Displayed: Deck: 7 Discard: 8 Buried: 0
Hero Points: 0 // Raz has the following scourges marked:
Poisoned:
While Marked:
After you reset, recharge a random card.
When you would heal any number of cards, you may remove this scourge instead.
NOTES: Available Support: I currently have a Mount in hand! If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Chambers.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Lance +1, Riding Allosaurus, Eagle Knight Dress Uniform, Shieldsplitter Lance, Retriever
Recharged: Riding Horse 2, Riding Horse 1,
Discard Pile: Blessing of Sarenrae, Full Plate, Almanac, Lance, Blessing of Shax, Boarding Pike, Blessing of Iomedae, Fox, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
Hour:The Snakebite - On your combat check, you may add the Poison trait; if you do not, suffer the scourge Poisoned.
Location:Manor
After Move Step:1d12 ⇒ 3
Before Acting:Before acting, choose a card type and examine the top card of your location. If no examined card is of that type, the difficulty to defeat is increased by 4.
Item
HEYO!
To Defeat:Combat 10
Naginata:1d8 + 3 + 2d8 ⇒ (3) + 3 + (4, 8) = 18
Take out the 4 because it's Naginata, and it's still 14.
Defeated!
Free Explore:Caltrops - Dexterity, Disable 4
Power:When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
Diplomacy:1d10 + 2 ⇒ (4) + 2 = 6
Acquired!
Feels like we're moving through it at a good pace, so Raz ends her turn.
Displayed: Deck: 7 Discard: 5 Buried: 0
Hero Points: 0 // Raz has the following scourges marked:
Dazed:
While Marked:
You may explore only once per turn and you may not examine locations.
If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.
NOTES: Available Support: I currently have a Mount in hand! If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Chambers.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Lance +1, Riding Allosaurus, Retriever, Eagle Knight Dress Uniform, Shieldsplitter Lance, Fireproof O-Yoroi
Recharged: Riding Horse 2,
Discard Pile: Blessing of Sarenrae, Full Plate, Almanac, Lance, Blessing of Shax, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed: Deck: 7 Discard: 5 Buried: 0
Hero Points: 0 // Raz has the following scourges marked:
Dazed:
While Marked:
You may explore only once per turn and you may not examine locations.
If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.
NOTES: Available Support: I currently have a Mount in hand! If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Cell.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Fireproof O-Yoroi, Shieldsplitter Lance, Lance +1, Eagle Knight Dress Uniform, Retriever, Riding Allosaurus
Recharged: Riding Horse 2,
Discard Pile: Blessing of Sarenrae, Full Plate, Almanac, Lance, Blessing of Shax, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed: Deck: 12 Discard: 0 Buried: 0
Hero Points: 0 // Raz has the following scourges marked:
Dazed:
While Marked:
You may explore only once per turn and you may not examine locations.
If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.
NOTES: Available Support: I DO NOT currently have a Mount in hand! If you encounter a Monster you can't kill, I can NOT ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Cell.
Other: Feel free to take my Blessings.
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed: Deck: 13 Discard: 0 Buried: 0
Hero Points: 0
NOTES: Available Support: I DO NOT currently have a Mount in hand! If you encounter a Monster you can't kill, I can NOT ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Cell.
Other: Feel free to take my Blessings.
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed: Deck: 9 Discard: 4 Buried: 0
Hero Points: 0
NOTES: Available Support: I currently have a Mount in hand! If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Cell.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Sarenrae, Riding Horse 1, Naginata, Full Plate, Shieldsplitter Lance, Lance
Recharged: Fireproof O-Yoroi, Retriever, Eagle Knight Dress Uniform,
Discard Pile: Lance +1, Blessing of the Samurai, Riding Horse 2, Blessing of Iomedae, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Encounter:Cave Lizard - Monster 0 - To Defeat: Combat 13
OR Perception 6. If proficient with armors, add 1d6 to the combat check. Damage is increased by 1d4.
Displayed: Deck: 10 Discard: 3 Buried: 0
Hero Points: 0
NOTES: Available Support: I currently DO NOT have a Mount in hand! If you encounter a Monster you can't kill, I CANNOT ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Cell.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Full Plate, Lance, Camel, Naginata, Shieldsplitter Lance, Blessing of Sarenrae, Blessing of Iomedae, Riding Horse 1
Recharged: Fireproof O-Yoroi, Retriever,
Discard Pile: Lance +1, Blessing of the Samurai, Riding Horse 2, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
Turn 5
Hour:Benefaction- No effect.
