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David Bowles wrote:
Claxon wrote:
How did this thread escalate into "The GM now controls your animal companion"?

In a way, it's a huge semantics issue.

Fundamentally, I see the issue as this. If an AC owner is using the trick system to control the pet, which I think most people agree should be the case, who is the final arbiter of what the pet actually does in the game?

The "Animal Archive" seems to have been the catalyst for a lot of the recent interest in animal companions, tricks, etc. It actually says something about this issue:

Animal Archive wrote:

Questions To Ask Your GM

3) Do I control my animal directly in combat the same way I control my PC, or is it treated as an NPC under the GM's control?

I assume that the authors, editors and developers of this Pathfinder Player Companion are not suggesting that you play "stump the GM" or start a debate at the table by posing a rhetorical question, but that there are different, legitimate play styles not covered by the rules.


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Vulnerable to Fire wrote:

Nobody appreciates what a true GM goes through anymore. I spend hours creating a living, breathing world, of which the PC's are merely one small part. The world doesn't revolve around you.

If a dungeon collapses in the woods, and no players are there to hear it, is there any sound?