Full Name |
Ranus One-Eye |
Gender |
HP 35 | AC 16 | Touch 12 | FF 14 | Fort +7 | Ref +5 | Will +2 | Init +4 | Perception +7 |
Age |
80 |
Alignment |
LE |
Languages |
Common, Dwarven, Goblin |
Occupation |
Gangster |
Strength |
16 |
Dexterity |
15 |
Constitution |
16 |
Intelligence |
12 |
Wisdom |
12 |
Charisma |
5 |
About Ranus 'Poppa' One-eye
**APPEARANCE**
1st: Urban Barbarian; Crowd Control, Controlled Rage (6/Day), Power Attack, Intimidating Prowess (bonus)
2nd: Rogue; Sneak Attack 1d6, trapfinding
3rd: Urban Barbarian; Rage Power (Intimidating Glare), Uncanny Dodge, Furious Focus
Ranus One-Eye
M Dwarf U. Barbarian 2/Rogue 1 Age 80
LE Medium Humanoid (Dwarf)
Init +4; Senses Darkvision 60'; Perception +7
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DEFENSE
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AC 16, touch 12, flat-footed 16 (+2 Dex, +4 armor)
HP 35 (2d12+1d8+11)
Fort +7, Ref +5, Will +2
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OFFENSE
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Speed 20 ft.
Melee Earthbreaker +6 (2d6+5 x3) (+1 attack on AOOs)
Ranged Dagger +5 (1d4+2) 10' range increments
Space 5 ft., Reach 5 ft.
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SPECIAL ABILITIES
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Controlled Rage (Ex) (8 rounds/Day): When an urban barbarian rages, instead of making a normal rage she may apply a +4 morale bonus to her Strength, Dexterity, or Constitution. This bonus increases to +6 when she gains greater rage and +8 when she gains mighty rage. She may apply the full bonus to one ability score or may split the bonus between several scores in increments of +2. When using a controlled rage, an urban barbarian gains no bonus on Will saves, takes no penalties to AC, and can still use Intelligence-, Dexterity-, and Charisma-based skills. This ability otherwise follows the normal rules for rage.
Intimidating Glare (Rage Power): The barbarian can make an Intimidate check against one adjacent foe as a move action. If the barbarian successfully demoralizes her opponent, the foe is shaken for 1d4 rounds + 1 round for every 5 points by which the barbarian's check exceeds the DC.
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STATISTICS
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Str 16, Dex 15, Con 16, Int 12, Wis 12, Cha 5
Base Atk +2; CMB +5; CMD 17
(+4 vs bullrush/trip)
Traits:Bully, Reactionary, Heirloom Weapon (Earthbreaker)
Feats:Intimidating Prowess, Power Attack, Furious Focus
Skills: Acrobatics +8 (3 ranks, 2 dex, 3 class), Appraise +7 (1 rank, 1 wis, 2 race, 3 class), Bluff +3 (3 ranks, -3 cha, 3 class), Intimidate +7 (3 ranks, 3 str, -3 cha, 3 class, 1 trait), Knowledge (Dungeoneering), Knowledge (Local) +7 (3 ranks, 1 int, 3 class), Perception +7 (3 ranks, 1 wis, 3 class), Sleight of Hand +7 (3 ranks, 2 dex, 3 class, -1 ACP), Stealth +7 (3 ranks, 2 dex, 3 class, -1 ACP)
Racial Modifiers:+2 Con, +2 Wis, -2 Cha, Slow and Steady, Darkvision, Defensive Training, Greed, Hatred, Stability, Stonecutting, Weapon Familiarity
Languages:Common, Dwarven, Goblin
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GEAR/POSSESSIONS
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Location: On Persons
Carrying Capacity Light:76 lbs. Medium:77-153 lbs. Heavy:154-230 lbs.
GP:710
Masterwork Chain Shirt 25 lbs. - 250 GP (+4 AC, +4 Dex, -1 ACP)
+1 Earthbreaker 14 lbs. - 2340 GP (Heirloom Weapon)
Cloak of Resistance +1 lbs. - 1000 GP
Potion of Enlarge Person x 4 4 lbs. - 200 GP
Total Weight:43 lbs.