Namdrin Quinn

Quintus Gallus's page

No posts. Organized Play character for CanisDirus (Contributor).


Full Name

Quintus Gallus

Race

N Male Elf (Tiefling) Rogue (Eldritch Trickster

Gender

| HP 79/79 | AC 25; w/shield spell 26 | Fort +10T; Ref +17M Evasion; Will +12E | Perception: +14*M; Darkvision, Low-light Vision | Hero Points: 1/3 |

Size

M

Deity

Mother Vulture

Languages

Common (Taldane), Elven, Draconic, Fey, Celestial, Goblin, Varisian, Infernal

Strength 14
Dexterity 18
Constitution 12
Intelligence 19
Wisdom 12
Charisma 10

About Quintus Gallus

Quintus Gallus
Male Elf Rogue (Eldritch Trickster)
N Medium (Tiefling) Elf (elf, humanoid, tiefling)
Detective Background

Senses Perception +14 (Wis +1 + Prof M13); Darkvision, Low-lght vision
Special Pilgrim's Token

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Defense
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AC 25 (Dex +4 + Prof T9 + Armor 2)
HP 79
Fort +10(T), Ref +17(M), Will +12(E)

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Offense
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Melee
+16 +1 Striking Claws (Handwraps) 2d4+4 S (Agile, Finesse, Unarmed, Versatile P)
Sneak Attack: +2d6
Flaming Star Spellheart: +1d4 Fire Damage until the end of my next turn after casting Produce Flame
Off-Guard Critical: Target must succeed at a DC 23 Fortitude Save or be Slowed 1 until the end of my next turn

+16 +1 Striking Unarmed First (Handwraps) 2d4+4 B (Agile, Finesse, Nonlethal, Unarmed)
Sneak Attack: +2d6
Flaming Star Spellheart: +1d4 Fire Damage until the end of my next turn after casting Produce Flame
Off-Guard Critical: Target must succeed at a DC 23 Fortitude Save or be Slowed 1 until the end of my next turn

+15 Dagger 1d4+4 P (Agile, Finesse, Thrown 10 ft, Versatile S)
Sneak Attack: +2d6
Off-Guard Critical: Target takes 1d6 persistent bleed damage

Ranged
+15 Dagger 1d4+4 P (Agile, Finesse, Thrown 10 ft, Versatile S)
Sneak Attack: +2d6
Off-Guard Critical: Target takes 1d6 persistent bleed damage

+15 Stiletto Pen 1d4+4 P (Agile, Concealable, Finesse, Thrown 10 ft., Uncommon)
Sneak Attack: +2d6
Off-Guard Critical: Target must succeed at a DC 23 Fortitude Save or be Slowed 1 until the end of my next turn

Arcane Spell DC 23
+13 Arcane Spell attack roll

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Statistics
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Str' 14 (+2), Dex 18' (+4), Con 12' (+1), Int 19' (+4), Wis 12 (+1), Cha 10 (+0)
Speed 35 ft.
Class DC 23

Ancestry Feats & Abilities Form of the Fiend (1), Nimble Elf (*3), Fiendish Resistance (5)
General Feats Ancestral Paragon (3*), Skill Feat (7*)
Skill Feats Streetwise (1), Pilgrim's Token (1), Trick Magic Item (2), Cat Fall (3), Kreighton's Cognititve Crossover (Arcana & Society) (4), Continual Recovery (5), Ward Medic (6), Kip Up (7), Risky Surgery (*7)
Bonus Feats Assurance (Medicine) (5: PFS-Spells)
Class Features & Abilities Eldritch Trickster Racket, Surprise Attack, Sneak Attack 1d6, Deny Advantage, Sneak Attack 2d6, Weapon Tricks, Evasion, Vigilant Senses, Weapon Specialization
Class Feats Wizard Dedication (1), Tumble Behind (1), Magical Trickster (2), Basic Wizard Spellcasting (4), Gang Up (6)

