Jeggare Noble

Raphael Montefiore's page

184 posts. Alias of Rikash.


Full Name

Raphael Montefiore

Race

Inquisitor (Infiltrator, Sanctified Slayer) 5

Stats:
(AC 19/12Tch/17FF, HP 26/26, Fort +4, Ref +3, Will +7, Init +5, Per +11)

Classes/Levels

Social:
Diplomacy + 17, Bluff +17, Intimidate +5, Sense Motive +19, Know(Local) +13, Know(Nobles) +11

Gender

Male

Size

Medium

Age

26

Alignment

Lawful Good

Deity

Abadar, Master of the First Vault

Location

Roland

Languages

??? (Common), Old Galatian, Dwarven, Elven, Halfling, ???

Occupation

Merchant and Lawyer

Strength 10
Dexterity 14
Constitution 10
Intelligence 14
Wisdom 17
Charisma 10

About Raphael Montefiore

Raphael Montefiore
Male Durendalan (Human) Inquisitor (Infiltrator, Sanctified Slayer) 5
Favored Class Inquisitor (+5 skill points)
Initiative +5; Senses Perception +11

Defense
Armor Class 19 (+2 Dex + 7 armor) touch 12 flat-footed 17
Combat Maneuver Defense 15, flat-footed 13
Current Hit Points 26
Total Hit Points 26
Save-
Fort +4, Ref +3, Will +7

Offense
Speed 30 feet (40 feet normally)
Base Attack Bonus +3
Combat Maneuver Bonus +3
Melee Touch Attack +3
Ranged Touch Attack +5

Melee masterwork gold-plated dagger +4 (1d4) 19-20/x2 P/S; 2 daggers +3 (1d4) 19-20/x2 P/S
Melee boar spear +3 (1d8) x2 P (+2 shield bonus to AC when readied against charge); morningstar +3 (d8) x2 B/P

Ranged masterwork composite(+0 str) longbow +6 (1d8) x3 P 110'; masterwork gold-plated dagger +6 (1d4) 19-20/x2 P/S 10'; daggers +5 (1d4) 19-20/x2 P/S

Combat-Relevant Gear
arrows x 40 (6 lbs, 2 gp)
daggers x 2 (2 lbs, 4 gp) (carried in spring-loaded wrist sheaths; one per arm)
+1 agile breastplate (25 lbs, 1550 gp)
masterwork composite(+0 str) longbow (3 lbs, 400 gp)
masterwork gold-plated dagger (1 lb, 306 gp)

Active Effects on me
N/A

Special Attacks -
Point-Blank Shot (feat) - +1 attack/damage with ranged weapons at target within 30'.
Precise Shot (feat) - ignore melee penalty when firing ranged weapon into melee.
Sneak Attack +1d6 - Attacks deal extra damage if flank foe or if foe is flat footed.
Studied Target +1 (Ex) - move action to gain +1 to: attack/damage rolls, skill rolls(Bluff, Knowledge, Perception, Sense Motive and Survival) and ability DCs; stays in effect until dead or study new target

Known Spells and spells used per day -
Spell Level: Spell (DC Save, other info)
Level 0 (Infinite): Create Water, Detect Magic, Detect Poison, Guidance, Read Magic, Sift
Level 1 (4/4): Cure Light Wounds, Disguise Self, Divine Favor, Vocal Alteration
Level 2 (3/3): Bestow Insight, Delay Poison, Invisibility

Special Abilities -
Bracers of bargaining - When shaking hands to seal a deal, sense if deceit was involved (DC 16 Will negates)
Cunning Initiative (Ex) - Add WIS bonus to initiative in addition to DEX bonus.
Detect Alignment (At will)(Sp) - Cast detect chaos/evil/good/law at will as a spell-like ability. Only one at a given time.
Focused Study (Human) - Alternate human racial replacing bonus feat. Gain Skill Focus at level 1, 8 and 16.
Forbidden Lore (Ex) - May cast spells of alignment opposed to own/deity alignment.
Guileful Lore (Ex) - Add WIS bonus to Bluff and Diplomacy in addition to normal modifiers.
Lookout (TW feat) - Not surprised if adj. ally isn't surprised. If neither surprised, get move and standard instead of just standard
Necessary Lies +4 (Su) - Gain bonus to saves vs abilities detecting lies or forcing truth
Silver-Tongued Haggler (+2 1/6 per day)(Su) - When making a check, add +(1/2) inquisitor level to Bluff, Diplomacy or Sense Motive as a free action
Solo Tactics (Ex) - Count Teamwork feats as if your allies had the same ones.
Teamwork Feat (change 3/3 per day) (Shake It Off) - Swap my chosen Teamwork feat for another as standard action.

