
Race |
Human Sorcerer(Elemental) |
About Ray Specialist
I would go Sorcerer if your level 14, I just started a blaster sorcerer recently.
Take the Orc Bloodline. At level 13 trade your bonus feat for the havok bloodline mutation.
You know add +2 damage for every dice you roll, you can go crossblooded for another +1 to a specific element if you are ok with penalties.
For me I took the tattoed Archetype instead which gives you a feat that boosts your evoc caster level, gives you a really cool tattoo familiar and the amazing ability of handing out spell like abilities (you can give these to your familiar)
For your single target spell you take battering blast spell and apply that trait that lowers metamagic by 1, apply intense so at level 14 and the +1 caster level your throwing out 3 range touch attack force blasts (caster level 15 with the mage tattoo feat) that do 7d6, combined 21.
You can empower that to do roughly 140 points of damage with your 1st level spell slots and throw out an a standard quicken with your 6th level slots.
1) Irrisen Ice Mage (3x/day you can switch a spell to cold, also +1 to all cold spells) [Makes a unexpected switch)
3) Spell Focus Evocation
5) Varisian Tattoo +1 caster lvl (evocation)
7) Quicken Spell
B) Widen Spell
9) Maximize Spell
11) Greater Spell Focus Evocation
13) Elemental Focus (Fire)
B) Toughness
15) Spell Perfection (Flame Snake)
17)Greater Elemental Focus