Skills Acrobatics +17(M), Arcana +15(E), Athletics +11(T), Crafting +13(T), Intimidation +9(T), Medicine +13(E), Nature +10(T), Occultism +13(T), Religion +10(T), Society +13(T), Stealth +15(E), Survival +10(T), Thievery +16(E)
Lore Underworld Lore +13(T), Legal Lore +13(T), Herbalism Lore +13(T), Pathfinder Society Lore +13(T)
Languages (8) Common (Taldane), Elven, Draconic, Fey, Celestial, Goblin, Varisian, Infernal

Bulk (3/7/12) (I: 7)
Held Dagger x2, Predictable Silver Piece, Ladder Feather Token x1, Scroll (Heal Level 1) x1, Holy Water x1, Stiletto Pen, Lesser Healing Potion x1, Wand of False Life
Worn Items Expanded Healer's Tools, Infiltrator Thieves' Tools, Wooden Religious Symbol, Ordinary Clothing, Boots of Elvenkind (I), Cloak of Elvenkind (I), Wayfinder (I), ^Dusty Rose Aeon Stone (I), Pearly White Spindle Aeon Stone (I), +1 Striking Handwraps of Mighty Blows (I), ^Flaming Star Spellheart, +1 Leather Armor (I), ^Slippery Ribbon Talisman (x2)
Stowed Items Adventurer's Pack, Crowbar, Holly & Mistletoe, Mirror, Bookthief Brew x1, Sixfingers Elixir x1, Handdrawn Goblin Art
Money 101.04gp

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Innate Spells
Light
Shield (Hardness 10)

Arcane Cantrips Known (3/Day)
1x Produce Flame
1x Gouging Claw
1x Scatter Scree
0x Ray of Frost
0x Acid Splash
0x Daze
0x Electric Arc
0x Telekinetic Projectile

1st Level Spells Known (1/Day)
1x True Strike
0x Force Barrage

2nd Level Spells Known (1/Day)
1x Shattering Gem ^2
0x Scorching Ray

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Special Abilities
- Pearly White Spindle Aeon Stone: Recover 1 HP per Minute
- Dusty Rose Prism Aeon Stone: Shield Block (when raised)
- Boots of Elvenkind: 1/hour [Free-Action] Until the end of your turn, you ignore difficult terrain when moving on the ground. If you’re wearing a cloak of elvenkind, you also gain a +5-foot status bonus to your land Speed until the end of your turn.
- Cloak of Elvenkind: 2/day [Two-Actions] You draw the hood up and gain the effects of invisibility, with the spell’s normal duration or until you pull the hood back down, whichever comes first. If you’re also wearing boots of elvenkind, you can activate this ability twice per day.
- Slippery Ribbon [Free-Action] envision; Trigger You succeed at an Acrobatics check to Tumble Through, but you don't have enough Speed to move all the way through the enemy's space; Requirements You are an expert in Acrobatics. When you activate the slippery ribbon, your Speed increases by an amount necessary for you to move all the way through the enemy's space.

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Organized Play Notes:
801-2010
Faction: Grand Archive
Level: 7
XP: 4
Reputation: All 84, Grand Archive 76, Envoy's Alliance 4, Radiant Oath 2, Verdant Wheel 2

Boons:
Promotional: Campaign Service Award (+1 Hero Point, can give 1 HP reroll to another player during the adventure), Promotional Vestments (+1 to Hero Point Rerolls), Magical Mentor (Grand Archive)

Magical Mentor:
Any PCs benefiting from a Level Bump and whose levels are lower than yours can prepare one additional spell of their highest-level spell slot or cast one additional spell of their highest-level spell slot. When casting spells of a magical tradition that is the same as the tradition you use for spellcasting, the affected PC also increases the Level Bump’s modifier to spell DCs to 2.

