Cale the Calistrian

Razpen's page

50 posts. Organized Play character for Buckshot Bob.


Full Name

Razpen

Race

HP 12/12 | AC 15 | F +3 R +5 W +7 | Perc +5 | Stealth +2

Classes/Levels

Speed 30’ | spells 1 2/2 2 0/0 | Active Conditions: ---

Gender

Alignment CN Male Elf (Seer Elf) Wizard 1

Size

M

Age

130

Alignment

CN

Deity

Desna

Languages

Elven, Draconic, Sylvan, Undercommon

Strength 10
Dexterity 14
Constitution 10
Intelligence 16
Wisdom 14
Charisma 10

About Razpen

PROFILE

PFS Information:

PFS Number: 38898-2003
Experience:
Fame:
Gold:13.8

Training: Scrolls (#), Spells (#), Swords (#)

Major Factions
Envoy’s Alliance:
Grand Archive: X
Horizon Hunters:
Vigilant Seal:
Minor Factions
Radiant Oath:
Verdant Wheel:
All Faction Reputation
Total (Sum of the Above) Reputation:

Purchased Boons (use this for boons bought w/ Fame, which don’t come w/ a Chronicle)
(Faction) Champion (Faction) (0 Fame) (the Champion boon for your first faction is free)
Boon #2 (type) (cost)

Razpen:

Ethnicity: Elf

ancestry Elf(Seer elf)
background Scholar (Occultism)
class;Wizard Level: 1; Experience: 0
size traits Medium Humanoid Elf
alignement;CN deity Desna
Languages: Elven, Draconic, Sylvan, Unercommon


____________________
SENSES:

Perception: +5 ((wis)2 + (prof)3 + (item))
Special Senses:

____________________
DEFENSES:

HIT POINTS: 12/12

ARMOR CLASS
AC: 15 (10 + (dex) 2+ (prof) 3+ (item))

SAVING THROWS
Fortitude: +3 ((con)0 + (prof)3 + (item))
Reflex: +5 ((dex)2 + (prof)3 + (item))
Will: +7 ((wis)2 + (prof)5 + (item))
Notes: (conditional modifiers, reactions, resistances, immunities, etc.)


____________________
OFFENSE:

Class DC: +17 (10 + (Int)4 + (prof)3 + (item)) [T/E/M/L]

Speed: 30 Movement Types: (e.g. climb, burrow, fly)

Melee Strikes
weapon +3 ((str or dex if applicable)0 + (prof)3 + (item) [T/E/M/L]
damage (1d4 + (0)) [B/P/S] (traits) Two-Hand d8

Ranged Strikes
weapon +# ((dex) + (prof) + (item) [T/E/M/L]
damage (dice + (special)) [B/P/S] (traits)

Weapon Proficiencies
Simple: [T/E/M/L], Martial: [T/E/M/L], Other (weapon): [T/E/M/L]


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MAGIC:

Magic Traditions
Arcane: X

Spell Attack Roll Arcane: +7 = ((key)4 + (prof)3)
Spell DC Arcane: 17 = (10 + (key)4 + (prof)3)

Spell Slots per Day
1st: 2

Spells Known (Actions to cast)
Innate Spells
Detect Magic: Sense whether magic is nearby (2)
Ray of Frost: Damage a creature with cold (2)
Cantrips (cantrip level):
Chill Touch: Your touch hurts the living or disorients undead (2)
Electric Arc: Zap one or two creatures with lightning (2)
Light: Make an object glow (2)
Madge Hand: Command a floating hand to move an object (2)
Shield: A Shield of magical force blocks attacks and magic missiles (1)
1st:
Mage Armor: Ward yourself with magical armor (2)
Shocking Grasp: Zap a creature with electricity (2)

2nd:...


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SKILLS:

Acrobatics: +5 = (dex)2 + (prof)3 + (item) - (armor)
Arcana: +7 = (int)4 + (prof)3 + (item)
Athletics: +0 = (str)0 + (prof)0 + (item) - (armor)
Crafting: +4 = (int)4 + (prof)0 + (item)
Deception: +0 = (cha)0 + (prof)0 + (item)
Diplomacy: +0 = (cha)0 + (prof)0 + (item)
Intimidation: +0 = (cha)0 + (prof)0 + (item)
Lore (Academia): +7 = (int)4 + (prof)3 + (item)
Medicine: +5 = (wis)2 + (prof)3 + (item)
Nature: +5 = (wis)2 + (prof)3 + (item)
Occultism: +7 = (int)4 + (prof)3 + (item)
Performance: +0 = (cha)0 + (prof)0 + (item)
Perception: +5 = (wis)2 + (prof)3 + (item)
Religion: +5 = (wis)2 + (prof)3 + (item)
Society: +7 = (int)4 + (prof)3 + (item)
Stealth: +2 = (dex)2 + (prof)0 + (item) - (armor)
Survival: +2 = (wis)2 + (prof)3 + (item)
Thievery: +2 = (dex)2 + (prof)0 + (item) - (armor)


____________________
ABILITY SCORES:

STR +0, DEX +2, CON +0, INT +4, WIS +2, CHA +0


____________________
FEATS: :

Ancestry Feats and Abilities
Special 1st: (e.g. low-light vision)
Heritage 1st: Seer Elf
1st: Otherworldly Magic

Skill Feats
Background: Assurance (Occultism)
2nd: (feat)

General Feats
3rd: (feat)

Class Feats and Abilities
Feature 1st: Drain Bonded Item
Feature 1st: Arcane Bond
1st: Reach Spells

Bonus Feats

____________________

EQUIPMENT:

Combat Gear:
Staff
Magic Items:
Other Gear:
Adventurer’s Pack
Material Component Pouch
Writing Set
Scroll of Magic Missile

Bulk: 2.2 (Encumbered at: +5 = 5 + (str); Maximum at: +10 = 10 + (str))

Coins: # copper 8 silver 13 gold # platinum


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CHRONICLES:

[spoiler=1. PFS(2) #-##: title]
Boon: description
Reputation(s): +# (faction) (e.g. +4 Vigilant Seal, or sometimes +4 Vigilant Seal, +2 Envoy’s Alliance)
Fame Earned:
Fame Spent:
Gold Earned:
Downtime: (may be additional coin from Earn an Income, might be crafting, might be retraining, might be recovering a dead animal companion, etc)