Location:Lair - the difficulty to defeat story banes is increased by 2.
Free Explore:Goblin Troublemaker - To Defeat: Combat 9
"Another Monster?! Did Adowyn even shuffle these decks?"
"Rarf?"
"Adowyn, she's the, well he's the--look, Pooch, it's complicated. There's no time to explain!"
The Goblin Troublemaker, living up to his namesake, seizes the opportunity caused by meta semantics, and lunges for Pooch.
Before Acting:Succeed at a Dexterity, Constitution, Acrobatics, or Fortitude 4 check or roll 1d4:
1. Suffer 1d4-1 Ranged Combat damage.
2. Suffer 1 Fire damage.
3. Suffer the scourge Poisoned.
4. Recharge a card.
Constitution:1d6 ⇒ 6
Raz, being even more trouble than the Troublemaker, puts a boot to the jaw of the Goblin Troublemaker before it can land anywhere near her dog.
"Did you just try to hurt my dog?"
"... yes?"
"Ruh roh."
"Ruh roh is right, buddy. By the time I'm done with you, they're gonna call you the Troubletaker! 'Cause, like, you're gonna take a lot of trouble from me. Not, like, take it by force. But receive it against your will. Troublereceiver doesn't rhyme, though, so..."
The Goblin tries to stuff rocks in its ears to make the sound of the annoying prattling Gnome's voice go away, "Makes it staaaaaaaahp!"
"Okie dokie!"
Shieldsplitter Lance:On this check, you may reveal a card that has the Mount trait to ignore the 2-Handed trait on this card; if you do and this is your first combat check of the turn, add another 1d8+1.
Displayed: Deck: 11 Discard: 2 Buried: 0
Hero Points: 0
NOTES: Available Support: I currently have a Mount in hand! If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Cell.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Sarenrae, Full Plate, Blessing of Iomedae, Camel, Lance, Shieldsplitter Lance, Riding Horse 1, Eagle Knight Dress Uniform, Naginata
Recharged: Fireproof O-Yoroi, Retriever,
Discard Pile: Lance +1, Blessing of the Samurai, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
Turn 1
Hour:The Cyclone - the difficulty of your non-combat check against a bane is increased by 3.
Location:Lair - the difficulty to defeat story banes is increased by 2.
Free Explore:Azer - To Defeat: Combat 11+##.
"Eh, you might be a baddie, but I doubt you're the baddie who runs this Lair."
Azer holds out his arm, spawning a flame that curls around the flesh of his palm. He grins, an orange glint gleaming in his eye, "Maybe if I kill you, I'll get promoted."
"Grr..."
"Maybe. Unfortunately for you, I actually drew some weapon cards this time."
The battle is tough, but Raz manages to skewer Azer with her Lance (plus one). The heat of the flaming corpse melts the metals of the otherwise finely crafted Lance (plus one). "That's a darn shame," Raz laments, tossing the Lance (plus one), and the charred corpse attached, to the ground.
Pooch, licking his chops, proceeds to munch on the free barbecue.
Discard:Lance+1
While Raz debates the ethical quandary over whether or not to eat what looks an awful lot like a human, she notices that some of the corpses still living--or seemingly living--flames have begun to crawl up her leg.
After Acting:1d4 - 1 ⇒ (2) - 1 = 1
Recharge:Fireproof O-Yoroi
She pat-pat-pats it out without much fuss. Pooch doesn't even look up from feasting.
Displayed: Deck: 11 Discard: 1 Buried: 0
Hero Points: 0
NOTES: Available Support: I currently have a Mount in hand! If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Cell.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Full Plate, Riding Horse 1, Blessing of Sarenrae, Blessing of the Samurai, Naginata, Eagle Knight Dress Uniform, Retriever, Shieldsplitter Lance, Camel, Lance, Blessing of Iomedae
Recharged: Discard Pile: Lance +1, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed: Deck: 12 Discard: 0 Buried: 0
Hero Points: 0
NOTES: Available Support: I DO NOT currently have a Mount in hand! If you encounter a Monster you can't kill, I CANNOT ride in to any location and fight it for ya!
