Quiznib
Male gnome arcanist (occultist) 8 (Pathfinder RPG Advanced Class Guide 8, 78)
NG Small humanoid (gnome)
Init +9;
Senses darkvision 60 ft.; Perception +8
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Defense
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AC 19, touch 14, flat-footed 17 (+4 armor, +1 deflection, +2 dexterity, +1 natural, +1 size)
hp 46 (8d6+10)
Fort +5,
Ref +6,
Will +8; +2 vs. illusions
Defensive Abilities defensive training
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Offense
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Speed 20 ft.
Melee dagger +5 (1d3/19-20)
Special Attacks hatred
Spell-Like Abilities (CL 8th; concentration +9)
. . 1/day—
dancing lights,
ghost sound (DC 12),
prestidigitation,
speak with animals
Arcanist Spell-Like Abilities (CL 8th; concentration +13)
. . 1/day—
augury
. . 1/week—
contact other plane
Arcanist (Occultist) Spells Prepared (CL 8th; concentration +13)
. . 4th—black tentacles
. . 3rd—haste, loathsome veil{super}UM{/super} (DC 19)
. . 2nd—create pit{super}APG{/super} (DC 18), glitterdust (DC 18), glitterdust (DC 18)
. . 1st—grease, magic missile, obscuring mist, silent image (DC 17), vanish{super}APG{/super} (DC 17)
. . 0 (at will)—acid splash, dancing lights, detect magic, detect poison, ghost sound (DC 16), mage hand, message, resistance
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Statistics
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Str 10,
Dex 14,
Con 12,
Int 21,
Wis 10,
Cha 12
Base Atk +4;
CMB +3;
CMD 16
Feats Augment Summoning, Evolved Summoned Monster[ACG], Improved Initiative, Spell Focus (conjuration)
Traits excitable
Skills Bluff +8, Knowledge (arcana) +18, Knowledge (dungeoneering) +9, Knowledge (history) +9, Knowledge (local) +9, Knowledge (planes) +14, Perception +8, Spellcraft +16, Stealth +14, Survival +0 (+2 to avoid becoming lost)
Languages Celestial, Common, Draconic, Dwarven, Elven, Gnome, Orc, Sylvan
SQ arcane reservoir, arcanist exploit (dimensional slide, quick study), conjurer's focus (Summon Monster IV, 8 minutes), consume spells, gnome magic
Combat Gear potion of cure serious wounds,
potion of fox's cunning,
potion of levitate,
scroll of daylight,
scroll of haste,
wand of mage armor (50 charges),
wand of mirror image (20 charges);
Other Gear dagger,
amulet of natural armor +1,
cloak of resistance +2,
headband of vast intelligence +2,
cracked dusty rose prism ioun stone,
ring of protection +1,
wayfinder, backpack, masterwork, bedroll, belt pouch, blanket, coffee (per cup) (4), coffee pot, flint and steel, ink, black, inkpen, mess kit, spellbook, tindertwig, waterskin (2), 33 gp
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Special Abilities
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Arcane Reservoir +1 DC or CL (11/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Augment Summoning Summoned creatures have +4 to Strength and Constitution.
Conjurer's Focus (Summon Monster IV, 8 minutes) (Sp) Cast summon monster spells with points from arcane reservoir.
Consume Spells (Su) As a move action, expend a spell slot to add its spell levels to arcane reservoir.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Defensive Training +4 Gain a dodge bonus to AC vs monsters of the Giant subtype.
Dimensional Slide (80 feet) (Su) Use 1 reservoir as part of move/withdraw, move to spot in sight for only 5 ft movement & no AoO.
Evolved Summoned Monster Apply a 1-point evolution to a creature you summon.
Hatred +1 Gain a bonus to attack vs goblinoid/reptilian humanoids.
Quick Study (Ex) Use 1 reservoir as a full rd action, consult spellbook to switch out mem spell (provokes AoO).
Scroll of daylight Add this item to create a scroll with spells on it.
Scroll of haste Add this item to create a scroll with spells on it.
Spell Focus (Conjuration) Spells from one school of magic have +1 to their save DC.
Wand of mage armor (50 charges) Add this item to create a wand of a chosen spell.
Wand of mirror image (20 charges) Add this item to create a wand of a chosen spell.
Wayfinder (1 @ 0 lbs) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).
Note: This item costs only 250 gp for members of the Pathfinder Society
Construction
Requirements Craft Wondrous Item, light; Cost 250 gp
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