GM Glyphs: 4

XP and Purchase Log:

Character Creation:
-3.0 Studded Leather Armor (+2 AC, +3 Dex, -1 ACP, Str 12, B1, Leather)
-0.5 Dueling Cape (BL)
-5.0 Healer's Tools (B1)
-1.5 Adventurer's Pack (B1*)
-0.1 Ordinary Clothing
-3.0 Thieves' Tools (BL)
-0.0 Holly & Mistletoe
-0.1 Wooden Religious Symbol (BL)
-0.9 Shortsword (1d6 P, Martial, BL 1H, Sword, Agile, Finesse, Versatile S)
-0.2 Dagger (1d4 P, Simple, BL, 1H, Knife, Agile, Finesse, Thrown 10 ft., Versatile S)
-0.2 Dagger
-0.5 Crowbar
(0.0)

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P #2-11: +4xp, +4 GA, +12.6gp +0.4 DJ
G #B05: +1xp, +1 GA, +4gp
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17gp Available (1.5, 5 GA)

(0 AcP: Wayfinder)
-3.0 Predictable Silver Piece
-3.0 Feather Token (Ladder)
-4.0 Scroll of Heal
---
-10gp spent (7gp remaining)

P #2-13: +4xp, +4 GA, +14gp +0.08 DJ (1.9, 9 GA, 21.08gp)
(Access: Invisibility Potion, Kukri)
G #B10: +1xp, +1 GA, +4gp
G #B02: +1xp, +1 GA, +4gp
G #B08: +1xp, +1 GA, +4gp

#####
Level 2.0, 12 GA, 33.08gp
#####

Skill Increase: Stealth
Skill Feat: Trick Magic Item
Rogue Feat: Magical Trickster (Level 2 Racket) https://2e.aonprd.com/Feats.aspx?ID=562

G #1-10: +4xp, +4 GA, +22gp +0.4 DJ
G #IN-1: +4xp, +4 GA, +22gp +1.6 DJ
(Access: Dusty Rose Prism Aeon Stone, +1 Short Sword)

2.8xp, 20 GA, 79.08gp
+0.25 Sell Dueling Cape (79.33 remaining)
-50.0 Aeon Stone (Dusty Rose Prism) (29.33 rem)
-2.0 Learn a Spell (Acid Splash) (27.33 rem)
-2.0 Learn a Spell (Gouging Claw) (25.33 rem)
-3.0 Holy Water (LB) (22.33 rem)
-2.0 Repair Kit (1B) (20.33 rem)
-0.3 Replacement Picks (20.03 rem)
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0.25 sold
59.3 spent (59.05 net)
20.03 remaining

P #3-02: +4xp, +4 GA, +16gp +1.6 DJ, +1 INFAMY

#####
Level 3.0, 24 GA, 37.63gp, 1 INFAMY
#####

+0.45 Sell Shortsword (38.08 remaining)
-35.0 Handwraps of Mighty Blows (3.08 remaining)
-3.0 Owlbear Claw Talisman (0.08 remaining)
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0.45 sold
38.0 spent (37.55 net)
0.08 remaining

P #3-03: +4xp, +4 GA, +38gp, (8/50) DJ Off-Hours (38.08)

-8.0 Stiletto Pen (14.08 remaining)
-3.0 Bookthief Brew (11.08 remaining)
-1.0 Mirror
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12.0 spent
26.08 remaining

P #3-04: +4xp, +4 GA, +38gp, (16/50) DJ Off-Hours (64.08)
-4.0 Scroll of Heal L1 (60.08 remaining)
-1.0 Learn a Cantrip (Daze: Crit Success Arcana 28) (59.08 remaining)
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5.0 spent
59.08 remaining

P #3-05: +4xp, +4 GA, +38gp, (24/50) DJ Off-Hours (102.08)