Movement: Upon closing, move me to the Cell.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Samurai, Eagle Knight Dress Uniform, Full Plate, Blessing of Iomedae, Camel, Retriever, Riding Horse 2, Shieldsplitter Lance, Riding Horse 1, Lance, Naginata, Blessing of Sarenrae
Recharged: Discard Pile: Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed:Portable Ram,
Deck: 6 Discard: 8 Buried: 0
Hero Points: 0
NOTES: Available Support: I DO NOT currently have a Mount in hand! If you encounter a Monster you can't kill, I CANNOT ride in to any location and fight it for ya!
Movement: Upon closing, move me back to the Oubilette.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Lance, Riding Horse 1, Camel, Full Plate, Riding Horse 2
Recharged: Magic Scale Mail,
Discard Pile: Naginata, Blessing of Iomedae, Boarding Pike, Blessing of Sarenrae, Rapier, Blessing of the Samurai, Cruel Longsword, Researcher, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
As Raz and Pooch continue to wonder what the heck an Oubilette is, a section of it comes apart and falls right in front of them. There is lots of stone, and all of it is heavy. Leaving Raz to conclude...
"Oubilettes suck."
She pulls out her handy dandy Portable Ram (from where, no one knows, except Pooch, who is forced to carry the thing everywhere) and gets to work trying to smash through the rubble.
Display:Portable Ram - While displayed, add 1 to checks by characters at your location to defeat a barrier that has the Lock, Obstacle, or Trap trait. If any character fails a check to defeat a bane, bury this cards; if proficient with heavy armors, recharge this card instead of burying it.
Power:You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
Raz heaves and ho's and... actually manages to smash through it.
"Huh. Didn't see that coming."
"Arf?"
Clearly, Pooch didn't either.
Hour:The Demon's Lantern- On your check against a barrier, the difficulty is increased by 3.
Wow, am I glad that Barrier took place during Adowyn's hour and not mine!
Location:Oubilette
Free Explore:Elemental (Story Bane) - To Defeat: Combat 11+##.
Elemental:Roll 1d4. This monster gains the trait, is immune to, and all damage is: 1. Acid 2. Cold 3. Electricity 4. Fire
1d4:1d4 ⇒ 3
Reload:Cruel Longsword - For your combat check, reveal to use Strength or Melee + 1d8+1; if proficient, against a monster, you may additionally reload to add another 1d4 and the Mental trait, and you may ignore its after acting powers.
Displayed:Portable Ram,
Deck: 6 Discard: 7 Buried: 0
Hero Points: 0
NOTES: Available Support: I DO NOT currently have a Mount in hand! If you encounter a Monster you can't kill, I CANNOT ride in to any location and fight it for ya!
Movement: Upon closing, move me back to the Ruins.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Lance, Full Plate, Riding Horse 2, Riding Horse 1, Camel
Recharged: Magic Scale Mail,
Discard Pile: Naginata, Blessing of Iomedae, Boarding Pike, Blessing of Sarenrae, Rapier, Blessing of the Samurai, Cruel Longsword, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
Raz and Adowyn (mostly Raz) watch as Pooch and Leryn (mostly Pooch) sniff each others' backsides. Adowyn's gaze is narrowed, as if scrutinizing the tea leaves of Leryn's expressions. Raz stifles a yuk.
"Maybe we should try that, eh?" Raz ribs, even standing on her toes to kind of elbow Adowyn in the ribs.
Adowyn does not even so much as flinch.
"Well, you're no fun. C'mon Pooch, let's blow this joint!"
Hour:The Unicorn - Your check to acquire is blessed.
Location:Move to - Oubilette - Damage you suffer is increased by 1.
Free Explore:Boggard - To Defeat: Combat 10 - If undefeated, suffer the scourge Frightened.
"What is this, Creature from the Black Oubilette? Well, since Pooch never remembers to bring me a weapon, I guess I'll have to punch ya!"
Pooch nudges the Rapier with Wu Shen's fingerprints still on it, hanging from her side.
Displayed: Deck: 8 Discard: 5 Buried: 0
Hero Points: 0
NOTES: Available Support: I DO NOT currently have a Mount in hand! If you encounter a Monster you can't kill, I CANNOT ride in to any location and fight it for ya!
