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1 person marked this as a favorite.
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Might run the 2e conversion of this, but I find the mention and talk of Baba Yaga in the PG a spoiler. Can someone explain why it is not?…
Mainly curious about the page number references…
I'm getting ready to run a (premade) solo adventure for a friend of mine. It lists a CR 2 Encounter as being worth 600xp.
Now, if I'm reading the rules correctly, a party of 1-3 PC's gets 200 xp from a 600 xp Encounter.
So should he get 200 xp if he defeats this Encounter, or should he get the full 600?...
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1 person marked this as a favorite.
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Any ideas on the best way to start this character? All I can think of are Amateur Gunslinger and Exotic Weap Prof (but I'd have to pick one at first) with the Crossbow Combat style.
Or taking 1 level of Gunslinger (which I'd prefer not to do.)
I saw Trophy Hunter but you lose the Bond.
Any other ideas?
...to play a Pathfinder adventure (specifically Second Darkness, Children of the Void?)
I ask because our group is converting to Pathfinder at 4th level in our current campaign. The module says it is for 4th level characters; should I assume it's for 4 of them?...
| Full Name |
Zalkuthar |
| Race |
| Agile Feet 8/8 | Shift 8/8 | Channel 1/1 | Arcane Bond 1/1 | Magical Epiphany 1/1 | L Extend Rod 0/3 | Extend Rod 2/3 |Reroll 1/1 |
| Classes/Levels |
| Active Spells: Bless, Haste, Freedom of Movement, Mage Armor, False Life (12 HP), Longstrider |
| Gender |
Aasimar Male Cleric of Nethys 1/Conjurer 2/Mystic Theurge 6 | HP 99/87 | AC 17 | T 13 | FF 14 | CMD 14 | F +11 | R +8 | W +16 | Resist Acid/Cold/Elec 5 | Init +8 | Perc +14 (Darkvision 60 ft.) | Sense Motive +7 |
About Zalkuthar
Link to Character Sheet
Link to Inventory Tracking and Chronicle Sheets
Items Bought This Scenario: None.
Consumables Used This Scenario: Wand of Heightened Awareness (x1), Wand of Magic Missile (x1)
Spell Added from Scenario Spellbook:
360 - Disintegrate
250 - Cloudkill
250 - Telekinesis
860 gp - Total
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Aasimar Spell-Like Abilities
1/day—continual flame
Cleric Spell-Like Abilities
1/day—augury
Cleric Spells Prepared
4th—freedom of movement, dimension doorD,_________
3rd—dispel magic, prayer (x2), flyD
2nd—grace, sound burst (DC 16), spiritual weapon (+9, 1d8+3), status, locate objectD
1st—bless (x2), liberating command (x2), shield of faith (x2), longstriderD
0 (at will)—create water, detect magic, guidance, stabilize
Conjurer Spells Prepared
4th—acid pit (DC 21) (x2), black tentacles (+13 CMB), _________
3rd—aqueous orb (DC 20), fireball (DC 18), haste (x2)
2nd—false life, glitterdust (x2) (DC 19), invisibility, web (DC 19)
1st—burning hands (DC 16), grease (DC 18), snowball (DC 18), mage armor, magic missile (x3)(x2)
0 (at will)—message, open/close, prestidigitation, scrivener's chant
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