Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
As he ate, Rasil regained his normal demeanor and manner of speech. "He made it sound as if we needed more substantial evidence so that the high and mighty Lord Millis will take the threat seriously." "So, interrogations first, then reporting to the Captain sounds like the plan for this morning."
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
"I'msogladthatIcanseeagainwowthatfoodlooksgreatI'mfamishedtoday'sgoingtobe betterthanyesterdayareyougonnaeatthat!?!?" said the gnome as he bounced into a chair and started piling food on a plate.
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
"Thank you, Captain Percival," replied Rasil. "Both for the writ and the praise!" His face falling, the gnome added, "Especially since I didn't feel particularly helpful." Turning to where he last heard the half-orc's voice, Rasil said, "Looks like that interrogation is on, Koraq."
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
"As I said," piped Rasil. "Madame Pietra claimed to have a grudge against Mikobar. However, the fact that she undoubtedly recognized me from our earlier conversation and yet chose to use magic to blind me makes anything that she says suspect. At least to me." "By the way, does the Watch have someone that can cure my blindness?" he asked.
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
"Captain Percival--oh, there you are," said the sight-impaired gnome. "Well, we had it on good authority that a Shoanti by the name of Veristan Mikobar is responsible for the thefts. He's seeking to reassemble an artifact called The Enjoiner. Each fragment that he's stolen is part of it." "We'd determined that Mikobar's likely target would be Mr. Rimblesnuffin's shop, so we staked it out." "We were right! Simza, Koraq and Barin went inside, while Issceran and I stayed outside to look for Mikobar." "Unfortunately, Madame Pietra, who supposedly has a grudge against Mikobar, showed up and blinded me." Rasil shrugged. "That's about all I can report. What about the rest of you?" he inquired of his teammates.
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
Round 1: Rasil, already blind, continued in his attempt to locate the woman. "Any idea where she is?" he asked, fumbling about to find her. Perception: 1d20 + 3 ⇒ (5) + 3 = 8 Perception: 1d20 + 3 ⇒ (2) + 3 = 5 Have you ever felt completely useless? :P
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
"Thanks, Issceran! Being blind is no fun!" replied the very flustered gnome. Turning his attention (though not his eyes) to the woman, Rasil said, "Madame Pietra? Is that you? What are you doing here? You're interfering with Watch business!"
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
Nazard wrote: There are maps. They're on my flash drive. If only my two-year-old hadn't gotten his hands on it somehow and decided to see how the toilet worked... OUCH! That's a bummer! :(
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
Yep, he cast cure light wounds on a certain teammate that fell out of a window. All you have to do is check the "Resource Management" spoiler on my character page to see what Rasil's got. :)
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
Sorry, my Campaign page wasn't showing any new posts! Thanks for the PM Nazard! :) Round 17: Rasil attempted to move toward the voice of the woman. Perception: 1d20 + 3 ⇒ (8) + 3 = 11 Perception: 1d20 + 3 ⇒ (7) + 3 = 10 As he couldn't quite figure it out, he stumbled toward the most noise. Sorry, being blind sucks. BTW: Nazard, up above you said that Rasil cast a spell. Did you mean Issceran? 'Cause Rasil's out of spells...
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
Not me. I can't stand football. :( And why is it even called football -- they spend most of their time carrying or throwing it! At least European football is played by primarily kicking the ball!
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
Round 15: Rasil strained to hear the man who the woman talked was at. Perception: 1d20 + 4 ⇒ (3) + 4 = 7 He'll use his other action for Perception as well. Perception: 1d20 + 4 ⇒ (15) + 4 = 19
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
Sorry, I've been having a rough time focusing IRL Round 13: Face down on the cobblestones, the gnome was acutely aware of the pointy object touching his back. Suddenly, from a short distance behind Rasil (and the man with the weapon), came the sound of several men shouting, "City Watch! Drop your weapons!" Rasil used his innate spell-like ability ghost sound (Will DC 12) to distract the man. If he feels the pressure of the weapon leave off, he'll roll to his left (south).
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
Sorry guys, I missed Nazard's note to me. It's been a day! Rounds 12-13? (Nazard): Rasil continued to focus all his attention on the male voice he heard, trying to pinpoint it. Invoking Archaeologist's Luck for this round (+1 luck bonus on attack rolls, saving throws, skill checks, and weapon damage rolls). Round 12 - Perception: 1d20 + 4 ⇒ (3) + 4 = 7 If he can figure out where the voice is, he'll move toward him, trying to get adjacent. Round 13 - Perception: 1d20 + 4 ⇒ (12) + 4 = 16
Male Gnome Archaeologist Bard 1; AC 16, flat-footed 14, touch 13; HP 10/10; Init +2; Fort +2, Ref +4, Will +3; Perception +7
Round 11 (For Nazard): Rasil focused all his attention on the male voice he heard, trying to pinpoint it. Invoking Archaeologist's Luck for this round (+1 luck bonus on attack rolls, saving throws, skill checks, and weapon damage rolls). Perception: 1d20 + 4 ⇒ (14) + 4 = 18
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