Initiative +6, Speed 30', HP 20/40
AC 21, Touch 16, Flat Footed 15
Fort +6, Ref +10, Will +5
BAB +6, CMB +7, CMD 23
Musket: +11/+6 (1d12+5), Crit 20/x4, Range 40', Misfire 1-2
Handaxe: +7/+2 (1d6+1), Crit 20/x3
Dagger: +7/+2 (1d4+1), Crit 19-20/x2, Range 10'
Traits: Skeptic, Wisdom of the Flesh (Climb)
Feats: Gunsmithing, Rapid Reload, Point Blank Shot, Precise Shot, Deadly Aim, Blind Fight, Ricochet Shot Deed
Skills:
Acrobatics +12 (6 ranks + 3 class + 4 ability – 1 armor)
Climb +10 (6 ranks + 3 class + 2 ability – 1 armor)
Craft: Alchemy +10 (6 ranks + 3 class + 1 ability)
Heal +11 (6 ranks + 3 class + 2 ability)
Linguistics* +7 (6 ranks + 1 ability)
Perception +16 (6 ranks + 3 class + 2 ability + 5 enhancement)
Swim +9 (6 ranks + 3 class + 1 ability – 1 armor)
Class Features: Nimble, Musket Training
Deeds: Steady Aim, Fast Musket, Deadeye, Fast Clear, Gunslinger Initiative, Pistol Whip, Ricochet Shot