Traits
Civilized - Raphael is well versed in local laws, customs and politics. He gains a +1 trait bonus to Know(Local) and Know(Nobility). Know(Local) is also a class skill.
Extremely Fashionable - Raphael really knows how to make a good impression when he's dressed well. Gain a +1 trait bonus to Bluff Diplomacy and Intimidate when wearing 150 gp (at least) in fine clothing and/or jewelry.

Teamwork feats:

List of teamwork feats
Good candidates -
Shake It Off
Escape Route
Lookout
Precise Strike

Languages (s) are starting languages:

Common (s)
Old Galatian (s)
Dwarven (s)
Elven (feat)
Halfling (feat)
??? (suggest Durendalan Special Forces Sign Language) (linguistics)

Feats:

Armor Proficiency (Light, Medium) (Inquisitor starter)
Shield Proficiency (Inquisitor starter)
Simple Weapon Proficiency (Inquisitor starter)
Point-Blank Shot (L1)
Skill Focus - Sense Motive (L1 Human Focused Study)
Cosmopolitan (L3) (Languages: Elven/Halfling) (Skills: Know(Nobility)/Linguistics)
Precise Shot (L5)

Skills:

Bluff +17 (5 ranks + 0 CHA + 3 class + 3 WIS + 5 competence + 1 trait)
Climb +0 (0 ranks + 0 STR) (agile breastplate)
Diplomacy +17 (5 ranks + 0 CHA + 3 class + 3 WIS + 5 competence + 1 trait)
Disguise +0 (0 ranks + 0 CHA)
Heal +9 (3 ranks + 3 WIS + 3 class)
Intimidate +5 (1 rank + 0 CHA + 3 class + 1 trait)
Knowledge(Arcana) +7 (2 ranks + 2 INT + 3 class)
Knowledge(Dungeon) N/A (0 ranks + 2 INT + 3 class)
Knowledge(Local) +13 (5 ranks + 2 INT + 3 class + 1 trait + 2 competence) (Magenta Ioun Stone)
Knowledge(Nature) +6 (1 rank + 2 INT + 3 class)
Knowledge(Nobles) +11 (5 ranks + 2 INT + 3 class + 1 trait)
Knowledge(Planes) +6 (1 rank + 2 INT + 3 class)
Knowledge(Religion) +7 (2 ranks + 2 INT + 3 class)
Linguistics +6 (1 rank + 2 INT + 3 class)
Perception +11 (5 ranks + 3 WIS + 3 class + 3 WIS)
Profession(Merchant) +8 (2 ranks + 3 WIS + 3 class)
Profession(Soldier) +8 (2 ranks + 3 WIS + 3 class)
Ride +3 (1 rank + 2 Dex + 3 class - 3 ACP)
Sense Motive +19 (5 ranks + 3 WIS + 3 class + 3 SF feat + 5 competence)
Spellcraft +7 (2 ranks + 2 INT + 3 class)
Stealth +3 (1 rank + 2 DEX + 3 class - 3 ACP)
Survival +7 (1 rank + 3 WIS + 3 class)
Swim -3 (0 ranks + 0 STR - 3 ACP)

Detailed Gear:

Cash: 1379gp 0sp 0cp

Carried with Raphael
Magical
Bracelet of Bargaining, Montefiore family heirloom (n/a, 14500 gp)
Cracked Magenta Prsm Ioun Stone (n/a, 800 gp) [Currently providing bonus for: Know(Nobility)]
Muleback Cords (0.25 lbs, 1000 gp)
Four-leaf Clover (n/a, 3750 gp) Paid 1425 gp at Estelle et al's charity auction.