Movement: Upon closing, move me back to the Ruins.
Other: Feel free to take my Blessings.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Samurai, Riding Horse 1, Full Plate, Lance, Camel, Riding Horse 2, Lance +1
Recharged: Magic Scale Mail,
Discard Pile: Naginata, Blessing of Iomedae, Boarding Pike, Blessing of Sarenrae, Rapier, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
Hour:The Crows - When you would bury a boon, succeed at its check to acquire or banish it instead.
Location:Ruins - When a monster is undefeated, shuffle a new monster into the location.
Free Explore:Remove Disease - To Acquire: Wisdom, Divine 8
Power:You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
Discard:Boarding Pike (sigh... the cards absolutely hate me in PBP)
Melee: Divine+1:1d6 + 1 + 1d6 ⇒ (3) + 1 + (5) = 9
Acquire!Remove Disease
Discard to Explore:Camel
Encounter:Termite Swarm - To Defeat: Combat 10 or Constitution, Fortitude 6 - Vulnerable to Attack - If defeated by less than 4, shuffle this monster into its location.
Power:You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
Displayed: Deck: 9 Discard: 3 Buried: 0
Hero Points: 0
NOTES: Available Support: I DO NOT currently have a Mount in hand! If you encounter a Monster you can't kill, I CANNOT ride in to any location and fight it for ya!
Movement: Upon closing, move me to... probably the Oubilette.
Other: Feel free to take my Blessing.
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Lance +1, Blessing of the Samurai, Researcher, Full Plate, Riding Horse 1, Shieldsplitter Lance, Riding Horse 2, Lance, Camel
Recharged: Discard Pile: Naginata, Blessing of Iomedae, Boarding Pike, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
- You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
- When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
- When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
Hour:Pharasma's Knowing - On your check against an Undead card, add 1d6.
Location:Ruins - When a monster is undefeated, shuffle a new monster into the location.
Free Explore:Poison Gas - Barrier 1 - Poison, Trap - Craft, Disable 6+# - If undefeated, mark your location with the scourge Poisoned, then each local character must succeed at a Constitution or Fortitude 8+# check or suffer 1d4 Poison damage. Then banish this barrier.
Pooch puts his muzzle to the rubble and sniffs about. His snout hits a rock with a strange symbol carved into its surface, and a sharp click sounds.
"Pooch, don't mo--!"
But the dog, upon hearing his name called, turns to look at Raz. From beneath the rock, a dense green miasma emerges, creeping slowly forth into the oxygen. Pooch begins to sneeze and whimper. Raz hacks and spits and scratches at her tongue.
"I think maybe I can..."
She attempts to disable the contraption beneath the rock before things get out of hand.
Power:You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
Discard:Naginata (are you f%@@ing kidding me)
Discard:Blessing of Iomedae
Disable:1d4 + 1d6 + 1d4 ⇒ (4) + (2) + (3) = 9
Somehow, by jabbing at whatever device lay buried in the rubble with her naginata, Raz succeeds in stopping the constant flow of toxic fumes. The naginata, however, is ruined. She tosses it aside.
Raz ends her turn.
Draw:Magic Scale Mail (are you seriously f%++ing kidding me)
Displayed: Deck: 10 Discard: 2 Buried: 0
Hero Points: 0
NOTES: Available Support: ATTN: I currently have a Mount in hand! If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of Sarenrae, Riding Horse 1, Riding Horse 2, Blessing of the Samurai, Researcher, Shieldsplitter Lance, Boarding Pike, Lance, Full Plate, Lance +1
Recharged: Discard Pile: Naginata, Blessing of Iomedae, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed: Deck: 12 Discard: 0 Buried: 0
Hero Points: 0
NOTES: Available Support: ATTN: I currently have a Mount in hand! If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Samurai, Lance +1, Blessing of Sarenrae, Lance, Boarding Pike, Naginata, Shieldsplitter Lance, Riding Horse 2, Riding Horse 1, Researcher, Full Plate, Magic Scale Mail
Recharged: Discard Pile: Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
"Hmm... the lady with the cool dog says the boss man is nearby."
"Woof?!"
"What? I didn't say cooler dog, just cool dog. Relax. Although, if I'm being honest, it'd be nice to get a cohort card..."
