Quigli - Slink's page

No posts. Organized Play character for Pygon.


Full Name

Quigli ("Slink")

Race

Ysoki

Classes/Levels

Operative 4 (Ghost)

Gender

Male

Size

Small

Alignment

CG

Languages

Common, Ysoki, Aklo, Shirren

Strength 8
Dexterity 18
Constitution 12
Intelligence 14
Wisdom 10
Charisma 10

About Quigli - Slink

Curious and cautious.
Not exactly wise, but good at sneaking, and not a bad pilot.

Ysoki Operative

Ysoki: +2 Dex. +2 Int, -2 Str
Cheek pouches allow retrievng an item as a swift action or dumping their contents on the ground as a move action
Darkvision 60 feet
Stand from prone as a swift action
When off kilter, not flat footed or penelties to attack
+5 Acrobatics check when tumbling against a larger opponent
+2 racial on Engineering, Stealth and Survival checks

Quigli "Slink"

Skills (8+2i+2g) (2 extra because of Ghosts specialization automatically ranking up Stealth and Acrobatics, +1 to all)
Acrobatics +1r+3c+3sf+4d+1g, Athletics +1r+3d-1s+1g, Computers +1r+3c+2i+1g, Culture +1r+3c+2i+1g, Perception +1r+3c+0w+1g, Piloting +1r+3c+4d+1p+1g, Stealth +1r+3c+4d+2y+3sf+1g, Survival +1r+3c+0w+2y+1g, Engineering +1r+3c+2i+2y+1g, Sense Motive +1r+3c+0w+1g, Sleight of Hand +1r+3c+4d+1g, Survival +1r+3c+0w+2y+1g

Operative
Level 1: Operative's Edge: +1 to initiative and skill checks, increase and 3rd, 7th, etc.
Specialization: Ghost - Associated Skills Acrobatics and Stealth (Skill Focus on each). When making a trick attack using Stealth, gain +4 to the check.
Exploit: Cloaking Field
Trick attack +1d4 - as a full action, move up to your speed, then an attack with a melee weapon with the operative property, or any small arm. Bluff, Intimidate or Stealth check DC = 20 + target's CR. If successful, deal 1d4 damage and the target is flat footed. Can't do this with unwieldy weapons.
Ace Pilot
DC of Culture checks about ships and hotshot pilots is at -5
Piloting is class skill (+1 in Slink's case, since it is already)
+1 Dex

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Abilities (Key Dex, Int, Cha)

Base
Str Dex Con Int Wis Cha
10 10 10 10 10 10
Ysoki Str -2, Con +2, Int +2
Pilot Focus: Dex +1
Buy(10) Dex +5, Con +3, Int +2
Final 8 18 13 14 10 10

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Quigli "Slink"
Starfinder Character #1849-702
Faction: Wayfinders
CG Ysoki Operative 4
Init +4d+2e
Languages Common, Ysoki, Aklo, Shirren
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AC 19 EAC, 20 KAC
hp 26 (8 + 6 per level past 1)
Stamina 28 (7 * level)
Resolve 6 (half level + primary mod)
Saves Fort +1+1c, Ref +4+5d, Will +4+0w; evasion
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BAB +3 (+8 with ranged, -1 with melee but can use Stealth with Trick Attack (requires a hit) - +2 to damage with weapon Specialization with operative melee or smallarm.
Speed 40
Trick attack +1d8 - DC 20 + target's CR. Associated check for Ghost is Stealth or Acrobatics. Target is flat footed if successful and attack with melee weapon or small arm deals extra damage if it hits.
todo: 2 exploits, debilitating trick attack, any ghost level ups, Edge +2 does what?
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Str 8, Dex 20, Con 13, Int 14, Wis 10, Cha 10
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Feat Sidestep - take guarded step as a reaction with a foe misses you with a melee attack (requires Dex 15 and Mobility or trick attack)
Feat Mobility - +4 to AC against AoO when moving
SQ Ghost (free Skill Focus on Acrobatics and Stealth, auto rank up each level), Quick Movement, Weapon Specialization, Debilitating Trick
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Skills (8+2i+2g) (2 extra because of Ghosts specialization automatically ranking up Stealth and Acrobatics, +2 to all (edge))
Acrobatics +4r+3c+3sf+5d+2e, Athletics +4r+3c-1s+2e, Computers +4r+3c+2i+2e, Culture +4r+3c+2i+2e, Perception +4r+3c+0w+2e, Piloting +4r+3c+5d+1p+2e, Stealth +4r+3c+5d+2y+3sf+2e, Survival +4r+3c+0w+2y+2e, Engineering +4r+3c+2i+2y+2e, Sense Motive +4r+3c+0w+2e, Sleight of Hand +4r+3c+5d+2e, Survival +4r+3c+0w+2y+2e
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Debilitating Trick (Ex) - When hit with a trick attack, can make the enemy flat-footed or off-target until beginning of your next turn.
Exploits-
- Uncanny Mobility - Chosen Target of Trick attack cann perform AoO on you for movement
- Field Treatment - Take 1 minute and spend 1 Resolve to heal 3 * levle hit points.
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Equipment (1000 credits, max 2nd level) - armor, operative melee, small arm, serum of healing. Anything else?
250 -Second Skin +1 EAC, +2 KAC
150 - 3 serums of healing
90 - tactical baton (operative) 1d4 B
260 - semi-auto pistol - 1d6P, 30ft, 9 rounds
70 -2 frag grenades - 20ft, 1d6 P, 15 ft
40 - 30 rounds of small arm ammo
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140 credits left

Scenario 1: -50 for album

Skittermander, + 2 aeon throne chronicles = level 4.
(todo: exploits, edge +2, any new ghost abilities at level 2 3 4)
credit:
1486
720
2160
4380
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8886

purchased:
- D-Suit 1 +5/+6 for -2980
Jump jets for -1000
ghost killer fusion for -120
+125 for selling second skin

+1485 credits
-1400 Dex upgrade.
-5 gp party attire

-2 grenade