Elf

Regulas Moonsilver's page

21 posts. Organized Play character for Z...D....


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Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

perception: 1d20 + 3 ⇒ (7) + 3 = 10

"I have seen it before, but I do not recall it at this time"

Regulas states before grabbing the rope and heading down into the crater.

athletics, DC 9: 1d20 + 1 ⇒ (4) + 1 = 5


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

medicine: 1d20 - 2 ⇒ (1) - 2 = -1

"Yeah, lets head back"


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

untrained nature: 1d20 ⇒ 4

Regulas looks on, not able to identify anything.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Yeah, I am not going to attack the swarm...not worth it.

Regulas attempts to ducks lower this time to prevent the swarm from going after him.

stealth: 1d20 + 2 ⇒ (4) + 2 = 6

He then slashes at the ooze with both swords.
Using double slice that cost two acts

short sword #1, slashing: 1d20 + 6 ⇒ (8) + 6 = 141d6 + 1 ⇒ (1) + 1 = 2
short sword #2, slashing: 1d20 + 6 ⇒ (10) + 6 = 161d6 + 1 ⇒ (1) + 1 = 2

and the dice bot still hates me.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

reflex: 1d20 + 6 ⇒ (2) + 6 = 8 Okay I am hampered, 10 feet

Regulas will attempt to duck down out of the way bats.
stealth: 1d20 + 2 ⇒ (5) + 2 = 7 Glad I am getting the bad rolls out of the way

Regulas moves to the other side of the door, but does not walk into the liquid, not willing to risk it.

Since regulas is a fighter now, he can make an AOO if the need arises.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Regulas attempts to navigate the stairs.

acrobatics: 1d20 + 4 ⇒ (9) + 4 = 13

He barely makes it to the top. Upon request, Regulas pulls the rope from his bag and lowers it down to the gnome.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Okay, updated my guy. From a ranged ranger to a two weapon fighter.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Regulas takes off through the buildings trying to head of the ones fleeing.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Regulas moves around the building searching for targets, but not finding anything.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Regulas would go out the front of the barbershop to catch them in a circle.

Regulas moves around the side of the building drawing his bow.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

diplo: 1d20 ⇒ 17

Regulas hits the streets to try and find out some information.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Regulas keeps firing strait ahead.

arrow #1: 1d20 + 6 ⇒ (15) + 6 = 21 damage: 1d6 ⇒ 4

arrow #1: 1d20 + 1 ⇒ (8) + 1 = 9 damage: 1d6 ⇒ 3

arrow #1: 1d20 - 4 ⇒ (4) - 4 = 0 damage: 1d6 ⇒ 1


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Regulas shoots at purple with a 3 arrows. 3 acts

attack #1: 1d20 + 4 ⇒ (3) + 4 = 7 damage: 1d6 ⇒ 2

attack #2: 1d20 - 1 ⇒ (7) - 1 = 6 damage: 1d6 ⇒ 2

attack #3: 1d20 - 6 ⇒ (20) - 6 = 14 damage: 1d6 ⇒ 3


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Seem to have a good connection finally at 0745 EST US

Regualas is more worried about spotting hidden dangers than sneaking around at the moment.

perception, expert: 1d20 + 4 ⇒ (7) + 4 = 11


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

The elf, impressed by this kobolds knowledge, listens carefully. Making sure to keep his eyes peeled.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

"very well, another set of eyes are always welcome" the elf says while he thumbs an arrowhead.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None
GM Blake wrote:
FYI: As a playtest quest series, you can change your character (as long as you can do so within 24 hours) for each segment.

If that's case, Regulas may make a couple changes through out the adventure....


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

"Really sewers." Regulas says in disgust. "Well father did say that things could get dirty."


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

Ranged.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

133462-1501

Elf ranger.


Male NG Human Ranger 1 | HP 18/18| TAC 15 AC 17 | F: +4, R: +6, W: +2 | Perc: +3 | Speed 35ft | Resonance: 1/1 | Active conditions: None

A tall and lean elf enters the room, he does not carry the white hair of the rest of his clan, but the resemblance to his father is unmistakable. He keeps his short bow wrapped around his back and his family sword hangs down to by his side.

"Am I late or early, I can never tell in these situations."