Cinder Wolf

Razkiv Shifted's page

4 posts. Alias of MrStr4ng3.


Race

| HP 41/41 TempHP 7/13 | AC 17 T 14 FF 14 SR: 9 | CMB +4, CMD 17 | F: +8, R: +5, W: +9 | Init: +2 | Perc: +12 (Sent), SM: +4

Classes/Levels

| Speed 30ft | Active conditions: - Polymorphed

Gender

Male NG dwarf (Badger) druid 4

About Razkiv Shifted

Razkiv @4
Male dwarf druid 4
NG Small humanoid (dwarf)
Init 3; Senses low-light vision, scent; Perception +12 (+14 to notice unusual stonework)
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Defense
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AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
hp 42 (4d8+19)
Fort 8, Ref 5, Will 9; +4 vs. fey and plant-targeted effects, +1 resistance bonus vs. inhaled poisons and other airborne effects that require breathing.
Defensive Abilities defensive training; SR 9, magic resistant[APG]
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Offense
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Speed 30 ft.
Melee (M) battleaxe +4 (1d8+2 S/×3) or
. . (M) dagger +4 (1d4+2 P or S/19+) or
. . (M) flame blade +4 (1d8+1 F) or
. . (M) mwk scimitar +5 (1d6+2 S/18+) or
. . bite +6 (1d3+2 B & P & S), 2 claws +6 (1d2+2 P & S)
Special Attacks hatred, wild shape 1/day
Domain Spell-Like Abilities (CL 4th; concentration +8)
. . 7/day—fire bolt (1d6+2 fire)
Druid Spells Prepared (CL 4th; concentration +8)
. . 2nd—barkskin, flame blade, flaming sphere (DC 16), produce flame[D]
. . 1st—burning hands[D] (DC 15), cure light wounds, deadeye's lore[UC], dream feast, goodberry
. . 0 (at will)—guidance, light, purify food and drink (DC 14), stabilize
. . D Domain spell; Domain Fire (Ash domain[APG] subdomain)
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Statistics
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Str 14, Dex 16, Con 16, Int 10, Wis 18, Cha 7
Base Atk +3; CMB 4; CMD 17
Feats Green Faith Acolyte[ISWG], Toughness
Traits friends and enemies, frontier-forged (any frontier area)
Skills Appraise +0 (+2 to assess nonmagical metals or gemstones), Climb +6, Craft (painting) +5, Craft (tattoo) +5, Fly +9, Heal +9, Knowledge (nature) +7, Linguistics +1, Perception +12 (+14 to notice unusual stonework), Ride +7, Spellcraft +4, Survival +13 (+14 to get along in the wild), Swim +6; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Druidic, Dwarven, Shoanti
SQ nature bond (Ash domain[APG]), nature sense, trackless step, wild empathy +2, woodland stride
Other Gear mwk lamellar (horn) armor[UC], heavy wooden shield, battleaxe, dagger, mwk scimitar, ioun torch ioun stone[APG], ring of force shield, sihedron medallion, belt pouch, belt pouch, belt pouch, belt pouch, belt pouch, belt pouch, brush, shaving (0.1 lb), candle (10), cup, shaving (0.2 lb), filter scarf[UW], flint and steel, holly and mistletoe, mirror, painting tools, shaving powder (one shave) (0.01 lb) (50), soap, spell component pouch, straight razor (0.2 lb), string or twine[APG], sunrod, tattooing tools, tindertwig (10), weapon cord[APG], whetstone, wooden holy symbol of Green Faith, heavy horse (combat trained), 401 gp, 5 cp
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Special Abilities
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Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Druid Domain (Ash)
Fire Bolt 1d6+2 fire (7/day) (Sp) As a standard action, ranged touch attack deals fire dam to foe in 30 ft.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Green Faith Acolyte Your spells work more efficiently on plants
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Spell Resistance (9) You have Spell Resistance.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Trackless Step (Ex) You do not leave a trail as you move through natural surroundings.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Wild Shape (4 hours, 1/day) (Su) Shapeshift into a different creature one or more times per day.
Woodland Stride (Ex) Move through undergrowth at normal speed.