Katapesh Sailor

Rahesh's page

59 posts. Alias of Groth.


Full Name

Rahesh

Race

Human (Vudrani)

Classes/Levels

Gunslinger (Musket Master) 6

Gender

Male

Size

Medium

Age

26

Special Abilities

Feather Fall

Alignment

NG

Deity

Irori

Languages

Common, Osiriani, Kelish, Polyglot, Vudrani, Draconic, Dwarven, Gnoll

Strength 13
Dexterity 18
Constitution 10
Intelligence 12
Wisdom 14
Charisma 10

About Rahesh

Rahesh was born in Katapesh to a Vudrani family of the caste of spell weavers and magic workers. However, for the first time in nine generations and against every sign of his birth, he showed absolutely none of his family's aptitude for the arcane arts. It was something of a scandal among the more conservative Vudrani families of the area, and he was quietly shuffled out of sight through a series of minor positions. Cast aside, Rahesh sought for other non-magical skills to better himself with. He first devoted his time to the study of alchemy, and from that field learned of the strange weapons coming north from the Mana Wastes. Some experimentation and a number of minor injuries later he decided these guns were very much to his liking. When he considered his skills sufficient he bid his family a chilly farewell and signed on with the next mercenary band leaving the city. Since then he has blown from one group to another as the winds of chance take him, always seeking a new and greater challenge.

Character Sheet:
Initiative +6, Speed 30', HP 20/40
AC 21, Touch 16, Flat Footed 15
Fort +6, Ref +10, Will +5
BAB +6, CMB +7, CMD 23

Musket: +11/+6 (1d12+5), Crit 20/x4, Range 40', Misfire 1-2
Handaxe: +7/+2 (1d6+1), Crit 20/x3
Dagger: +7/+2 (1d4+1), Crit 19-20/x2, Range 10'

Traits: Skeptic, Wisdom of the Flesh (Climb)

Feats: Gunsmithing, Rapid Reload, Point Blank Shot, Precise Shot, Deadly Aim, Blind Fight, Ricochet Shot Deed

Skills:
Acrobatics +12 (6 ranks + 3 class + 4 ability – 1 armor)
Climb +10 (6 ranks + 3 class + 2 ability – 1 armor)
Craft: Alchemy +10 (6 ranks + 3 class + 1 ability)
Heal +11 (6 ranks + 3 class + 2 ability)
Linguistics* +7 (6 ranks + 1 ability)
Perception +16 (6 ranks + 3 class + 2 ability + 5 enhancement)
Swim +9 (6 ranks + 3 class + 1 ability – 1 armor)

Class Features: Nimble, Musket Training
Deeds: Steady Aim, Fast Musket, Deadeye, Fast Clear, Gunslinger Initiative, Pistol Whip, Ricochet Shot

Equipment:
Magical: Musket +1, Chain Shirt +1, Ring of Feather Falling, Cloak of Resistance +1, Eyes of the Eagle, Handy Haversack, Rope of Climbing

Consumable:
Potion of Comprehend Languages
Potion of Cure Light Wounds (4)
Potion of Hide from Undead
Potion of Protection from Evil (2)

Alchemical:
Acid Flask (3)
Alchemist's Fire (2)
Antitoxen (1)
Smokestick (2)
Sunrod (5)
Tanglefoot Bag
Thunderstone (2)
Tindertwig (10)

Alchemical Grease (4)
Antiplague (1)
Bloodblock (2)
Liquid Ice (2)
Scent Cloak (2)

Ammunition:
Black Powder Keg (100)
Powder Horn (10)
Flare Cartrage (6)
Adamantine Bullet (6)
Dry Load Paper Cartridge (3)
Paper Cartridge (36)
Firearm Bullet (120)

Mundane: Handaxe, Dagger, Wrist Sheath, Gunsmith's Kit, Healer's Kit (10 uses), Alchemist's Lab (Portable)

Bedroll, Blanket, Medium Tent, Manacles (2), Average Lock (2), Silk Rope (50ft), Sack (5), Soap, Rations (7), Waterskin (3)

Coin: 111g, 12s