Naheeba

Madam Zabeth Skoata's page

111 posts. Alias of BinkyBo.


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Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth swipes at one of the vile rats at her feet.

ribbonweave cane: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d8 + 1 ⇒ (4) + 1 = 5


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth steps into the corner - away from the doorway, and prepares to strike as the rats approach.

readied action to attack with ribbonweave cane: 1d20 + 5 ⇒ (1) + 5 = 6
damage: 1d8 + 1 ⇒ (1) + 1 = 2


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

yes


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Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth screws up her courage, and steps into the room.

perception: 1d20 + 10 ⇒ (4) + 10 = 14

Frank:

>Minor Shape Change (Su): All changelings have the ability to transform
themselves at will. This ability is similar to Alter Self with the
following exceptions.

This ability is a supernatural ability, akin to a lycanthrope's
shapechange, and thus, it is not subject to dispelling.
Using this ability is a full round action that does not provoke
attacks of opportunity.
While this ability does not affect clothing or gear, it does effect
the tactile, olfactory and audible aspects the new form, thus granting
a +10 circumstance bonus to Disguise checks.
This ability does allow changelings to appear as specific people,
including those of other genders.
This ability does not grant any new abilities or movement rates.
Likewise, this ability does not allow the changeling to change its size
category.
It lasts for as long as the changeling desires, even if unconscious
or sleeping (although changelings do revert back to their natural form
upon death).
Anything that can see through or acts on a shapechanger's alternate
forms applies to a changeling in the same manor.
Changelings with grievous physical wounds (lost eye, severed hand,
etc) cannot disguise that injury regardless of their form, nor can a
changeling mimic such an injury intentionally.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth gently closes the second door, and moves to the last door on the right side of the hallway. Again, she opens the door while trying to stay out of sight, and waits before peering inside.

and again, will use Tongues hex if she hears someone speak

Stealth: 1d20 + 2 ⇒ (2) + 2 = 4
Perception: 1d20 + 10 ⇒ (7) + 10 = 17


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth points to the next door on the opposite side of the hallway before moving to it. She opens it - keeping herself out of view a moment before peering in again.

If I hear a voice after opening, using Tongues hex again before moving into view.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth opens the door to her right, and pauses a few seconds before peering inside.

perception: 1d20 + 10 ⇒ (18) + 10 = 28


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth casts light on the vial containing Gauntlet's potion, and while keeping it somewhat shielded to reduce the amount of illumination.. steps into the hallway to the south.

She waits a moment.. stands completely still, and listens.

perception: 1d20 + 10 ⇒ (20) + 10 = 30


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth nods.
"I will be careful."

She pets her plump blue bird with a finger.
"I will send Maury back to you if I run into trouble."
With Gauntlet's potion in hand, she enters.


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Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Pleased that her abilities are seen as useful rather than freakish - to which she had been more accustomed, Zabeth nods and smiles warmly at Gauntlet.
"I will."
She studies his features and garb for a moment.
"What do we do with this one now?"
As she looks down upon the man, her visage, clothing, and form morph to match his.

DM:
I am activating a minute of Tongues hex just in case he has anything more to say. (I'd forgotten I had picked that up)


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth rushes up and past Frank to the fallen.
"Yes, of course."
After a brief murmured phrase, she touches the unconscious foe with a faintly glowing hand.

cure light wounds: 1d8 + 5 ⇒ (3) + 5 = 8


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Having the man's face still fresh in her mind, Zabeth quickly morphs into his likeness.

disguise: 1d20 + 6 + 10 ⇒ (19) + 6 + 10 = 35


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Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

After flashing a wink and grin at Frank...
Zabeth's voice is unchanged as she answers Gauntlet - still wearing the dead man's face.
"I can do it whenever and for however long I wish... though it grows more difficult to be precise the more time passes since studying the face."


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth nods to Gauntlet... "Now this I can do...."

After studying the corpse for a few seconds, her face and form morph into that of the dead fellow. A moment later, the color and material of her clothing seem to change as well... again matching the deceased.

disguise: 1d20 + 6 ⇒ (11) + 6 = 17


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Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Dev is correct.. I’d thought it was castings by same caster, but now that I read it, it’s by anyone
Zabeth grumbles and shakes her head as she gets to her feet.
I apologize.. it can’t be done so soon after another has spoken with the deceased.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

"I do... I can think of one question to ask.. any other suggestions.. let me know."

