Ability Modifiers +2 Dex/Int, -2 Con
Hit Points 4
Size and Type: Half-elves are Medium humanoids with both the elf and human subtypes.
Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level.
Elevn Blood: Half-elves are immune to magic sleep effects and receive a +2 racial bonus to saving throws against enchantment Spells and effects.
Keen Senses: Half-elves receive a +2 racial bonus to Perception skill checks.
Darkvision: Like elves, some half-elves are born with darkvision with a range of 60 feet. When these half-elves are in no light or dim light and they are exposed to bright light, they are dazzled for 1 round.
Feat @1: Skill Focus - Benefit: Choose a skill. You gain a +3 insight bonus to checks involving the chosen skill.
Feat @1 Class Bonus: Skill Focus - Sleight of hand (+3 insight)
Feat @1 Class Bonus: Toughness - For every character level you have (and whenever you gain a new level), you gain 1 Stamina Point. In addition, you gain a +4 bonus to Constitution checks to continue running, to avoid damage from a forced march, to hold your breath, and to avoid damage from starvation or thirst. You also gain a +4 bonus to Fortitude saving throws to avoid taking damage from hot or cold environments, to withstand the harmful effects of thick and thin atmospheres, to avoid choking when breathing in heavy smoke, and to avoid fatigue caused by sleep deprivation.