#####
Level 4.0, 36 GA, 102.08gp, 1 INFAMY
#####

-55.0 Flaming Star Spellheart (Handwraps) (47.08 remaining)
-1.0 Learn a Cantrip (Scatter Scree: Crit Success Arcana 29) (46.08 remaining)
-12.0 Lesser Healing Potion (34.08 remaining)
-----
68.0 spent
46.08 remaining

P #3-06: +2xp, +2 GA (38), +32gp, (28/50) DJ Off-Hours (78.08)

P #3-07: +2xp, +2 GA (40), +32gp, (32/50) DJ Off-Hours (110.08)

-12.0 Lesser Healing Potion
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12.0 spent
98.08 remaining

-0.04 Coin to a beggar
P #3-08: +2xp, +2 GA (42), +32gp, (36/50) DJ Off-Hours (130.04)

-1.00 Coin to an informant
P #3-11: +4xp, +4 GA (46), +64gp, (40/50) DJ Off-Hours (193.04)

P #3-12: +2xp, +2 GA (48) +2 EA, +32gp, (44/50) DJ Off-Hours (225.04)

#####
Level 5.0, 48 GA 2 EA, 225.04gp, 1 INFAMY
#####
Boosts (Str,Dex,Con,Int)
Feat: Fiendish Resistance
Skill Feat: X
Skill Increase: Society E
PFS Feat: Assurance (Medicine)
Sneak 2d6
Weapon Tricks (Expert simple, rapier, sap, shortbow, shortsword, unarmed // crit vs FF with agile or finesse simple, unarmed, or ^, get crit spec)

+01.5 Sell Owlbear Claw Talisman
+01.5 Sell Studded Leather Armor
+01.5 Sell Thieves' Tools
+02.5 Sell Healer's Tools
-65.0 Buy Striking Rune (Handwraps)
-50.0 Buy Infiltrator's Thieves' Tools
-50.0 Buy Expanded Healer's Tools
-02.0 Buy Leather Armor
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Sell 7
Spend 167
Net Spend 160
Remaining: 65.04

P #3-13: +4xp, +4 GA (52), +100gp, (50/50) DJ Off-Hours PFS Lore (165.04)
-160.0 Buy +1 Armor Rune
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Spend 160
Remaining: 5.04
(2/50) DJ Off-Hours #2 Undercommon

P #3-16: +4xp, +4 GA (56), +100gp, (10/50) DJ Off-Hours Study (105.04)

P #3-17: +4xp, +4 GA (60), +2 RO, +2 VW, +100gp, (18/50) DJ Off-Hours Study (205.04)
(invisibility potion 4u (20), clandestine cloak 6u)

-12 AcP Untarnished Reputation (-1 Infamy)

#####
Level 6.0, 60 GA 2 EA 2 RO 2 VW (68 Total), 205.04gp
#####

P #The Slithering: +12xp +12 GA (72), +450gp, (34/50) DJ Off-Hours Study (655.04)
8 days Retrain Cantrip Expansion ~> Basic Wizard Spellcasting
(slippery ribbon 1u (12), sixfingers elixir 5u (25))
https://2e.aonprd.com/Equipment.aspx?ID=793
https://2e.aonprd.com/Equipment.aspx?ID=791

#####
Level 7.0, 72 GA 2 EA 2 RO 2 VW (78 Total), 655.04gp
#####

-360.0 Cloak of Elvenkind L7
-145.0 Boots of Elvenkind L5
-024.0 Slippery Ribbon x2 L1
-025.0 Lesser Sixfingers Elixir L5 (101.04)
-----
Spend 554.00
Remaining: 101.04

=====
Fireball -16
Acid Arrow -3
Haste -16
Caleb: Arkov (223807-2001)

P #3-19: +4xp, +4 GA (76), +2 EA (4), +220gp, (42/50) DJ Off-Hours Study (321.04)

-160.0 Wand of False Life L5
-060.0 Pearly White Spindle Aeon Stone (101.04)
-----
Spend 220.00
Remaining 101.04

All informaton accurate as of 4/20/2024