Mundane -
masterwork backpack (4 lbs, 50 gp)
belt pouch (0.5 lbs, 1 gp)
golden holy symbol of Abadar (1 lb, 100 gp)
iron holy symbol of Abadar (1 lb, 5 gp)
spring-loaded wrist sheath x 2 (1 lb, 5 gp) (one per arm)

Raphael Encumbrance: Light (76/350 lbs) (medium at 116 lbs and heavy at 233 lbs)

Left in a 'safe' location
Explorer's outfit (free, 8 lbs)
Huge treasure chest with a superior lock (251 lbs, 187 gp) (62 HP, Break DC 37; Lock DC 40)
iron holy symbol of Abadar (1 lb, 5 gp)

Detailed Stats:

Starting stats - Racial Mod - Other Mods:
Strength 10 - 0 - N/A
Dexterity 14 - 0 - N/A
Constitution 10 - 0 - N/A
Intelligence 14 - 0 - N/A
Wisdom 14 - +2 - +1 L4
Charisma 10 - 0 - N/A

Ability Score Increases
N/A

Hit Points Calculation
Total Hit Points 18 = 8 (L1) + 4 (L2) + 6 (L3) + 3 (L4)

Fleur-di-Lys (Horse):

--- Fleur-di-Lys - combat-trained light horse ---
Horse
N Animal
Str 16, Dex 14, Con 17, Int 2, Wis 13, CHA 7
Initiative +2; Senses low-light vision, scent, Perception +6

Defense
Armor Class 11 (+2 Dex -1 size) touch 11 flat-footed 9
Combat Maneuver Defense 17, flat-footed 15
Current Hit Points 15
Total Hit Points 15 (2HD * 4.5 HP/HD + 2*3 CON)
Save (Current)-
Fort +6 (+6), Ref +5 (+5), Will +1 (+1)*

Offense
Melee 2 hooves +2(1d4+3)
Speed 35 feet (50 feet when not carrying Raphael)
Base Attack Bonus +1
Combat Maneuver Bonus +5
Melee Touch Attack +3
Ranged Touch Attack +2

Special Attacks
Combat Riding (Trick) - The animal has been trained to bear a rider into combat.

Special Abilities
Low-light Vision (Ex) - See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) - Detect opponents within 15+ feet by sense of smell.

Languages
N/A

Feats
Endurance
Run

Skills
Acrobatics +2 (0 ranks + 2 DEX)
Climb +3 (0 ranks + 3 STR)
Perception +6 (2 ranks + 1 WIS + 3 class)
Stealth -2 (0 ranks + 2 DEX - 4 size)
Survival +1 (0 ranks + 1 WIS)
Swim +3 (0 ranks + 3 STR)

Carried by Fleur-di-Lys
bit and bridle (1 lb, 2 gp)
blanket (1 lb, 5 sp)
military saddle (30 lbs, 20 gp)

Encumbrance: light (32/690 lbs) (Medium when Raphael is mounted) (medium at 228 and heavy at 459)

------------------------

Raphael Montefiore and Estelle in his apartment between the Higher Judicial Affairs office and the trade market.

Background:

Born some twenty six years ago on the thirty-first of Abadius, Raphael Aldric-Helene Montefiore was born into a family on the decline. It was, in fact, a family that was a shadow of its former self. As the grandson of Corentin-Estelle 'the Cretin', his birth was noted by no one of influence or means. Blessed to be born on the final day of the month devoted to Abadar, Raphael's fate seemed doomed to a life of ignominy. As the third son of Aldric and Helene-Gustav Montefiore, there would be little chance for him to distinguish himself.

A few short months after his birth, the death of his grandfather -"The Cretin" was the source of much derision in Roland. The coffee shops and gossip houses throughout the city thrummed with rumors and theories about the continued fall of Montefiore. Aldric, Raphael's father, saw the writing on the wall and sold the ancestral Montefiore estate and most of the nigh-worthless assets of the Montefiore Trading Company. With a shell of a company and few assets in hand, Aldric set about creating a better legacy for his children then he himself was given by his father. 'Scraping' by as would a mere merchant, the surviving Montefiore clan lived in a state of 'poverty' that would have been alien to their forebears. Trinkets and heirlooms were sold off, piece by piece, to eager buyers and the proceeds used to see the five children well educated. The only trinket left at the end, was the piece that had earned the family its fortune in the first place.

Raphael was given a good education, mostly by Abadaran priests, that has since served him well. Numbers, figures, history, law and more were his and the bright young lad soaked it up. By the time he was eight, he had surpassed his older brothers (eleven and ten) in learning. Raphael showed a unique proclivity for "Manual of City Building" and "Order of Numbers" (holy texts of Abadar) which didn't go unnoticed by his tutors. The Abadaran priests made a point of training the lad in the divine and the proper genuflections required by the Master of the First Vault. As he grew in his teens, he was introduced to the sword and bow, though he favored the bow greatly. Showing skill with as an archer and with the divine, and faced with few other prospects as a third son, Raphael enlisted into Durendal military at age sixteen.

