Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 Rahnboo resorts to what he has seen work. Cast daze; DC 17 Will save red
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 Rahnboo rushes into the room. He again casts daze. DC 17 Will save blue
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 "Does anyone know what these things are? I have a cool spell I can use on them, but it heals undead," Rahnboo says. "I'll try this again," he says, casting daze. DC 17 Will save blue
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 Rahnboo tries to figure out what these creatures are.
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 "True, true." Rahnboo agrees still as his awesome giant spatula glistens in the sun's rays.
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 Given his prior success, Rahnboo casts daze once again, targeting the remaining bloodsucker. He then produces his large spatula for swatting.
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 Rahnboo rushes around the stall to catch sight of another bloodsucking creature.
"If you thought that last spell was good, this one is a-dazing!" he shouts as he casts a spell on red (or black, if red is destroyed by chilling spray). 2 action: Daze; DC 17 basis Will
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 Rahnboo approaches the nearest bloodsucking creature.
"Get off her! Or you're asking for trouble for days!" he shouts as he casts a spelt on it. 2 action: Daze; DC 17 basis Will
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 Rahnboo swims to a distance where he can see the remaining fire creature.
He then casts phantom pain on the creature.
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 Rahnboo tries to dodge the fiery breath!
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 Corkin Cranberry wrote: Along the way he can’t help but ask their overlooked companion, ”Are you a chef of some sort?” “It’s a family heirloom.” Rahnboo replies. “My grandfather knew a storm giant that liked to cook.” Corkin Cranberry wrote: Welcome aboard Rahnboo Thanks. Reflex save: 1d20 + 5 ⇒ (6) + 5 = 11 At the docks, Rahnboo wants to tell what the flaming creature is.
"Does anyone know what this thing is?" Rahnboo calls out, still smoldering from the fiery breath. He concentrates and casts daze at his attacker (red).
Male CG Elf Sorcerer 1 | AC 15 | HP 12/15 | Fort +3; Ref +5; Will +7; Successes vs. emotion effects are critical successes instead, +1 to saves against emotion effects. | Speed 30 ft. | Perception +5; darkvision, low-light vision
Skills:
Arcana +4, Curse Lore +4, Deception +7, Intimidation +7, Occultism +4 (+6 to Identify Magic with the mental, possession, prediction, or scrying trait), Scribing Lore +4, Society +4, Survival +5 An elf wearing a finely-tailored suit and wielding a giant spatula steps out of the shadows and addresses his fellow Pathfinders. "Hi guys! I seem to have been forgotten in all the ruckus—that tends to happen sometimes--but that's ok because I'm here now." Then, turning to the acting curator, he says, "Greetings, Madame Curator. A pleasure to make your acquaintance. My friends and I will be happy to help." He sets his spatula aside and offers a hand as introduction. Diplomacy to Make an Impression: 1d20 + 4 ⇒ (12) + 4 = 16 |
