| Full Name |
Razarak Medvyed |
| Race |
Human |
| Classes/Levels |
Male Human Sorcerer (Draconic) 1/Scaled Fist Unchained Monk 3 |Movement speed: 40| HP 39/39| AC 17 T 16 FF 14 | CMD 21 FF 18 | Fort+5 Ref +5 Will+3| Initiative +2 | Perception +7 | Claws 6/6 | Stunning fist 3/3 |
| Gender |
Male |
| Size |
Med |
| Age |
23 |
| Alignment |
Lawful Neutral |
| Strength |
14 |
| Dexterity |
14 |
| Constitution |
14 |
| Intelligence |
14 |
| Wisdom |
10 |
| Charisma |
16 |
About Razarak Medvyed
Razarak
Male Human Unchained Monk 3(scaled fist) / Sorcerer (draconic bloodline)
Init +2; Senses Perception +7
--------------------
Defense
--------------------
AC 17, touch 16, flat-footed 14 (+3 Cha, +2 Dex, +1 dodge, +1 bracers of armor)
hp 29
Fort +5, Ref +5, Will +3
Defensive Abilities evasion; Resist noble born - medvyed
--------------------
Offense
--------------------
Speed 40 ft.
Melee dagger +5 (1d4+2/19-20) or
. . quarterstaff +5 (1d6+3) or
. . unarmed strike +5 (1d6+2+1d6 electric)
Special Attacks claws (2, 1d4, 6 rounds/day), flurry of blows (unchained), stunning fist (2/day, DC 14)
Sorcerer Spells Known (CL 1st; concentration +4)
. . 1st (4/day)shield, shocking grasp
. . 0 (at will)detect magic, jolt, read magic, resistance
. . Bloodline Draconic
--------------------
Statistics
--------------------
Str 14, Dex 14, Con 14, Int 14, Wis 10, Cha 16
Base Atk +2.5; CMB +4; CMD 20
Feats Dodge, Dragon Style, Eschew Materials, Improved Unarmed Strike, Precise Strike, Spell Focus (evocation), Stunning Fist, Toughness
Traits ease of faith, noble born - medvyed
Skills Acrobatics +9, Appraise +7, Diplomacy +11, Escape Artist +6, Handle Animal +4, Intimidate +8, Knowledge (arcana) +9, Knowledge (geography) +4, Knowledge (nobility) +4, Linguistics +3, Perception +7, Spellcraft +7, Stealth +6, Use Magic Device +7; Racial Modifiers noble born - medvyed
Languages Common, Draconic, Gnome, Sylvan
SQ bloodline arcana (energy spells that match bloodline energy deal +1 damage per die)
Combat Gear potion of cure light wounds,Amulet of mighty fists +1, Bracers of armor +1,potion of shield of faith +2; Other Gear dagger, quarterstaff, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), trail rations (7), waterskin (2), whetstone,
--------------------
Special Abilities
--------------------
Bloodline Arcana: Draconic (Ex) +1 damage per die for [Electricity] spells.
Claws (6 rounds/day) (Ex) 2 Claw atacks deal 1d4 damage
Dragon Style +2 vs. sleep, paralysis, and stun, first unarmed strike in a rd deals 1.5x Str, and can ignore difficult terrain/allies when charging.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Flurry of Blows (Unchained) (Ex) As full-rd action, gain extra attacks with unarmed strike/monk weapons.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Precise Strike +1d6 precision damage for melee attacks if you and an ally with this feat flank the same target.
Spell Focus (Evocation) Spells from one school of magic have +1 to their save DC.
Stunning Fist (2/day, DC 14) You can stun an opponent with an unarmed attack.