Count Lucinean Galdana

Ravin Duboe's page

7 posts. Alias of Celeador.


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Glad you like it, I actually need to go in and clean it up tomorow morning. I am
A big fan of using URL's linked to the prd/srd. I was looking at the sage class, what scholar secret are you going to pick up at level 2? I also want to make sure that we aren't oveapping our skills too much so that we can "cover" all the bases. It looks like Pavro has us covered on face skills.


Checking in! Quiet excited about the group.


I love RP as much as the next guy (take a look at my aliases) but I feel like all of the RP in the thread has perhaps hindered others who might be inclined to apply. I hope it does not count against my applicaion, but I won't be taking part in the pre-game RP VoW


Evening VoW: Still here and waiting for phase two.


Not at all, I think its a really good entry!


The Voice of Wisdom wrote:
Ravin, I'll have to look at the trophy hunter archetype to figure out how to handle fire arms with it. Heirloom Weapon is the primary trait I was watching for in terms of personal revision. I understand that it needed adjustment, but I personally think the official revision went too far the other way, so I developed one that falls in between. In my version, you get the free masterwork weapon of your choice from the original version, and you choose one of the benefits from the revised version.

I think that's very fair. I though that the old Heirloom trait was too powerful as well, and I think that's a good compromise. This would be my first experience with playing around with black power. Overall I don't think it's too overpowered, especially when you see the DPR that archers are putting up. Thanks for the feedback, I'll be standing by/


Good Evening VoW!

This will be the fourth time I have tried to get into a RotR campaign so I'm crossing my fingers... I am currently active in 5 pbp's but I post daily in each, so I should be able to meet your requirements.

What I am looking for: a paragraph or two (or more, if you want to) of backstory, basic personality, physical description, and why you find yourself in Sandpoint for the festival, along with a quick list of key mechanics, such as traits, feats, notable skills, languages, important gear, etc., that help flesh out the overall picture of the character

Backstory
Ravin Duboe was born as the second son to Viggo Duboe of House Duboe and he was raised in moderate luxury within the Grand Duchy of Alkenstar. Everything was provided for Ravin, from tutors and servants to even his toy musket.

During the early years of his life Ravin would frequently go hunting with his father and their entourage out into the Mana-Wastes, and it was there under the tutelage of his fathers guides that Ravin first found his love for the hunt and kill of strange and rare game. Mana Wastes Survivalist Shortly after Ravin turned twenty, his father Conte Viggo Duboe died from heart failure. In the blink of an eye Ravin's life was changed. Andre’s elder brother Ellard assumed the title of Conte. Ellard had always harbored a jealously of the special relationship between his father and his brother, and once he was firmly in control of their house, he cut Ravin out of any control or power that he might have shared. Shocked and hurt Ravin confronted his brother, only to be told to pack his things and leave. Exiled

That was the last night that Ravin spent within Alkenstar. He gathered what belongings he could call his own, including the musket that his father gave him on his eighteenth birthday Heirloom Weapon and left the house that turned its back on him.

Personality
Quiet, patient and calm. Ravin is a gentleman hunter knows how to bide his time until the right moment as all true hunters do. He prefers his actions to speak for him, but he is not afraid to speak his mind if necessary. None the less Ravin knows that even when speaking his mind, as a gentleman it is correct and proper to hedge his words. Since his exiled from the Grand Duchy of Alkenstar, Ravin's trust has suffered a terrible blow, but a core of goodness remains. Neutral Good

Physical description
Slight of build and of moderate height Ravin wears his hair under a traditional gentlemen cap. Despite falling on hard times he attempts to maintain a proper attire and appearance, even if that means having to sew his own garments. Ravin is fastidiously shaves each morning with a silver straight razor that he will sharpen in his free time.

Reason for being in Sandpoint
Since leaving Alkenstar, Ravin has continued to practice his skill in hunting and tracking. Perhaps is a desperate gamble, or some suicidal wish, but Ravin has to prove his brother wrong and show that he is the better man. Recalling the stories that were told to him as a boy of strange and unique beasts, Ravin has spent all of his remaining funds to travel to Sandpoint so that he can track and hunt the Sandpoint Devil and be known throughout the Inner Sea as one of the worlds greatest trophy hunters.

Key Mechanic
Ravin is a Ranger (Trophy Hunter) Archetype. His traits will include, Exile, Mana Wastes Survivalist and Heirloom Weapon. Skills will include Stealth, Survival, Knw (Nature), Knw (Geography), Perception, Intimidate and Profession (Hunter). Feats depend on how you would rule on the use of Firearms with this Archetype. Trophy Hunter is HUGE on roleplay favor, but there are some errors in the Archetype, such as proficiency in Firearms as missing (waiting on errata). In the end I'll probably go with Rapid Reload and Point Blank Shot. For equipment, I would have the stander items, notable gear I would like to include would be a musket via Heirloom weapon. I know it doesn't precisely meet RAW, so inorder to mitigate it I would like to treat the musket as if the starting weapon is battered, and only he knows how to use it properly. All other creatures treat her gun as if it had the broken condition. He would also have his fathers signet ring.

Voice, I appreciate any feedback or suggestions. I know this is not the most "optimized" build for a Ranger, however I wanted something that was very full on flavor. I think this concept really meshes well withing the campaign premise. Let me know what you think.