"Grr..."
"Just sayin'."
Hour 18:Incitation - no effect.
Location:Move to - Campsite - At the end of your turn, you may heal a card.
Heal:1 Card (per Adowyn's Revitalize)
Free Explore:Attic Whisperer - To Defeat, Combat 16 - Before acting, each local character must succeed at a Wisdom 4 check or suffer the scourge Dazed. While acting, distant characters may not play cards.
Wisdom:1d6 ⇒ 2
Raz becomes Dazed.
"Ew! A thingy! RUN!"
"Woof?"
"Oh yeah. You're right. I actually have a weapon for once!"
Displayed: Deck: 7 Discard: 5 Buried: 0
Hero Points: 0 // Raz has the following scourges marked:
Dazed:
While Marked:
You may explore only once per turn and you may not examine locations.
If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.
NOTES: Available Support: ATTN: I currently have a Mount in hand! If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: Probably just sitting tight to guard, though I'll have to discard my hand next turn because of Dazed. So just keep that in mind.
Deck, Discard, Buried:
[b]Reloaded: Middle of Deck (Unknown Order): Lance 1, Researcher, Fireproof O-Yoroi, Naginata, Lance 2, Riding Horse 2, Full Plate
Recharged: Discard Pile: Blessing of the Samurai, Blessing of Sarenrae, Blessing of Iomedae, Portable Ram, Troubadour, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
"Hey, isn't that that spooky lady with the cool hat?"
"Rarf?"
"Let's see what she's up to."
Hour:The Liar - at the start of your check, the difficulty is increased by the number of allies in your hand.
Location:Move to - Trail - the difficulty of checks to defeat is increased by the number of distant characters.
Free Explore:Spellbook - Check to Acquire - Intelligence, Arcane 4.
Intelligence:1d4 ⇒ 1
Discard to Vault:Spellbook
"Huh... this seems more like something that magic racist lady would like. HEY, MAGIC RACIST LADY! OVER HERE! I FOUND A BOOK FOR YOU!"
"Grr..."
Pooch stands on edge as her Gnomish companion causes a ruckus. Rustling in the bushes alerts her ears to the fact that there are many monsters on this trail. Raz, while noisy, is no fool. She hears it, and feels it, too.
"... maybe we should just hang tight and wait for others to show up."
Displayed: Deck: 6 Discard: 6 Buried: 0
Hero Points: 0
NOTES: Available Support: ATTN: if I have a Mount in hand, and you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: On close, move me to the Ravine, please!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Researcher, Riding Horse 2, Lance 1, Riding Horse 1, Fireproof O-Yoroi, Lance 2
Recharged: Discard Pile: Blessing of the Samurai, Blessing of Sarenrae, Full Plate, Blessing of Iomedae, Portable Ram, Troubadour, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed: Deck: 5 Discard: 6 Buried: 0
Hero Points: 0
NOTES: Available Support: ATTN: if I have a Mount in hand, and you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: On close, move me to the Ravine, please!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Riding Horse 1, Lance 1, Riding Horse 2, Fireproof O-Yoroi, Lance 2
Recharged: Discard Pile: Blessing of the Samurai, Blessing of Sarenrae, Full Plate, Blessing of Iomedae, Portable Ram, Troubadour, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed: Deck: 5 Discard: 7 Buried: 0
Hero Points: 0
NOTES: Available Support: ATTN: I have a Mount in hand. If you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: On close, move me back to the Ravine, please!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Lance 1, Fireproof O-Yoroi, Lance 2, Riding Horse 2, Riding Horse 1
Recharged: Discard Pile: Blessing of the Samurai, Researcher, Blessing of Sarenrae, Full Plate, Blessing of Iomedae, Portable Ram, Troubadour, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Raz, distracted by trying to dress up an increasingly difficult Pooch in Full Plate armor, gets chomped in the back of the leg by a really big mean badger.
"Yeowch!"
Discard:Blessing of Iomedae, Riding Horse, Portable Ram (per Damage from Dire Badger, 12-8=4)
Dire Badger:If undefeated, shuffle this monster into a random location.
Location Check:1d6 ⇒ 3
Shuffle Dire Badger:Trail
"Okay, ow. I think I need a minute..."
