks to the ghouls. He sits up slowly, still reeling from the blow. "Thank you for the save Delea." His face falls at the dead dwarf in front of him. "Damn - that's a black mark on us," he says grimly, his usual jocularity gone, though some of the tension slips as he sees at least one of the dwarves lived. He struggles painfully to a crouch and kneels by the dead dwarf, taking a moment of respectful silence. "May we find some trace of her knowledge preserved here and use it for everyone's good - dwarf and otherwise," the Starfinder says quietly. "In some other meeting, we may have been allies - but clearly dwarfkind has lost a mighty warrior today." With that, he stands up again, a little unsteadily. "Yeah, I think a rest would be a good idea," he says. "I've felt worse... but not much worse."
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex takes the axe blow as an opportunity and lets the hit push him into the wall, where he pushes off into a forward roll and moves to put himself between the dwarf and the crew, striking with the kukri hilt. I don't think Delea's holding a weapon, so not a mechanically beneficial flank. Trick Attack again, using the -4 to deal non-lethal with the kukri this time. Acrobatics to tumble and not provoke: 1d20 + 10 ⇒ (14) + 10 = 24
Attack probably doesn't hit, but with the -2 for cleave plus the flat-footed from trick attack... stranger things have happened
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex curses under his breath as he runs forward, kukri at the ready. He yells in Eoxian at the crew ( Eoxian: ) as he runs up the wall, kicks off one wall and drives down the kukri in an acrobatic display of agility.
"Hate to say I told you so!" Acrobatics to trick, DC 20 + CR: 1d20 + 10 ⇒ (15) + 10 = 25
If she goes down after that hit:
Rex looks slightly aghast at his own effectiveness. "Delea! Can you stabilize her?" I, uh... am sorry for effectively slamming the door shut on the diplomatic approach.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Culture: 1d20 + 7 ⇒ (2) + 7 = 9 Rex doesn't look at Krombopulous, but does speak quietly out of the corner of his mouth. "Are you sure about that? Aren't dwarves made out of stone or something?" Seeing that the one dwarf still has his weapon out, Rex will holster the pistol but keeps the kukri in hand. He speaks to address Wazasha and the crew. "Hey crew - I don't think these guys are Pact signatories, so may not be up on current events. Stay back, no use getting a shot if you get shot for it." He then tries to make some universal gestures of greeting and respect to convey their peaceful intentions to the dwarves. Diplomacy: 1d20 + 6 ⇒ (2) + 6 = 8 ...which don't seem to land because he hasn't put his kukri away.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex winces as the spicodranth claws Delea but trusts that she knows what she's talking about. He tucks and rolls away from the spicodranth and brings up his kukri in a slash at the red goblin as he rolls. Acrobatics to avoid AoO: 1d20 + 10 ⇒ (15) + 10 = 25
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Wazasha:
"You know, I've never been assigned a mission with either of them, KM seems like a real happy guy - lots of energy, and certainly talks a lot about the Pathfinder need for action, so we'll see how he measures up there. Huckle Jim outranks me - more missions under his belt - so I can't really do much but give him the respect that deserves. Looking forward to seeing how both of them put those big long rifles to use, I can tell ya what!" Rex runs into action, tumbling over Delea with a "Excuse me, sorry," and sliding across the spicodranth's armor to land facing the goblin, drawing his new kukri as he does so.
Move to tumble, move to draw the kukri.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Wazasha:
"What, you're not going to comment on the lingering eye contact I made with Krombopulos when I helped him up?" Rex quips. "Seriously though, Delea is a dedicated Starfinder with more missions under her belt than me, and her magics are going to be essential to getting all of us out of here in one peace - that should be enough to make anyone smile, even a hardened professional like Jim. Am I opposed to anything more happening? Let's not get carried away! But the mission comes first, of course." Rex jogs forward and draws his semi-auto pistol, the overtures to peace forgotten. Damn +0 BAB won't let me draw on the move yet. "Delea! Don't tangle with that!"
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Wazasha: "Well, it's interesting, right - the junk laser, things living in here, multiple things given the size of that midden pile - so all in all, it's pretty exciting to take a look at what seems to be some real technological advancement completely outside of the Pact Worlds. My goal here is to find out a little bit of who built this in the first place, as well as making this place safer for less action-ready Starfinders to follow after and bring a more scholarly eye to the whole thing."