Zabeth props up the corpse, then sits cross-legged in front of it. She begins to chant and thrum while slowly rubbing her thumbs across her fingertips.

takes 10 minutes to perform ritual.. target gets will save DC17 if different alignment than mine


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth - who'd been distracted poring over the decor and antiquities, snaps out of it and nods repeatedly as she moves to the corpse.

"Yes, yes.. I will speak with him in a moment. First allow me take a look."

As she inspects the body, "Did you see the thieves?"

perception: 1d20 + 10 ⇒ (6) + 10 = 16
heal: 1d20 + 10 ⇒ (11) + 10 = 21


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth nods in agreement with Electric Eye.
"It's certainly our best chance at a lead."


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Can now exorcise minor conditions without a roll (Fatigued, shaken, and sickened)

adding Spirit Magic spell: Speak With Plants

hp: 1d8 + 1 ⇒ (7) + 1 = 8

+2 survival, +2 handle animal, +1 bluff (fco bonus)

familiar upgrade +1 natural AC, +1 Int; Speak With Master


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth repositions, then releases another wave of positive energy... in attempt to further wear down the undead foes.

damage to undead: 2d6 ⇒ (5, 2) = 7
DC14 save for half damage


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth steps out and toward the fight. Her symbol of Desna in hand, she mouths a phrase and draws a sign in the air with a finger. A faint light radiates from her.

channel to harm undead: 2d6 ⇒ (2, 6) = 8

DC 14 for half damage... trying to get all undead within 30’ radius


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Feeling hope and vigor from Kana's presence, Zabeth fires her crossbow at the elemental engaged with Viorr.

1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28
damage: 1d8 + 2 ⇒ (3) + 2 = 5


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth steps back to Pink-Eye, and taps his side after a few murmured words.

Cure Moderate Wounds: 2d8 + 4 ⇒ (3, 5) + 4 = 12


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth advances.. moving up behind Viorr, she murmurs a few words and taps him.

cure light wounds: 1d8 + 4 ⇒ (8) + 4 = 12


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth moves into the room... she points toward Viorr and mutters something low and unintelligible.. finishing with "Begone!"

wrangle condition: 1d20 + 12 ⇒ (20) + 12 = 32 <removing fatigued condition from Viorr


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth joins the discussion "I could as well... after a good sleep. I could be granted such an incantation. However, I can withstand this for a while if that is the decision."


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth backs away, and her thrush Maury buries himself into her robes in attempt to avoid the waves of heat.

fort save: 1d20 + 2 ⇒ (9) + 2 = 11 nonlethal damage: 1d4 ⇒ 3


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Back in W13 dining hall

Zabeth dons gloves, wraps her scarf around to cover her nose and mouth, and begins to inspect the bodies for wounds or other signs of what led to the current condition of the unconscious diners.

heal check: 1d20 + 10 ⇒ (15) + 10 = 25


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth swears under her breath, and hangs back.
"Unlikely I can affect this one either...."

Total Defense .. AC 20 for the round


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth nods to Frank before turning back to the wolves.
"How did you survive in the cages... were you given food and water?"


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Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth gestures, and murmurs, then touches her lips. She then makes guttural and snarling sounds - a strange contrast to her soothing demeanor - seemingly speaking with the wolves.

(Speak with Animals)
"We will free you, and lead you to your pack. Do not attack us. Agreed?"

diplo!: 1d20 + 12 ⇒ (8) + 12 = 20


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth makes a few gestures, and grasps a charm on her necklace, then points down the hall. A diaphanous warhammer appears next to and above the stone wolf. It swings down to strike.

spiritual weapon: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 1d8 + 1 ⇒ (2) + 1 = 3


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth watches the interaction while feeding her plump blue songbird, and continues to eye the wolves warily as the party prepares to move on.

Sense Motive: 1d20 + 10 ⇒ (12) + 10 = 22

hunch:

DC 20 for a hunch, but I don't know if there is a penalty for trying to read a wolf.

Hunch: This use of the skill involves making a gut assessment of the social situation. You can get the feeling from another’s behavior that something is wrong, such as when you’re talking to an impostor. Alternatively, you can get the feeling that someone is trustworthy.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Seeing her attacks prove ineffective, Zabeth backs off to make room for the others.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth fires a bolt at the approaching ball of fire.
1d20 + 6 - 4 ⇒ (16) + 6 - 4 = 18
piercing damage: 1d8 ⇒ 4


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth enters the chamber. She waved her hand in front of her face until her eyes glow slightly. She then scans the room.

