Son of the Spirit Mother

Ptolomeo's page

108 posts. Organized Play character for SirPeter.


Full Name

Ptolomeo

Race

Male Oread

Classes/Levels

Fighter (Mutation Warrior) 2 - Init +2 - AC 19 | touch 12| ff 17; +2 on AC vs. rays - hp 25/25 - Fort +5, Ref +2, Will +1; +1 vs fear - CMD 18 - Speed 20 ft.- Darkvision 60 ft., Perception +6 - Treacherous Earth 1/1

Gender

Wands:
CLW 50

Languages

Common, Terran

Strength 18
Dexterity 14
Constitution 15
Intelligence 10
Wisdom 10
Charisma 8

About Ptolomeo

Ptolomeo
Oread Fighter (Mutation Warrior) 2
N Medium outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +6
XP 3; PP 4; Fame 6
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Defense
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AC 19, touch 12, flat-footed 17 (+6 armor, +2 Dex, +1 natural); +2 vs. ray
hp 25 (2d10+9)
Fort +5, Ref +2, Will +1; +1 vs. fear
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Offense
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Speed 20 ft.
Melee mwk greatsword +7 (2d6+6/19-20x2) or
. . . . . mwk lucerne hammer +7 (1d12+6/×2)
. . . . . heavy mace (alchemical silver) +6 (1d8+6/x2)
Ranged longbow (100-ft) +3 (1d8/x3)
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Statistics
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Str 18, Dex 14, Con 15, Int 10, Wis 10, Cha 8
Base Atk +2; CMB +6; CMD 18
Feats combat reflexes, power attack, toughness
Traits indomitable faith, seeker
Skills perception +6 (2 ranks), profession (miner) +5 (2 ranks)
Languages common and terran
Combat Gear alchemist's fire Other Gear backpack, breastplate, cold iron arrows x20, flint and steel, grappling hook, heavy mace (silver), hemp rope 50-ft, longbow, mwk greatsword, mwk lucerne hammer, wand of cure light wounds, 868 gp
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Special Abilities
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Bravey You gain a +1 bonus on Will saves against fear.
Combat Reflexes You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.
Crystalline Form You gain a +2 racial bonus to AC against rays. In addition, once per day, you can deflect a single ray attack targeted at you as if you are using the Deflect Arrows feat.
Darkvision (60 feet) You can see in the dark (black and white only).
Granite Skin You gain a +1 racial bonus to natural armor.
Indomitable Faith You gain a +1 trait bonus on Will saves.
Seeker You gain a +1 trait bonus on Perception checks, and Perception is always a class skill for you.
Treacherous Earth Once per day, an oread with this racial trait can will the earth to rumble and shift, transforming a 10-foot-radius patch of earth, unworked stone, or sand into an area of difficult terrain, centered on an area the oread touches. This lasts for a number of minutes equal to the oread’s level, after which the ground returns to normal.
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Boons:
Azlanti Wonders: While interviewing the Azlanti general Krahnaliara Lac Suhn, you learned the location of an Azlanti site that might have survived millennia or tragedy and looting. When you adventure in a ruin, archaeological site, or other structure that predates Earthfall (approximately 10,000 years ago, including more Azlanti and Thassilonian sites), you can cross this boon off your Chronicle sheet and choose two of the following: AC, attack rolls, saving throws, or skill checks. For the duration of the adventure while you are exploring the site, you gain a +1 insight bonus on the selected rolls or to your Armor Class.

Champion of Time: You survived the Society’s ill-advised jaunt through time and survived. You gain one of the following boons depending on your role in the victory. Each references traits that appear on pages 327–330 of Pathfinder RPG Advanced Player’s Guide. Record the number of the character who earns
this trait below, and include a copy of this Chronicle sheet with that character.
Conqueror of Time: Your ferocity and skill defeated the Lady Arodeth and saved the Pathfinder Society, allowing Kreighton Shaine to return your companions to the present. Your martial skill attracts members of the Harbingers of Fate with passion and skill with weapons to join the Pathfinder Society. You may use this boon when making a new Pathfinder Society character to grant your new character one of the following as a bonus trait: bully, child of the streets, or killer.
Councilor of Time: Your kindness and compassion granted Lady Arodeth a moment’s peace before she sacrificed herself to save the Pathfinders, and your compassion attracts members of the Harbingers of Fate with intellect and care for others to join the Society. You may use this boon when making a new Pathfinder Society character to grant your new character one of the following as a bonus trait: caretaker, charming, or ease of faith.
Defender of Time: You boldly stood against an unceasing horde of time-knitted duplicates afforded your companions the chance to defeat Lady Arodeth, and your bravery attracts members of the Harbingers of Fate with courage and reliability to join the Pathfinder Society. You may use this boon when making a new Pathfinder Society character to grant your new character one of the following as a bonus trait: courageous, indomitable faith, or resilient.

Gloomspire Explorer: Despite having studied only a small portion of Sevenfingers’s tomb, you are now one of the Society’s foremost authorities on the enigmatic Gloomspires. While adventuring in the Gloomspires, you receive a +2 bonus on all Perception checks made to find hidden objects such as traps, treasure, and secret doors. If you check the box included with this boon, you gain the benefits of this boon for the duration of one scenario set anywhere other than the Gloomspires.

Timelost Chronicler: You have journeyed through the ancient serpentfolk city of Sessegishoss and witnessed the fall of the Starstone, granting you a remarkable perspective of Golarion’s history. You gain a permanent +1 bonus on Knowledge (history) checks from your first-hand knowledge. Once per scenario you may call on the nascent power granted by your exposure to the falling Starstone to find inner greatness, granting you a +1 morale bonus to a single d20 roll. You must declare your use of this power before the roll is made.


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Description: Ptolomeo is a tall and brute oread. He has a long beard with crystalline props. His entire body seems more crystalline than usual for his kind, and he always keeps a serious expression, with distant thoughts.