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Delea wrote: After the explosion, Delea looks around at her team-mates. "Is everyone OK?" Rex gives Delea a warm smile. "Feeling good... and feeling lucky. Wish me luck, all." He sheathes his weapons and walks forward, hands above his head and holographic Starfinder symbol lighting his path forward. "We come in peace! Starfinder Society!" He'll repeat the message in Eoxian and Lashunta, just in case. Diplomacy: 1d20 + 6 ⇒ (3) + 6 = 9 EDIT as I forgot to add a Diplomacy check
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
I second that marching order. Also, that device-check mechanic is SUPER-interesting - so if I'm getting this right, we can essentially use a Computers or Sense Motive check to go back, read the fan theories and basically use the glory of the Internet Hive-mind to gain data on what's being filmed as we go along?
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
"Well, wouldn't be a Starfinder expedition without explosions," Rex quips. "It may be something peaceful, but scared of intruders - I'll go ahead, unarmed, and announce that we come in peace."
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Survival: 1d20 + 1 ⇒ (16) + 1 = 17 "You might get your chance yet, KM - look, we got tracks." He points them out for the camera crews and gives the requisite pause. "Multiple creatures, all here within the last hour - smaller tracks head down this way." He indicates the appropriate tunnel. "So... who wants to go introduce ourselves to our host?"
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Computers: 1d20 + 6 ⇒ (14) + 6 = 20
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
"Sonofab$!!! stole my entrance," Rex mutters under his breath without malice as he watches Krombopulos tumble down the hatch. When Delea points out the ladder, he gives a low chuckle. "Sorry, Delea, but shortcuts are something of a specialty," he says as he leaps down the shaft, tumbling and twisting as he goes. Acrobatics: 1d20 + 10 - 4 ⇒ (20) + 10 - 4 = 26 Rex lands in a crouch next to Krombopulous, kukri in one hand and pistol in the other. "That looked so fun I had to join you, KM," the human quips.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex gives a wave to the cameras as they stand before the hatch, then makes an ostentatious show of drawing his new plasma kukri and his trusty semi-auto pistol with a few showy flourishes. He makes a show of peering down the hatch, while enabling his holographic Starfinder symbol. How far down the hatch are we talking here?
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
GM Valen wrote: These Starfinder crew, who unlike the production and camera crews, are alive, do not seem, at least initially, to be too impressed. However, you figure you could probably change their attitude if you had at least 1 minute interacting and conversing with the creatures. However, you are not sure that Wazasha will give you that much time before she gives "the signal". Yeah, I'll try to win them over - take the risk.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex laughs at loud at Krobopulos' display. "C'mon, K.M., quit goofing around. Got some adventuring to do!" He goes to help up the shirren and throws a wink at the camera while he does so. "Need you hearty and hale to face whatever we run into down there." "I'm gonna go check with the ground crew before we go, snag me before they open the hatch." Rex strides over to the Starfinder crew, dropping his smiling vid persona as he goes, and introduces himself to the repair crew with sincere thanks. "Thank you for putting up with the imposition, everybody - we couldn't do this without your hard work, and this is all going to benefit the Society a ton. Is there anything we should know before we're in there?" Diplomacy: 1d20 + 6 ⇒ (13) + 6 = 19
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Krombopulos Micheals wrote:
Rex gives an excited fist bump at the shirren's news. "Awesome, dude. I'm sure I'm going to have ideas for those, so keep 'em ready - I'd get some myself, but I'm a terrible throw."
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Rex actually laughs out loud at the role he's assigned. "Man, you guys got me typecast fast! I'll do my best to act natural, should be all we need." With her final warning, he gives a respectful nod. "Won't be a problem, ma'am - I get that this is your show and a group effort. I'll keep my self-promotion to a responsible minimum." He pauses for a second. "Hey, did anyone pack grenades? Grenades always play well on camera," he says to the rest of the assembled Starfinders getting make-up.
M Human Operative 1 | HP: 9/10 SP: 7/7 Res 2/4 | EAC 15 | KAC 16 | Fort +1 Ref +5 Will +2 | Init +4 | Percep +6
Zo!: Rex's eyes light up at the displays in front of him. "Dude, you got Clashwear sponsorship? That's hella tight, man." He immediately picks out the stationwear - while it doesn't provide any additional protection, it looks a lot flashier than his current, more practical armor. He agitates in front of the weapon display for a while before finally picking up the kukri. "These are going to look so sick in action - thank you so much for this, sir!"
At Zo!'s final warning, Rex smiles again. [b]"Oh no sir - part of being a Starfinder is all about that cooperation. I'm a real team player - and while I have that as a Starfinder agent, they definitely lack the flair that like, a media master like you totally have. Looking forward to seeing what I can learn from Wazasha, and what we can do to help each other out." He smiles wide as he takes his leave. |
