Kwava

Raenciryth's page

2 posts. Alias of Jedoric.


Full Name

Raenciryth

Race

Elvish

Classes/Levels

Rogue/1

Gender

Male

Size

6'1" 136#

Age

122

Special Abilities

Weapon Finesse, Sneak attack, Trap Finding, Low Light Vision, Keen Senses, Elven Immunities, Elven Magic

Alignment

NG

Deity

Shelyn

Languages

Common Elvish, Draconic, Varisian, Thasslonian

Occupation

Storyteller

Strength 14
Dexterity 16
Constitution 10
Intelligence 16
Wisdom 10
Charisma 12

About Raenciryth

FORTITUDE +0: Elven Immunities: +2 vs. enchantments
REFLEX +5: Elven Immunities: +2 vs. enchantments
WILL +0: Elven Immunities: +2 vs. enchantments

AC 16/Touch 13/Flat Footed 13
Initiative +7
Speed30 / 20 ft

Dagger Main hand:+3,1d4+2, Ranged:+3,1d4+2, Crit: 19-20/×2 Rng: 10' Light, P/S

Elven Immunities - Sleep
Hit Points 8

Skill
Acrobatics +7
Appraise+3
Bluff +5
Climb +6
Diplomacy +5, Carnal Attraction: +2 trait bonus to gather information about Forbiden Lore
Disable Device +8
Disguise +5
Escape Artist+3
Fly+3
Heal+0
Intimidate+1 CHA (1)-
Knowledge (history) +5 INT (3)1 Forbidden Lore: +0 vs. forbidden lore,Forbidden Lore: +0 vs. non-forbidden lore Knowledge (local) +7 INT (3)1 Forbidden Lore: +0 vs. forbidden lore,Forbidden Lore: +0 vs. non-forbidden lore,Carnal Attraction: +2 trait bonus on checks regarding Forbiden Lore
Perception +6 WIS (0)1 Trapfinding: +1 to locate traps
Perform (oratory) +5 CHA (1)1
Profession (Story Teller) +4 WIS (0)1
Ride +0 DEX (3)-
Sense Motive+4 WIS (0)1
Skill Tricks+0-
Sleight of Hand+4 DEX (3)1
Stealth+4 DEX (3)1
Survival +0 WIS (0)-
Swim-1 STR (2)-Feats Armor Proficiency (Light) When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Dexterity- and Strength-based skill checks.

Speed 20/30
+1 Performance combat bonus

Elven Weapon Proficiencies You are proficient with the Longsword, Rapier, Longbow (including Composite Longbow) and Shortbow (including Composite Shortbow). Improved Initiative You get a +4 bonus on initiative checks. Rogue Weapon Proficiencies You are proficient with the Hand Crossbow, Rapier, Sap, Shortbow and Shortsword. Simple Weapon Proficiency - All Proficient with all simple weapons. Weapon Finesse Can use Dex to attack with light and certain other weapons. Shields give ACP penalty to attack rolls. Traits Carnal Attraction (Forbiden Lore) +2 trait bonus to gather information or Knowledge (local) about your chosen vice.
Temp

Traits
Scholar of the Ancients +1 to Knowledge (arcana) and Knowledge (History) Quarterstaff Both hands:+2,1d6+3 Double:-2(Off:-6),1d6+2/1d6+1 Rapier Main hand:+3,1d6+2 Both hands:+3,1d6+2 Main w/ offhand:-3,1d6+2 Main w/ light off.:-1,1d6+2 Offhand:-7,1d6+1 Sling Ranged:+3,1d4+2 Ranged, both hands:+3,1d4+3 Ranged w/ offhand:-3,1d4+2 Ranged w/ light off.:-1,1d4+2 Ranged offhand:-7,1d4+1 Unarmed strike Main hand:+3,1d3+2 nonlethal Main w/ offhand:-3,1d3+2 nonlethal Main w/ light off.:-1,1d3+2 nonlethal Offhand:-5,1d3+1 nonlethal Studded leather +3 Max Dex: +5, Armor Check: -1 Spell Fail: 15%, Light

