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No posts. Organized Play character for lbxzero.




I am just starting out on character creation. The ability scores was well documented in character generation, but the skills part is like fragmented and scattered with no real process on compiling all the character components. Skills generation rules are poorly documented.

As such, I need help figuring out how to compile the skills information.


I have used Firefox 60.0.2 and Chrome 67.0.3396.79.

I am trying to report sessions for my regular event and going back and editing to fix a few errors.

My problems:

1) Under "GM/Event Coordinator" tab, there is no "Sessions" "Clone" or "Report" options next to my event. It appears that once I start adding data to the event and save it, those options disappear.

-- My workaround is I have a blank Event that is untouched. I use its "Sessions" link and modify the address to apply the target event's internal code in place of the blank event's code.

2) I can't edit any session for an event except the first event. I go under "GM Sessions", click the "Edit" link for the session, and I get the report page for the first session. All 4 sessions for that one event, the "Edit" link for each goes to the first reported session, and I have no way to page to that session.

I imagine there are far more problems possible. This have been going on for months as far as I know based on everything in the forums


Right now, I am working on a cavalier, but I got some weird idea. If I later took a class that permits having a familiar, can the cavalier's mount be both? Would that require any special feats if possible?


I am reading through the fly skill and trying to understand the wording. It says that you can turn "up to" 45 degrees at the sacrifice of 5ft of movement without making a check. This is very vague because of all the other flying rules.

What I am compiling from the rules is at the start of the turn you set a direction to fly. Then, you can't deviate from that direction more than 45 degrees without a skill check. It does not specify if the "up to" 45 degree movement is per square of movement or for overall turn.