Gold Dragon

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I was fascinated by the Article in Dragon 304 about Prestige Races where you basically take spend XP to get some special abilities.

Wouldn't have been nice to create a system where a character with the appropriate ranks in Craft (Alchemy) and a special Craft Item (or just Soul Syphoning) feat that would allow him/her to create extracts from monsters thus giving himself some permanent bonus, spell like ability, etc that the monster has? (but in a fairly less potent form).

And obviously all remembering the "non stacking rule" about bonuses. This would oviously have as a consequence pc becoming specific monster hunters just to be able to gain access to new abilities and also seeking always more and more powerful monsters to gain greater abilities. It would be interesting to put a time constraint of how long can you wait until the monster dies until you can steal a fragment of his soul-impregnated blood (that would be freshly killed I guess).

Type of gains should be bonuses to AC, saves, energy resistance, spell-like abilities, spell resistance, etc...

Not to mention it would also make for a nice Prestige Class (or class) concept....(reminds me a bit the Illithid Savant from Savage Species)...

So guys what do you think? Sort of Highlander stuff though...


Ok guys I'm back with a few ideas that were running into my head.

1) What about the psionic version of the Druid? He would be able to use most of the druid's 'wild shape' feats, would have his special power list (possibly), and maybe a few cool features of his own.

2) Dragon Totemist. A vartiant to the Totemist in Magic of Incarnum.

3) I would like to see a few feats for Half-Dragons. For example I would like to see a feat that allow to use character HD instead of racial HD to calculate the breath weapon's save DC. Or a feat that gives you SR if you are dragonblooded. Or something that explains 'why oh why?' a half dragon of size Medium or smaller doesn't get wings. Because I really hate that. :(

4) Please, I would like to see the v.3.5 conversion of the Arch Psion (formerly published in a mind's eye article on WotC website). I found it tricky to convert it by myself, especially to make it compatible with the Erudite (a psionic class published on Dragon Mag, I'm sure you remember)....unless it's going to be published on the upcoming Complete Psionics...that is ;)


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Having seen some really nice ideas pertaining grafts and Symbionts (Fiend Folio, Libris Mortis, Lords of Madness, Magic of Eberron) it will be nice to see some of the ideas developed more.

Here is what I'd like to see:

- Synergetic effects due to the use of 'same type' of Grafts
(i.e. using for example 'x' plant grafts at once)

- Alternate classes (or prestige classes) that are specialist at creating and using one type of Graft (for example an alternate druid that can create plant-grafts that function as weapons, armors and that give him some special abilities) or an Elementalist-Grafter that can craft Grafts of all elements and unite them in himself to unlock the power of the fifth element (yes I know, 5th element = slight cliche')

- New Symbionts that work as alternate magic items and that can be imbued with arcane/divine/psionic power.

- New Grafts

- Grafts of Legacy

- Artifact Grafts (well at least some of them)

PS : Please don't ask ME to write this stuff. I can and I would, but I'm too lazy. Plus I have personality issues with game balance (I like to unbalance it).


I thought that it would be nice to invent a class in which
you slowly develop your favorite dragon abilities (SR, wings, improved stats, breath weapon, energy resistance, damage resistance but also subtype vulnerability).

The class could be made so that at Epic levels you continue gaining more power in a linear way (improved DC to frightful presence, breath weapon, SR, energy resistance, natural armor bonus).

Also, it would be nice if you could get the half-giants' & goliath ability to be considered a large creature without actually being Large.

Some draconic feats could also complement the article, as well as abilities specific for each dragon type (please include gem dragon stuff)


The conversion of the Dark Sun Campaign Setting to v.3.5 edition only needs an article featuring Athas' Advanced beings (Dragons, Avangions, Elementals and Spirits of the Land)
to be complete. I know this article would be very unlikely to appear (being both campaign specific, but hopefully adaptable to other campaigns, and Epic), but the gradual transformation of a character into a dragon is the coolest thing ever.


I've had a few ideas that you might want to explore.

1) Themed Substitution levels. Substitution levels have been introduced in some WotC manuals (Planar HB, Races of Stone, Races of Destiny). It would be nice to get some substitution levels based around a theme like dragon, undead, nature, darkness, elemental, etc. that are appliable to any class (perhaps you could do it also for psionic classes and other classes presented in the 'Complete' series, such as warlocks, etc).

2) Racial Alternate Abilities & Paragon Racial Classes (such as those presented in Unearthed Arcana).

3) More abilities from the Dragon #304 article 'Prestige Races'. (ability to grow wings, to regenerate, to develop various racial & undead traits, etc)

4) Transformational Prestige Classes. Prestige classes similar to the Dragon Disciple (see DMG).

5) Monster Classes: Chromatic Dragons, Gem Dragons, Celestials, Devils, Demons. Please don't shy away from Epic Levels. I always wanted to play a Pit Fiend, a Balor or a Soalr from level 1 to whatever Epic level it goes.

If you need more ideas.. just ask. I have plenty more.