Spell Sovereign

Remy Bow's page

30 posts. Organized Play character for J1nn42.


Full Name

Remybow

Race

Half-elf

Classes/Levels

Battle Medic Biohacker/ 1

Stats:
|EAC 12|KAC 13| CMD 21| Fort +3| Ref+ 1|Will+ 2|INT+1||SP7|HP10|RP5|

Gender

Male

Size

med

Age

25

Special Abilities

Special Abilities:
|Adaptability| Elevn Blood| Darkvision(60ft)|

Alignment

Good

Location

Absalom Station

Languages

Common,Terran,Dwarf,vesk

Strength 10
Dexterity 12
Constitution 10
Intelligence 18
Wisdom 13
Charisma 10

About Remy Bow

Standing about 5ft 10 inch, is a half-elf.

Basic info:

Name: Remy Bow
Player: James
Race: Half-elf
Theme:Biotechnician
Class: Biohacker
Alignment: Chaotic Neutral
Homeland: Absalom Station

Ability Scores:

HP: 10
SP: 7
RP: 5
Str: 10
Dex: 12
Con: 10
Int: 18
Wis: 13
Cha: 10

Skills:

Acrobatics +1
Athletics -
Bluff + 3
Computers +8
Culture +8
Diplomacy +3
Disguise -
Engineering +8
Intimidate -
Life Science 8
Medicine 9
Mysticism -
Perception +7
Physical Science +8
Piloting +1
Profession :
Sense Motive +4
Sleight of Hand +8 to conceal an item
Stealth +1
Survival +1

Combat Info:

EAC : 12
KAC : 13
CMD : 21
Fort: +3
Ref: +1
Will: +2
BAB: +0
Initiative: +1

Equipment:

Weapons
Hail Pistol Subzero
Syrine spear tactical (Weapon fusion Call)

Armor
Second Skin

Misc Gear:
Industrial backpack
Personal comm unit
Mk 1 Amblaree (Poisons) Serum (x1)

Abilities and Features:

Ability Modifiers +2 Dex/Int, -2 Con
Hit Points 4

Size and Type: Half-elves are Medium humanoids with both the elf and human subtypes.

Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.

Elevn Blood: Half-elves are immune to magic sleep effects and receive a +2 racial bonus to saving throws against enchantment Spells and effects.
Keen Senses: Half-elves receive a +2 racial bonus to Perception skill checks.

Darkvision: Like elves, some half-elves are born with darkvision with a range of 60 feet. When these half-elves are in no light or dim light and they are exposed to bright light, they are dazzled for 1 round.

Feat @1: Skill Focus - Benefit: Choose a skill. You gain a +3 insight bonus to checks involving the chosen skill.

Feat @1 Class Bonus: Skill Focus - Sleight of hand (+3 insight)

Feat @1 Class Bonus: Toughness - For every character level you have (and whenever you gain a new level), you gain 1 Stamina Point. In addition, you gain a +4 bonus to Constitution checks to continue running, to avoid damage from a forced march, to hold your breath, and to avoid damage from starvation or thirst. You also gain a +4 bonus to Fortitude saving throws to avoid taking damage from hot or cold environments, to withstand the harmful effects of thick and thin atmospheres, to avoid choking when breathing in heavy smoke, and to avoid fatigue caused by sleep deprivation.