Rather than continue exploring, Raz sits down to allow Pooch to lick her wounds.
Displayed: Deck: 4 Discard: 7 Buried: 0
Hero Points: 0
NOTES: Available Support: ATTN: if I have a Mount in hand, and you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: On close, move me to the Ravine, please!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Lance 1, Riding Horse 2, Fireproof O-Yoroi, Lance 2
Recharged: Discard Pile: Blessing of the Samurai, Researcher, Blessing of Sarenrae, Full Plate, Blessing of Iomedae, Riding Horse 1, Portable Ram, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Deck Handler (Paladin Class Deck, Ultimate Combat Add-On Deck)
"Doggies?! I love doggies!"
"Grr..."
"Oh, these are... not those kinds of doggies. Got it."
"Arf."
Free Explore: Giant Fly
"Ack! A Giant Fly! If only I had brought any armor or weapons, I might be able to do something other than THIS!"
"Ruh roh..."
Raz attempts to leap from her dog's mount and kicks the Giant Fly in its leftmost giant eyeball. Her faithful pooch, Pooch, smells disaster, and leaps onto the other eyeball, fangs barred and gnashing.
Power: You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
While both attacks land, Pooch falls awkwardly and is unable to mount (ha!) a second strike against the Giant Fly as planned (Deadpool 4th wall Smash: but maybe the flavor would've read differently had I discarded a Mount card!). The Giant Fly screeches, and buzz-buzzes away. That thing is loud, though. Really loud. Raz and Pooch can tell the ugly buzzy beast is still somewhere close by.
After acting, shuffle this monster into a random other location. Location Check:1d6 ⇒ 4
Shuffle Giant Fly into:Bridge
"I'm pumped, Pooch! Let's see what else there is to smash and also bash!"
"Sniff sniff sniff..."
Discard:Researcher
Explore:Harrow Deck
"The heck is this? Looks spooky and also complicated."
"Arf."
"I dunno, Pooch. I don't think we have time to play card games right now. Hahaha, get it?"
"... arf?"
"Y'know, because we're characters IN a card game, but I'm saying we don't have time for a... don't cock your head all diagonally at me."
Displayed: Deck: 9 Discard: 2 Buried: 0
Hero Points: 0
NOTES: Available Support: ATTN: if I have a Mount in hand, and you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Movement: On close, move me to the Ravine, please!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Lance 1, Boarding Pike, Lance 2, Full Plate, Camel, Riding Horse 2, Magic Scale Mail, Fireproof O-Yoroi, Naginata
Recharged: Discard Pile: Blessing of the Samurai, Researcher, Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
You may discard the top card of your deck to add 1d6 to your check. If that card has the Mount trait, you may recharge it instead.
When you attempt a check to acquire a weapon or an armor, you may use your Diplomacy skill instead of any listed skill.
When a character at another location encounters a monster, you may bury a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.
Displayed: Deck: 11 Discard: 0 Buried: 0
Hero Points: 0 // Raz has the following scourges marked:
Dazed:
While Marked:
You may explore only once per turn and you may not examine locations.
If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.
Wounded:
While Marked:
At the start of your turn, discard the top card of your deck.
When you would heal any number of cards, you may remove this scourge instead.
NOTES: Available Support: ATTN: if I have a Mount in hand, and you encounter a Monster you can't kill, I can ride in to any location and fight it for ya!
Deck, Discard, Buried:
Reloaded: Middle of Deck (Unknown Order): Blessing of the Samurai, Naginata, Boarding Pike, Lance 1, Blessing of Sarenrae, Riding Horse 2, Magic Scale Mail, Lance 2, Full Plate, Camel, Fireproof O-Yoroi
Recharged: Discard Pile: Buried Pile:
Favored Card: Spell or Item Hand Size: 4 ☐ 5☐ 6☐ 7☐ 8☐ 9 Proficiencies: Light Armors, Heavy Armors, Weapons POWERS:
You may discard the top card of your deck to add 1d6 (+1) to your check. If that card has the Mount trait, you may recharge it instead.
When you attempt a check to acquire a weapon or an armor (or an item or an ally), you may use your Diplomacy skill instead of any listed skill.
When a character at another location encounters a monster, you may bury (or discard) a card that has the Mount trait to allow that character to evade the monster; you then move to that location and encounter it.