| Full Name |
Ram Ironhand |
| Race |
| HP 14/14| AC18, T11, FF17 | CMB +4 CMD 15 [14FF] (19 vs. bull rush, 19 vs. trip) | F +5 R +1 W +2 | Init +1 | Perc +1 |
| Classes/Levels |
| Speed 20ft | Active Conditions: None |
| Gender |
”Ram Ironhand” | Male LN | Sand Dwarf (Pahmet), Fighter 1 |
| Size |
Medium |
| Alignment |
LN |
| Deity |
Pharasma |
| Languages |
Common, Dwarven, Osiriani |
| Occupation |
Jeweller |
| Strength |
16 |
| Dexterity |
13 |
| Constitution |
17 |
| Intelligence |
12 |
| Wisdom |
10 |
| Charisma |
8 |
About Ram Ironhand
Ram Ironhand
Male dwarf fighter 1
LN Medium humanoid (dwarf)
Init +1; Senses darkvision 60 ft.; Perception +1 (+3 to notice unusual stonework)
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Defense
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AC 18, touch 11, flat-footed 17 (+5 armor, +1 Dex, +2 shield)
hp 14 (1d10+4)
Fort +5, Ref +1, Will +2; +2 vs. poison, spells, and spell-like abilities
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee gauntlet (from armor) +4 (1d3+3) or
. . heavy shield bash +4 (1d4+3) or
. . scimitar +4 (1d6+3/18-20) or
. . unarmed strike +4 (1d3+3 nonlethal)
Special Attacks hatred
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Statistics
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Str 16, Dex 13, Con 17, Int 12, Wis 10, Cha 8
Base Atk +1; CMB +4; CMD 15 (19 vs. bull rush, 19 vs. trip)
Feats Improved Shield Bash, Iron Will
Traits artisan, tomb raider
Skills Acrobatics 1 (-4 to jump), Appraise +1 (+3 to assess nonmagical metals or gemstones), Craft (jewelry) +5, Intimidate +3, Knowledge (dungeoneering) +6, Perception +1 (+3 to notice unusual stonework); Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven, Osiriani
Other Gear scale mail, heavy steel shield, scimitar, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), jewelrycrafting tools, mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, 51 gp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Improved Shield Bash You still get your shield bonus while using Shield Bash.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
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