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About Quintus GallusQuintus Gallus
Senses Perception +14 (Wis +1 + Prof M13); Darkvision, Low-lght vision
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+16 +1 Striking Unarmed First (Handwraps) 2d4+4 B (Agile, Finesse, Nonlethal, Unarmed)
+15 Dagger 1d4+4 P (Agile, Finesse, Thrown 10 ft, Versatile S)
Ranged
+15 Stiletto Pen 1d4+4 P (Agile, Concealable, Finesse, Thrown 10 ft., Uncommon)
Arcane Spell DC 23
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Ancestry Feats & Abilities Form of the Fiend (1), Nimble Elf (*3), Fiendish Resistance (5)
Skills Acrobatics +17(M), Arcana +15(E), Athletics +11(T), Crafting +13(T), Intimidation +9(T), Medicine +13(E), Nature +10(T), Occultism +13(T), Religion +10(T), Society +13(T), Stealth +15(E), Survival +10(T), Thievery +16(E)
Bulk (3/7/12) (I: 7)
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Arcane Cantrips Known (3/Day)
1st Level Spells Known (1/Day)
2nd Level Spells Known (1/Day)
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Boons:
Magical Mentor:
Any PCs benefiting from a Level Bump and whose levels are lower than yours can prepare one additional spell of their highest-level spell slot or cast one additional spell of their highest-level spell slot. When casting spells of a magical tradition that is the same as the tradition you use for spellcasting, the affected PC also increases the Level Bump’s modifier to spell DCs to 2. GM Glyphs: 4 XP and Purchase Log:
Character Creation: -3.0 Studded Leather Armor (+2 AC, +3 Dex, -1 ACP, Str 12, B1, Leather) -0.5 Dueling Cape (BL) -5.0 Healer's Tools (B1) -1.5 Adventurer's Pack (B1*) -0.1 Ordinary Clothing -3.0 Thieves' Tools (BL) -0.0 Holly & Mistletoe -0.1 Wooden Religious Symbol (BL) -0.9 Shortsword (1d6 P, Martial, BL 1H, Sword, Agile, Finesse, Versatile S) -0.2 Dagger (1d4 P, Simple, BL, 1H, Knife, Agile, Finesse, Thrown 10 ft., Versatile S) -0.2 Dagger -0.5 Crowbar (0.0) ----- P #2-11: +4xp, +4 GA, +12.6gp +0.4 DJ
(0 AcP: Wayfinder)
P #2-13: +4xp, +4 GA, +14gp +0.08 DJ (1.9, 9 GA, 21.08gp)
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Skill Increase: Stealth
G #1-10: +4xp, +4 GA, +22gp +0.4 DJ
2.8xp, 20 GA, 79.08gp
P #3-02: +4xp, +4 GA, +16gp +1.6 DJ, +1 INFAMY #####
+0.45 Sell Shortsword (38.08 remaining)
P #3-03: +4xp, +4 GA, +38gp, (8/50) DJ Off-Hours (38.08) -8.0 Stiletto Pen (14.08 remaining)
P #3-04: +4xp, +4 GA, +38gp, (16/50) DJ Off-Hours (64.08)
P #3-05: +4xp, +4 GA, +38gp, (24/50) DJ Off-Hours (102.08) #####
-55.0 Flaming Star Spellheart (Handwraps) (47.08 remaining)
P #3-06: +2xp, +2 GA (38), +32gp, (28/50) DJ Off-Hours (78.08) P #3-07: +2xp, +2 GA (40), +32gp, (32/50) DJ Off-Hours (110.08) -12.0 Lesser Healing Potion
-0.04 Coin to a beggar
-1.00 Coin to an informant
P #3-12: +2xp, +2 GA (48) +2 EA, +32gp, (44/50) DJ Off-Hours (225.04) #####
+01.5 Sell Owlbear Claw Talisman
P #3-13: +4xp, +4 GA (52), +100gp, (50/50) DJ Off-Hours PFS Lore (165.04)
P #3-16: +4xp, +4 GA (56), +100gp, (10/50) DJ Off-Hours Study (105.04) P #3-17: +4xp, +4 GA (60), +2 RO, +2 VW, +100gp, (18/50) DJ Off-Hours Study (205.04)
-12 AcP Untarnished Reputation (-1 Infamy) #####
P #The Slithering: +12xp +12 GA (72), +450gp, (34/50) DJ Off-Hours Study (655.04)
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-360.0 Cloak of Elvenkind L7
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P #3-19: +4xp, +4 GA (76), +2 EA (4), +220gp, (42/50) DJ Off-Hours Study (321.04) -160.0 Wand of False Life L5
All informaton accurate as of 4/20/2024 |