Crit: ×2 Double, B, Monk

Crit: 18-20/×2 1-hand, P

Crit: ×2 Rng: 50' 1-hand, B

Crit: ×2 Light, B, Nonlethal

Experience & Wealth Experience Points:0/2000 Current Cash:31 gp, 16 sp
Gear Total Weight Carried: 85/175 lbs, Medium Load (Light: 58 lbs, Medium: 116 lbs, Heavy: 175 lbs) Artisan's outfit (Free)-Backpack, masterwork (48 @ 36 lbs)4 lbs Bedroll<In: Backpack, masterwork (48 @ 36 lbs)>5 lbs Belt pouch (1 @ 2 lbs)0.5 lbs Caltrops<In: Belt pouch (1 @ 2 lbs)>2 lbs Chalk x10<In: Backpack, masterwork (48 @ 36 lbs)>-Dagger1 lb Flint and steel<In: Backpack, masterwork (48 @ 36 lbs)>-Glass cutter<In: Backpack, masterwork (48 @ 36 lbs)>-Glue paper x5<In: Backpack, masterwork (48 @ 36 lbs)>-Grappling hook<In: Backpack, masterwork (48 @ 364 lbs lbs)>Mess kit<In: Backpack, masterwork (48 @ 36 lbs)>1 lb Mirror<In: Backpack, masterwork (48 @ 36 lbs)>0.5 lbs Money0.94 lbs Piton x10<In: Backpack, masterwork (48 @ 36 lbs)>0.5 lbs Quarterstaff4 lbs Rapier2 lbs Silk rope<In: Backpack, masterwork (48 @ 36 lbs)>5 lbs Sling-Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Gear Total Weight Carried: 85/175 lbs, Medium Load (Light: 58 lbs, Medium: 116 lbs, Heavy: 175 lbs) Sling bullets x200.5 lbs Soap<In: Backpack, masterwork (48 @ 36 lbs)>0.5 lbs Studded leather20 lbs Thieves' tools1 lb Torch x10<In: Backpack, masterwork (48 @ 36 lbs)>1 lb Trail rations x5<In: Backpack, masterwork (48 @ 361 lb lbs)>Waterskin4 lbs Special Abilities Elven Magic Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft checks made to identify the properties of magic items. Forbidden Lore (0 lore; +0/+0) You are familiar with That Which Should Not Be Known, having encountered it through writings, meetings with madness-inducing abominations, or a general exploration of the forbidden in all its unspeakable forms. Since these revelations Hero Points defy logic or commonly accepted fact, your acquisition of forbidden knowledge Hero points can be spent at any time and do not require an action to use (although the actions they modify consume part of your character’s turn as normal). You cannot spend more than 1 hero point during a single round of Insanity Points combat. Whenever a hero point is spent, it can have any one of the following Insanity points, or IP, quantify a character’s derangement, expressing how unhinged he becomes after numerous encounters with the awful. Each time a character studies a forbidden text; endures a profoundly terrible supernatural Low-Light Vision experience; encounters a shifting abomination hauled up from the underworld to A creature with low-light vision can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of dim light. It retains the ability to distinguish color and detail under these conditions. Manifestation Points, Ability Scores ([none], 14/psychic duel) Every combatant begins a psychic duel with a pool of MP equal to the combatant’s HD + the average of her Intelligence, Wisdom, and Charisma scores. As a free action, a combatant can draw from this pool to generate MP. A Sneak Attack (Unchained) +1d6 combatant who draws any number of points from this pool is fatigued upon If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage. Trapfinding +1 The rogue’s attack deals extra damage anytime her target would be denied a A rogue adds 1/2 her level on Perception checks to locate traps and on Disable Device checks (minimum +1). A rogue can use Disable Device to disarm magic traps. Tracked Resources Dagger Insanity Points Manifestation Points, Ability Scores ([none], 14/psychic duel)

Sling bullets
Torch Trail rations

Languages
Azlanti CommonElven CyclopsThassilonian
Elder Thing

Situational Modifiers
Acrobatics Speed greater/less than 30 ft.: -4 to jump All Saves Elven Immunities: +2 vs. enchantments Diplomacy Carnal Attraction: +2 trait bonus to gather information about Forbiden Lore Knowledge (arcana) Forbidden Lore: +0 vs. forbidden lore,Forbidden Lore: +0 vs. non-forbidden lore Knowledge (history) Forbidden Lore: +0 vs. forbidden lore,Forbidden Lore: +0 vs. non-forbidden lore Knowledge (local) Forbidden Lore: +0 vs. forbidden lore,Forbidden Lore: +0 vs. non-forbidden lore, Carnal Attraction: +2 trait bonus on checks regarding Forbiden Lore Perception Trapfinding: +1 to locate traps Spellcraft Elven Magic: +2 to identify magic item properties Sourcebooks Used • Advanced Player's Guide / Adventurer's Armory / Ultimate Equipment- Backpack, masterwork (equipment) • Advanced Player's Guide Hero Points- Hero Points (equipment) • Agents of Evil- Carnal Attraction (trait) • Inner Sea Races / Inner Sea World Guide- Azlanti (language); Thassilonian (language) • Rise of the Runelords Anniversary Edition- Scholar of the Ancients (trait)
Glass cutter (equipment);
Glue paper (equipment);
Mess kit (equipment)