Pathfinder Player Companion: Dirty Tactics Toolbox (PFRPG)

Rain Flowing Sharply's page

1 post. Alias of John Gs.


About Rain Flowing Sharply

Sun mong bon : Rain Flowing Sharply CR 10
XP 9,600
Female kitsune unchained rogue 3/vigilante 8 (Pathfinder RPG Bestiary 4 175, Pathfinder RPG Ultimate Intrigue 9, Pathfinder Unchained 20)
N Medium humanoid (kitsune, shapechanger)
Init +7; Senses darkvision 90 ft., low-light vision; Perception +15
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Defense
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AC 29, touch 18, flat-footed 22 (+7 armor, +1 deflection, +7 Dex, +1 natural, +3 shield)
hp 65 (11d8+12)
Fort +6, Ref +16, Will +10
Defensive Abilities danger sense +1, evasion, unshakable (+8)
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Offense
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Speed 30 ft.
Melee +3 glamered cold iron elven curve blade +18/+13 (1d10+24/15-20 plus 2d6 sneak attack) or
. . dagger +14/+9 (1d4+6/19-20 plus 2d6 sneak attack) or
. . bite +9 (1d4+3 plus 2d6 sneak attack)
Ranged shortbow +17/+12 (1d6/×3 plus 2d6 sneak attack)
Special Attacks sneak attack (unchained) +2d6, startling appearance
Spell-Like Abilities (CL 11th; concentration +14)
. . 3/day—dancing lights
. . 2/day—charm person (DC 14), disguise self, displacement, invisibility, misdirection, suggestion (DC 16)
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Statistics
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Str 10, Dex 24, Con 12, Int 14, Wis 12, Cha 16
Base Atk +10.25; CMB +7; CMD 28
Feats Improved Critical (elven curve blade), Magical Tail[ARG], Magical Tail[ARG], Magical Tail[ARG], Magical Tail[ARG], Magical Tail[ARG], Magical Tail[ARG], Power Attack, Realistic Likeness[ARG], Weapon Finesse, Weapon Focus (elven curve blade), Weapon Specialization (elven curve blade)
Skills Acrobatics +21, Bluff +17, Climb +4, Craft (painting) +8, Diplomacy +17, Disable Device +24, Disguise +17 (+27 circumstance to fool others with impersonation, +37 to appear as part of polite society while in your social identity, +37 to assume the shape of another with a polymorph spell or effect), Escape Artist +12, Intimidate +17, Knowledge (local) +16, Knowledge (nobility) +6, Linguistics +6, Perception +15, Perform (dance) +7, Perform (sing) +7, Profession (cook) +7, Ride +11, Sense Motive +5, Sleight of Hand +20, Stealth +26, Survival +5, Swim +4
Languages Aklo, Common, Elven, Sylvan, Tien
SQ change shape, dual identity, rogue talent (shades of gray[UI]), social talents (hidden magic, many guises[UI], morphic mask, seamless shapechanger), trapfinding +1, vigilante specialization (avenger[UI]), vigilante talents (shadow's sight[UI], shield of blades[UI], signature weapon[UI], weapon familiarity [exotic])
Other Gear +4 glamered darkleaf cloth studded leather, +3 glamered cold iron elven curve blade, arrows (20), dagger, shortbow, amulet of natural armor +1, belt of incredible dexterity +4, cloak of resistance +2, headband of mental prowess +2 (Int, Cha), ring of protection +1, stalker's mask[UE], bedroll, concealable thieves' tools[UI], masterwork backpack[APG], trail rations (5)
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Special Abilities
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Change Shape (Su) Assume a single human form.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Darkvision (90 feet) You can see in the dark (black and white only).
Dual Identity (Ex) Each identity maintains own alignment, can switch over 1 min. Magical means treat an ID as non existant while not adopted.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Hidden Magic (Ex) As standard action hide auras of carried magic items as per magic aura.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Many Guises (Ex) +20 circ bon to Disguise to appear as an ordinary member of your race.
Morphic Mask (Su) Vigilante physical form differ, gaining +2 bonus to seamless guise per significant change.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Realistic Likeness Change shape can mimic individuals you've met, gain a +10 bonus to Disguise to impersonate.
Seamless Shapechanger (Ex) +20 circumstance bonus to assume another's shape via polymorph.
Shades of Gray (Ex) While conscious gain benefits of undetectable alignment when you choose.
Shield of Blades (Ex) When power attacking, gain penalty to attack as shield bonus to AC.
Signature Weapon (Elven curve blade) (Ex) The vigilante must select one type of weapon (such as longsword or crossbow) when he gains this talent. He gains Weapon Focus as a bonus feat for his selected weapon type. If he already has the Weapon Focus feat with the selected weapon, he can immed
Sneak Attack (Unchained) +2d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Startling Appearance (Ex) Attacking unaware foe makes them flat-footed and they -4 to attack you for 1 rd.
Trapfinding +1 Gain a bonus to find or disable traps, including magical ones.
Unshakable +8 (Ex) Add the listed bonus to the DC of foes attempting Intimidate checks against you.
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A kitsune joins the group, with an easy smile and humble manners. Rain Flowing Sharply is her odd name, her coloration is a soft tan with chocolate brown accents. Her human form is a taldorian beauty with rich brown hair.

"I have a patron that wishes to remain anonymous" she explains politely when asked why she has joined the group in exploration. "They have hopes for this land that coincide with the leader of this land."

She sports brown skirts that accommodate her multiple fluffy tails when she shifts. Leathers with blackened studs along lines. Her curved elven blade rests on her back, all adornment removed. Her main flare is a white porcelain mask with swirls of crimson painted on.

Social Form (unused in exploration):
Sun Mong Bon is a Tain woman working in a tavern in the Fall, a struggling artist with a pretty face, graceful, and with a melodious voice. Well liked but a nobody. She is completely disconnected from the whispered phantom assassin the Baroness uses from time to time. Unseen, unnamed, just feared.

Rain Flowing Sharply as the assassin disguises herself using her natural magic, never assuming the same guise before performing her duties for her lady. Her loyalty is strong, believing in Chyrsa's vision of ruthless protection. Her life before reaching the Broken Lands was filled with hate and fear, where she learned killing was a mercy some did not deserve but was needed time and time again. Chrysa does patron the arts in her land, so has often invited talented up and comers to her keep.

Her faith is in Sheyln which is odd given her alignment and profession, but she sees killing as a form of artful. Though Sheyln might not agree.

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