Tsadok Goldtooth

Rauuskshalogh Thousand Fangs's page

48 posts. Alias of Krisam.


Classes/Levels

tiefling fighter 1 HP: 11/11 - AC: 18|14|14 - For:+3 | Ref:+4 | Wil:+1 - Perception:+1, darkvision; Init:+4, Watchtower map

About Rauuskshalogh Thousand Fangs

Rauuskshalogh Thousand Fangs, of the Stone Tooth clan:

male tiefling fighter 1 CN
hgt: 6’8 wgt: 220 lbs
eyes: deep red
hair: black

Appearance:
Rauusk appears to be a normal orc at first glance, but looking into his eyes is like looking into the gates of the Hells. Those dark red eyes smoulder with the reflection of an intelligence alien to the mortal world. Behind those inner flames, evidence of a being whose presence is felt, but not seen, Rauusk looks out with, for an orc, condescending genius. When he bares his teeth, he reveals a maw filled with razor fangs rather than normal teeth. The faint smell of brimstone lingers anywhere he spends much time.

Clad in a dark-stained chain shirt and a hooded cloak, he carries a heavy orcish blade and bow, with two quivers of heavy black arrows. A long hunting knife protrudes from his boot.

Background:
A mountain orc born to the Stone Tooth clan in the frozen reaches of Vaasa, Rauusk always knew he was destined for greatness. This led to an arrogance that did not serve him well. Already a zuwar, he bartered his soul to a fiend for more power. No longer fully an orc, his heart was still hungry for power, and he was eventually driven from his tribe after a coup gone wrong.

Forced south by necessity, in the Moonsea he heard rumors of a massing horde - one that meant to take the human lands for orckind! This was everything he had been waiting for all his life.

Rauusk traveled farther south, with a warsong in his heart and a taste for blood on his lips. He would join the Horde, and carve out a kingdom of his own from the soft southern humans.

Languages:
Common, Abyssal, Orcish (Daraktan), Giant (Jotun)

Crunch:

CLASS: fighter (<-- Favored)

Str 18
Dex 19
Con 13
Int 14
Wis 10
Cha 7

SENSES Perception +1, darkvision 60'

DEFENSE
AC 18 Touch 14 FF 14 (Dex +4, chain shirt +4)

CMD 19

HP: 11 (d10+1)

SAVES
Fort: +3
Ref: +4
Will: +1

OFFENSE
Init: +4

Melee
MW longsword +6 (1d8+4, 19-20) S
dagger +5 (1d4+4, 19-20) P/S
bite +5 (1d6+4, x2)

Ranged
dagger +5 (1d4+4, 19-20) 10' P/S
comp.longbow +5 (1d8, x3) 110' P
PBS: +1 att/dmg when within 30'

BAB: +1 CMB: +5

Racial abilities:

+2 Dexterity, +2 Intelligence, –2 Charisma: Tieflings are quick in body and mind, but are inherently strange and unnerving.

Native Outsider: Tieflings are outsiders with the native subtype.

Medium: Tieflings are Medium creatures and receive no bonuses or penalties due to their size.

Normal Speed: Tieflings have a base speed of 30 feet.

Darkvision: Tieflings see in the dark for up to 60 feet.

Skilled: Tieflings gain a +2 racial bonus on Bluff and Stealth checks.

Maw or Claw Some tieflings take on the more bestial aspects of their fiendish ancestors. These tieflings exhibit either powerful, toothy maws or dangerous claws. The tiefling can choose a bite attack that deals 1d6 points of damage or two claws that each deal 1d4 points of damage. These attacks are primary natural attacks. This racial trait replaces the spell-like ability racial trait.

Fiendish Resistance: Tieflings have cold resistance 5, electricity resistance 5, and fire resistance 5.

Fiendish Sorcery: Tiefling sorcerers with the Abyssal or Infernal bloodlines treat their Charisma score as 2 points higher for all sorcerer class abilities.

Languages: Tieflings begin play speaking Common and either Abyssal or Infernal. Tieflings with high intelligence scores can choose from the following: Abyssal, Draconic, Dwarven, Elven, Gnome, Goblin, Halfling,
Infernal, and Orc.

Class abilities:

Class abilities
Bonus feat (Ex)

Traits, Feats and Skills:

Traits:
Bruising intellect (social)
Indomitable faith (faith)

Feats:
Point-blank shot
Precise shot

Skills: (ACP: -2, already added below)
Bluff +0
Intimidate +6
Knowledge: dungeoneering +6
Knowledge: engineering +6
Knowledge: geography +3
Perception +1
Stealth +5
Survival +4

Equipment:

Worn equipment:
explorer's outfit
chain shirt
MW longsword
dagger
comp.longbow
- arrows x20
- arrows, blunt x20

Carried equipment:
bedroll
backpack
- rations x10
- wineskin
- crowbar
- flint and steel

money: 8.9.0gp