He would go on to serve with distinction for five years. He spent the first couple years stationed in a fort guarding the border with Greater Galatine. During this time he improved his shot with a bow against bandits and in a few skirmishes with the forces of Galatine. His intelligence and resourcefulness, not to mention a clever tongue, drew notice from his superiors and they soon had him serving in a more clandestine fashion.

As a member of the elite special forces division of the Durendal military, Raphael honed his skills further. He showed a particular knack for covert missions across the border that sought intelligence on the still-mighty armies of Galatine. It was in serving with this unit that he befriended a young woman from a peasant background, Estelle. The bastard daughter of a minor noble and a Calistrian priest (quite the scandal in Roland), Estelle brought a spontaneity to Raphael's life that he'd previously lacked. His three years serving his country, covertly and without a heroes praise, were among the happiest in his memory.

Raphael's time in the military taught him a love for his country and it's unique history. He mingled with races he'd never met before, fought as a proud Durendalan and felt a rekindling pride in his family's history as warriors. Feeling a renewed sense of purpose and promoted to the rank of Lieutenant, Raphael lived a life with hope in a way he never had before. It was shortly after his promotion that he learned of the death of his father and eldest brother Jean-Marie. An outbreak of the Golden plague (supposed by some to be planted by the Galantines), had claimed two of the men he'd looked up to most. Devastated and torn between his loyalties to family and country, Raphael reluctantly resigned his commission and returned to Roland to aid his now ailing family.

Over the next three years, Raphael helped his remaining brother, Arnaud, in managing the Montefiore Trading Company while learning the ins and outs of Durendalan law. These grief-stricken years were difficult for Raphael as he faced long hours work followed by long hours studying. His years in the military left him well prepared for the duty involved but there was little joy. Angry at the fates that had left him in this state, Raphael soldiered on and did his duty. His faith in Abadar and his family's future was his only solace. This changed when his old comrade, Estelle, returned from her military service. Coupled with the end of his training as a lawyer, Raphael's life began to look more promising and he turned his sights higher still.

In the intervening two years, Raphael has established himself as a highly skilled attorney-for-higher and merchant. His family's businesses are beginning to show signs of great life and in the midst of it, Arnaud gave to him the Bracelet of Bargaining that was the sole remaining Montefiore heirloom. "My brother, you will be the one to lead our family to glory. I can do only so much with this, but with you, we could be great again." Accepting it and embracing his brother, Raphael has since set about building the legacy that he had longed for. With his brother at his side and Estelle his constant companion, Raphael Aldric-Helene Montefiore is ready to build his destiny.

Appearance:

Standing at five foot 10 inches tall, Raphael Montefiore is a slender man. He lacks his elder brothers' muscular bulk but makes up for it with finesse. He wears his auburn hair in a neatly trimmed ponytail tied off level with his shoulder blades. His chiseled good looks, green eyes and quiet charm have long brought him the attention of would-be suitors. So far he has decline to marry in order to focus on his success.

Raphael's sense of fashion has blossomed since his return and, though he may find some of the pomp tiresome, he a notable figure striding the streets of Roland. He to dress in elegant, straightforward finery, but doesn't shy away from more convoluted, lace-covered garments if they are required. His only requirement is that his garb allows him to carry a brace of daggers secreted about his person. Old habits die hard for a military man.

Personality:

There is a glint to Raphael Montefiore's eye that can be a little unsettling. A precocious child, Raphael demonstrated from an early age that he was more perceptive then most. A product of his upbringing and time in the military, he has grown into a quiet and reserved man. When he chooses to speak, he speaks elegantly and compassionately. His precisely chosen words enthrall those around him and it's a rare day when he can't bend another to his whim give the time. His wit, generally dry, can be biting at times.

Raphael is, and always has been, ambitious. This thirst for more then the hand he was dealt in life has led through hardships and periods of great difficulty. He possesses an intense love for his country and an equally intense distaste for Greater Galatine. His love for Durendal is second only to his love for his family and its legacy. Raphael is slow to anger, but when his passion is roused he is not easily calmed again (much less when family or country are involved).

Motivations:

He wants to see Durendal's star on the ascendant. He's fiercely nationalistic and would put all his resources against anything that could harm his beloved nation.

He would like to see his family name restored to its former glory and rightful place as a leader of Durendal.

He desires a seat on the Durendal Council so that he can help direct the nation towards its due glory.

He would like to recover as many Montefiore family heirlooms as possible.

