Alain

Regus's page

33 posts. Organized Play character for eggellis.


Race

HP 20/20 | AC 18 | F +7 R +4 W +6 | Perc +4 | Stealth +1 |

Classes/Levels

speed 25| focus 1/1| Active Conditions: ---

Gender

NG male human (skilled) Redeemer Champion 1 |

About Regus

PFS Information:

PFS Number: 170784-2001
Experience: 5
Fame: 5
Gold: 18.7

Major Factions
Envoy’s Alliance: 2
Grand Archive:
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath: 5
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation: 7

Purchased Boons
Radiant Oath Champion (Faction)

Regus:

Ethnicity: Ulfen
Nationality: Taldan
Birthplace:
Age: 18
Gender & Pronouns: male
Height: 6'3"
Weight: 195 lbs
Physical Appearance: Regus is a tall broad shouldered man who might be considered fearsome if he weren't so friendly.

Sheet:
ancestry human (skilled)
background Miner
Champion; Level: 1; Experience: 5
size: medium traits Medium Humanoid Human
NG; Pharasma
Languages: common, skald
____________________
SENSES
Perception: 4 ((1 wis) + (3 prof) + (item)) [T/E/M/L]
Special Senses:
____________________
DEFENSES

ARMOR CLASS
AC: 18 (10 + (1 dex) + (3 prof) + (4 item)) [T/E/M/L]
Shield: +2 Hardness 5 Max HP 20 / BT 10 Current HP 20

Unarmored: [T/E/M/L] Light: [T/E/M/L], Medium: [T/E/M/L], Heavy: [T/E/M/L]

SAVING THROWS
Fortitude: 7 ((2 con) + (5 prof) + (item)) [T/E/M/L]
Reflex: 4 ((1 dex) + (3prof) + (item)) [T/E/M/L]
Will: 6 ((1 wis) + (3 prof) + (item)) [T/E/M/L]
Notes:
____________________
OFFENSE

Class DC: 14 (10 + (3) + (1) + (item)) [T/E/M/L]

Speed: 25 Movement Types:
Melee Strikes
Dagger +6 ((3 str) + (3 prof) + (item) [T/E/M/L]
damage (1d6+3 [P] (Agile, finesse, thrown 10ft, versatile S)

Warhammer +6 ((3 str) + (3 prof) + (item) [T/E/M/L]
damage (1d8+3 [P] (Shove)

Ranged Strikes

Weapon Proficiencies
Simple: [T/E/M/L], Martial: [T/E/M/L]
____________________
MAGIC

Magic Traditions
Divine:

Spell Attack Roll (Divine): 5 = ((2 key) + (3 prof)) [T/E/M/L]
Spell DC (Divine): 15 = (10 + (2 key) + (3 prof)) [T/E/M/L]

Focus Points: 1/1

Spells Known
Lay on Hands

____________________
SKILLS

Acrobatics: 1 = (1dex) + (prof) + (item) - (armor) [T/E/M/L]
Arcana: 0 = (int) + (prof) + (item) [T/E/M/L]
Athletics: 6 = (3 str) + (3 prof) + (item) - (armor) [T/E/M/L]
Crafting: 0 = (dex) + (prof) + (item) [T/E/M/L]
Deception: 2 = (2 cha) + (prof) + (item) [T/E/M/L]
Diplomacy: 5 = (2 cha) + (3 prof) + (item) [T/E/M/L]
Intimidation: 5 = (2 cha) + (3 prof) + (item) [T/E/M/L]
Lore (mining): 3 = (int) + (3 prof) + (item) [T/E/M/L]
Medicine: 4 = (1 wis) + (3 prof) + (item) [T/E/M/L]
Nature: 1 = (1 wis) + (prof) + (item) [T/E/M/L]
Occultism: 0 = (dex) + (prof) + (item) [T/E/M/L]
Performance: 2 = (2 cha) + (prof) + (item) [T/E/M/L]
Religion: 4 = (1 wis) + (3 prof) + (item) [T/E/M/L]
Society: 0 = (dex) + (prof) + (item) [T/E/M/L]
Stealth: 1 = (1 dex) + (prof) + (item) - (armor) [T/E/M/L]
Survival: 4 = (1 wis) + (3 prof) + (item) [T/E/M/L]
Thievery: 1 = (1 dex) + (prof) + (item) - (armor) [T/E/M/L]
____________________
ABILITY SCORES

STR 16, DEX 12, CON 14, INT 10, WIS 12, CHA 14
____________________
FEATS:

Ancestry Feats and Abilities
Heritage 1st: Skilled Heritage(Athletics)
1st: General Training(int glare)

Skill Feats
Background: Terrain Expertise (underground)
2nd:

General Feats
3rd:

Class Feats and Abilities
Feature 1st: Redeemer Cause
Feature 1st: Glimpse of Redemption
Feature 1st: Deific weapon dagger
Feature 1st: Devotion Spells
Feat 1st : Weight of Guilt

Bonus Feats
Shield Block

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EQUIPMENT

Combat Gear: warhammer, dagger, Chain mail, steel shield
Magic Items:
Other Gear:backpack, bedroll, 2 beltpouches, 10 chalks, flint and steel, 50 feet rope, 2 weeks rations, soap, 5 torchrs, waterskin, 2 sheathes, grappling hook

Bulk: 3.2 (Encumbered at: 8 = 5 + (3 str); Maximum at: 13 = 10 + (3 str))

Coins: copper 0; silver 7; gold 18; platinum 0

CHRONICLES

1. PFS(2) 1-03: Escaping the Grave:

Boon: Team Player
Reputation(s): 4 Radiant Oath, 2 Envoy Alliance
XP Earned: 4
Gold Earned: 9.8
Downtime: day job: 4 sp

2. PFS(2) Q 1A: Sandstone Secret:

Boon: Sand Slide
Reputation(s): 1 Radiant
XP Earned: 1
Gold Earned: 3.5
Downtime: day job: 2 cp

3. PFS(2) 1-12: Burden of Envy:

Boon: Team Player
Reputation(s): 4 Radiant Oath, 2 Envoy Alliance
XP Earned: 4
Gold Earned: 9.8
Downtime: day job: 1.6 gp

Background:
Regus is from a small mining town in Taldor. His entire family worked in the mines. Except for Regus, he was too young. One day the mining crew dug into a cave that was home to some sort of undead creatures, Regus never did find out what kind. The beasts went on a rampage, killing a large portion of the town's population. Including Regus' family. Fortunately there was a Pharasmin cleric in town and she turned them all to dust with her god's might.

Regus sought out a Pharasmin church to join and later joined the Pathfinder Society.

Regus is a jolly and boisterous fellow. He is very optimistic and tries to see the good in people. He believes that almost any evil being could be persuaded over to good. Except for the undead. One thing sure to kill Regus' near constant smile is an undead creature.