| Ravendark |
There are three topics that are particularly upsetting about the called shots system.One of them I think is unintentional.The other two are clearly intentional but I think that at the one's consequences aren't.
1)The limb severing effects of called shots has a fortitude save meaning that undead and constructs are immune to it.
I think this needs a little clarification as I can't see why a skeleton can't be disarmed (literally).
2)Why does a called shot needs deal at least 50 points of damage to have severe effects on somebody?Isn't half the character's hp enough and logical for a threshold?That actually means that no man under 50 hp can have his limbs severed (no commoner for example).And there is no option to ignore this part of the rule.Please at least make some clarification on it,it really ruins so many good stories that could be told with that.
3)The third is about the touch attacks that become normal attacks when used as called shots.I understand the balance issue that many see with this but the magic bonuses were the same and got an option of ignoring the part of the rule that made them nontheatrical if you could add a part that lets you ignore that part of the rule like the magical effects have it would be great.