| Full Name |
Relia Delain |
| Race |
CN Female Elf (Changeling) Scoundrel Rogue 3 |
| Gender |
| HP 24/24 | AC 19; w/cape 20 | Fort +5; Ref +10; Will +7 | Perception: +7 (E); Darkvision, Low-light vision | Hero Point 1/3 | |
| Size |
Medium |
| Alignment |
Chaotic Neutral |
| Deity |
Arshea |
| Languages |
Common, Elven, Varisian |
| Occupation |
"Dancer" (nsfw link) |
| Homepage URL |
57894-2003 |
| Strength |
10 |
| Dexterity |
18 |
| Constitution |
12 |
| Intelligence |
8 |
| Wisdom |
12 |
| Charisma |
16 |
About Relia Delain
(Remaster character sheet coming soon)
Almost all of my characters are a lot "racy" it's just who I am and what I love to play. If you want to know why, my main profile page kinda explains it. If you want me to tone it down in a pbp (or turn it up ;) in public or in private just let me know! I don't want to make anyone uncomfortable!
Relia Delain
Female Elf (Changeling) Scoundrel Rogue 3
Servant background
CN Medium Elf (changeling, humanoid, elf)
Senses Perception +7 (Wis +1 + Prof E6); Darkvision, Low-light vision
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Defense
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AC 19 (Dex +4 + Prof T4 + Armor 1) or 20 (Dueling cape +1)
HP 24
Fort +5(T), Ref +10(E), Will +7(E)
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Offense
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Melee
+8 Dagger (x4) 1d4 P (Agile, finesse, thrown 10ft, versitile S)
+8 Fist 1d4 B (Agile, finesse, nonlethal, unarmed)
Ranged
+8 Dagger (x4) 1d4 P (Agile, finesse, thrown 10ft, versitile S)
Sneak Attack
+1d6
Class DC 18
Spell DC 17
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Statistics
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Str 10, Dex 18, Con 12, Int 08, Wis 12, Cha 16
Speed 30 ft.
Ancestry Feats & Abilities Low-light vision, Darkvision, Virga May
General Feats
Skill Feats Read lips, Bon mot, Intimidating glare
Class Features & Abilities Scoundrel racket, sneak attack, surprise attack
Class Feats Nimble dodge (Reaction), Distracting feint
Skills Acrobatics +8(T), Deception +9(E), Diplomacy +7(T), Intimidation +7(T), Nature +5(T), Performance +7(T), Society +3(T), Stealth +8(T), Survival +5(T), Thievery +8(T)
Lore Labor lore +3(T), Scouting lore +3(T)
Languages Common, Elven, Varisian
Bulk (1/5/10)
Invested Items: (1) Wayfinder
Held Items: Dagger x4, signal whistle, minor healing potion (1d8) x2, Flask of fellowship, Predictable silver piece, bag of marbles
Worn Items: Leather armor (1B), ordinary clothing, wooden religious symbol, dueling cape, thieves' tools (+1 set of replacement picks)
Stowed Items: Adventurer's pack, fine clothing, explorer's clothing, silver religious symbol, mirror, soap, mugs (5), wineskin, waterskin, caltrops, disguise kit, mask (fine), lock (simple), manacles (simple), grappling hook, clay (5), earplugs
Money: 1.70
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Special Abilities
Scoundrel racket When you successfully Feint, the target is flat-footed against melee attacks you attempt against it until the end of your next turn. On a critical success, the target is flat-footed against all melee attacks until the end of your next turn, not just yours.
(Feat) While a creature is flat-footed by your Feint, it also takes a –2 circumstance penalty to Perception checks and Reflex saves.
Sneak attack If you Strike a creature that has the flat-footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, a ranged weapon attack, or a ranged unarmed attack, you deal an extra 1d6 precision damage. For a ranged attack with a thrown melee weapon, that weapon must also be agile or finesse.
Surprise attack On the first round of combat, if you roll Deception or Stealth for initiative, creatures that haven’t acted are flat-footed to you.
Feint Deception vs opponent Perception DC while within melee range
Nimble dodge (Reaction) +2 circumstance to AC vs triggering attack (Relia will use this vs an enemy's 2nd attack most of the time, against a 1st attack only if things are looking grimm)
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Innate Spells
(Two-action) Electric arc 2d4 E, Basic Reflex DC 17, 1-2 targets, 30 feet
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Organized Play Notes
57894-2003
Faction: Horizon Hunters
Level: 3
XP: 0
Reputation: All 26 (0), HH 24, EA 0 (0), GA 0 (0), RO 0 (0), VW 0 (0), VS 2 (0)
Pathfinder Training: Generalist
- Minor healing potion (1d8) (in addition to bought items)
Chronicles:
Level 1: #IN-1 GM, #IN-2 GM, #3-01 GM
Level 2: #3-98 PL, #1-01 PL, #1-07 PL
Level 3:
Boons:
Changeling heritage (80 Acp)
Second confirmation (free wayfinder)
All info current as of 2/2/2024