Detect Magic
perception: 1d20 + 10 ⇒ (9) + 10 = 19


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Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth opens her eyes, and stands.
"Time to join them?"
She resists the impulse to comment on the combined scent of her sweaty and battle-worn companions in the tight quarters.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth remains with Viorr near the top of the ladder.
She sits, and closes her eyes as if meditating.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth takes one last look around before entering.
Shall we?” Her plump bird twitters and bobs his head.

perception: 1d20 + 10 ⇒ (19) + 10 = 29


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth gathers everyone for some healing before resting.

channel energy: 2d6 ⇒ (1, 4) = 5 = 2 (1 for warforged)
channel energy: 2d6 ⇒ (5, 5) = 10 = 5 (2 for warforged)
channel energy: 2d6 ⇒ (4, 5) = 9 = 4 (2 for warforged)
channel energy: 2d6 ⇒ (2, 3) = 5 = 2 (1 for warforged)


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth waves off the offer, and shows no interest in the loot.
"Yes.. good point, Gauntlet. Resting here might be a good idea."

"I will be able to help keep watch throughout the night. With a little preparation, I am able to maintain my awareness while I sleep."

Wild Instinct:

Casting Time: standard action
Components: V, S, DF
Range: personal
Target: you
Duration: 8 hours

You become aware of sounds and smells you would normally overlook, and even retain the ability to detect threats when soundly asleep. For the duration of the spell, you gain a +5 bonus on Perception checks to act in a surprise round. Additionally, you don’t take a penalty on Perception checks while sleeping, and can choose to wake if you notice a threat while asleep.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth remains mounted, loads her crossbow and fires while trying to keep steady in the saddle.

1d20 + 6 ⇒ (9) + 6 = 15
piercing damage: 1d8 ⇒ 5


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth swings her ribbonweave cane again at the skeletal wolf harassing Sharon.

1d20 + 5 ⇒ (10) + 5 = 15
slashing damage: 1d8 + 1 ⇒ (5) + 1 = 6


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth quickly surveys the scene, then scrambles to assist Sharon.
cane+inspire courage + flanking: 1d20 + 9 ⇒ (16) + 9 = 25
slashing damage: 1d8 + 1 ⇒ (1) + 1 = 2


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth drops her crossbow, and draws her cane. With a little spin, she deftly slashes at the skeletal wolf biting at her.
1d20 + 5 ⇒ (20) + 5 = 25
slashing damage: 1d8 + 1 ⇒ (7) + 1 = 8
critconfirm: 1d20 + 5 ⇒ (17) + 5 = 22
crit damage: 1d8 + 1 ⇒ (7) + 1 = 8


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth dismounts and readies her crossbow, then gives her horse a pat and a few soothing words.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth keeps her opinion to herself, and simply nods...
"I'll keep an eye out."
She walks her horse slowly around the perimeter, and scans the horizons with her pot-bellied bird flitting around her.

perception: 1d20 + 10 ⇒ (3) + 10 = 13


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

Zabeth eyes Viorr as he speaks, and realizes how little she knows about her companions. Now back here in the Mournlands, her desire to survive supplants her earlier yearning for adventure.

survival: 1d20 + 8 ⇒ (15) + 8 = 23

Riding alongside the wagon, she turns to Gauntlet...
"I believe, if we stay the course, we are indeed heading toward Whitehearth. Shouldn't be long now"


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

survival: 1d20 + 8 ⇒ (5) + 8 = 13
Handle animal: 1d20 + 7 ⇒ (13) + 7 = 20
diplomacy?: 1d20 + 12 ⇒ (12) + 12 = 24

Zabeth mutters an arcane phrase, then begins speaking to the horses.. reassuring them they are safe.. they will be protected by the powerful humanoids riding them.


Changeling Life Shaman (Animist) 5 ~ HP:33/33 ~ AC:16 Tch:12 ff:14 ~ CMD 16 ~ Fort:+2 Ref:+3 Will:+8 ~ Init:+2 Per:+10

I'm leveled up..

+6 hp
+1 Will
+1 BAB
+1 Wisdom

+2 diplomacy
+2 perception
+1 ride (fco bonus)

Hex: Evil Eye
Wandering spirit

+1 1st level and +1 2nd level spell

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