He wants to see the power and influence of the Abadaran church grow as he sees it as a civilizing influence.

He doesn't mind any groups calling for increased rights for citizens and could champion it.

The Montefiore family and its history:

In distant history, Raphael Montefiore's family gained its noble status at the end of a sword. It fought with brilliant honor through the wars against Galantine and its name still has respect in military circles. It managed to grow into a moderately powerful house, but one without great wealth. The family did, however, form a close and personal bond with the church of Abadar. The church's call for Durendalan unity and civilization struck true with the fiercely proud Montefiore's.

The rise of the Montefiore fortune would come many years later with Raphael's great-great-great-great-grandfather. This man, with the aid of a trinket made by a High Priest of Abadar with family ties, built a trade empire centered in the capitol. From the finest luxury silks to lumber from Flamberge. This trading empire, Montefiore Trading Company, was maintained with ruthless efficiency and verve.

Raphael's grandfather, Corentin-Estelle, lost the vast majority of the family's over the years after he took control. The Montefiore name was greatly tarnished in the eyes of the nobility and Corentin-Estelle earned the mocking title "the Cretin". During these dark days, the family lived in near destitution in its estates in the countryside until the Cretin passed. Raphael's father, Aldric -seeing the idiocy of holding to an estate that had long since become a burden- sold the family's estate and moved the entire clan into the city.

The proceeds from the sale of former palatial estate went towards a new home and opportunities. The now-pitiable Montefiore Trading Company, a shadow of its former self, still exists and maintains a modest living for the family. A smart man in a horrid situation, Aldric recognized that his children would need to rebuild the family name. Thus, he saw to fine Abadaran education for all of his children: Raphael, his elder brothers (Jean-Marie and Arnaud) and sisters (Emilie-Gilbert and Aimee).

Contact: Estelle:

Estelle Stingborn was born roughly twenty four years ago to a Calistrian priest and a minor noble lady. Left after her birth to the Calistrian temple to raise, Estelle's life has been less then ideal to date. Raised in sect that is tolerated (and nominally disdained) by mainstream Durendalans and born with the hated blond hair, Estelle was forced to learn to fend for herself and to shrug off the insults thrown her way. When she came of age, she left her life at the temple and enrolled in the Durendalan military where she would eventually meet Raphael Montefiore. The two met when Raphael overheard Estelle speaking to a companion about her past. Raphael, naively, made a joke about her Stingborn name and was wrestled to the ground for his trouble. His arm twisted agonizingly behind his back and his face stuck in the less then sanitary ground of a military fort, Raphael begged the young woman's forgiveness and, with some time, managed to win his freedom.

Over the following week, Raphael continued to apologize every time he saw the young lady. Over the course of few more scuffles (and corresponding time spent on latrine duty), the pair built a rapport that would eventually blossom into friendship. They often served together on missions into Greater Galantine and their friendship has exposed both to the radically different lives lived by Durendal's citizens.

After Raphael left military service, Estelle continued to serve for a couple of years before being discharged with honors. Returning to her native Roland, Estelle found herself out of work. By chance, she happened to meet with Raphael in the street and the lawyer was shocked to hear of her situation. By pulling a few strings, Raphael was able to introduce her to the Captain of the Guard who'd he'd met during his work as an attorney. Seeing the merit of a woman with her experience, the Captain was quick to hire as into the Guard where she has since put her skills as a soldier and daughter of Roland's streets to use. Raphael and Estelle have kept a close relationship since as both friends and professionals.

Prized Possessions:

The Bracelet of Bargaining that belonged to his great-great-great-great-grandfather. This was the only Montefiore trinket not sold off by Raphael's father.

A masterwork dagger that belonged to the same man as his bracelet. This lovingly crafted dagger bears the Montefiore crest ingraved into the blade. It's ornate hilt ends in an ornate black-enameled gold-trimmed pommel shaped like the Montefiore lion. The blade, while showy, is still wickedly sharp. Raphael purchased the blade back for his family from its previous buyer. He is rarely parted from it.

An Ioun stone that belonged to the man who founded the family. Over the years, the brilliant magenta prism stone has been damaged and it is now slightly dulled and with a crack formed along its length. It, along with the dagger and bracelet, are the only heirlooms that Raphael possesses.

A golden holy symbol that was supposedly used by an Abadaran priest married into the Montefiore clan. It was gifted to him by the Archbanker of Roland on his return for his father's funeral. It's expected that it will be returned to the church when he dies.