Full Name |
Revan Del Rey |
Race |
Human |
Classes/Levels |
Rogue 4 / Wizard 3 |
Gender |
Male |
Size |
Medium |
Age |
26 |
Special Abilities |
Sneak Attack (2d6) , Trapfinding, Scribe Scroll, Evasion, Trap Sense (+1), Summon Familiar |
Alignment |
Chaotic Neutral |
Deity |
Undeclared |
Languages |
Common, Elven, Draconic, Dwarf |
Occupation |
Burglar |
Strength |
10 |
Dexterity |
16 |
Constitution |
12 |
Intelligence |
17 |
Wisdom |
12 |
Charisma |
10 |
About Revan Del Rey
The son of a noble, honest, hardworking scholar, Revan unfortunately failed to inherit any of his father's more admirable traits. Lazy, irresponsible and with a love for trouble, Revan has always been more interested in profiting the easy way than dedicating his time to hard work and perseverance. Instead, he chose to follow a simpler, quicker-- and in some cases, far more pleasurable-- path of looting, robbing and filching.
In fact, despite his father's earnest efforts at tutelage, Revan could have cared less about magics and wizardry-- until the day he had the shocking realization that vast potential of the arcane opened up countless new, inventive ways to steal things more easily.
Overall, Revan (attempts to be) an easygoing, likable fellow. However, his penchant for sarcasm and vulgar humor has landed him in more trouble than he'd like to admit, on more occasions than he'd like to admit.
Although he likes to fashion himself a brawler, he is a bit of a coward and does not like entering combat without an edge that makes him feel he can win.
[Core Stats]
HP: 33
AC: 16
BAB: +4
Fort +2
Ref +5
Will + 4
Spells Per day: 3 / 2 / 0(+1)
[Feats]
Uncanny Dodge
Point Blank Shot
Precise Shot (Flaw: Noncombatant: -2 to melee attack rolls)
Dodge
Weapon Focus: Shortbow
Spell Mastery (Mage Armor, Spider climb, Repair Light Damage)
Skills:
Move Silently - 8 | Hide - 8
Open Lock - 8 | Disable Device - 8
Listen - 6 | Spot - 6
Search - 8 | Sense Motive - 8
Gather Info - 8 | Spellcraft - 8.5
Concentration - 8 | Bluff - 4
Spells Known:
Level 1: Mage Armor, Shield, Repair Light Damage, Detect Hidden Doors, Identify, Magic Missile
Level 2: Spider Climb, Darkness, Cat's Grace
Equipment
Primary Weapon: Shortbow +1 (2330gp), 60 Arrows (3gp)
Secondary Weapon: Masterwork Rapier (320gp)
Armor: None
Trinkets: Amulet of Natural Armor +1 (2000gp)
Misc: Wand of Repair Light Damage (750gp), Potion of Cure Light Wounds x10 (500gp), Potion of Cure Serious Wounds x1 (750gp), Potion of Invisibility x3 (900gp)
Mundane: Masterwork Thieves' Tools (100gp), Backpack (2gp), Sunrod x5 (10gp) Alchemist's Fire x5 (100gp), Acid flask x2 (20gp), Ten-Day Supply of Rations (5gp)
8540 Gold Spent
4460 Gold remaining