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![]() Percy and Boffins look over the panel. Perception 1d20 + 14 ⇒ (13) + 14 = 27 "Hmmm, this seems rather interesting..." Percy pulls a wandlike device from his coat and it whirrs and clicks as cogs and small gears begin to move upon it - quickly revealing a small crewdriver and a wrench assembly Travellers anytool The academic and his friendly dragon remove the memory unit. ![]()
![]() Percy and Boffins just get to work on turning off the controls. Boffins makes small whirrs and chirps as the little dragon flicks switches and presses buttons - Percy answers the questioning notes "I don't know, switch them all off" Boffins
Percy
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![]() Percy moves forward and casts a further spell against Jethzerai. Phantasmal Killer
Boffins casts Grease on the laser weapon!
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![]() Know (Engineer) 1d20 + 7 ⇒ (15) + 7 = 22 - Are robots (ie this one subject to Dazing?) Percy simply decides enough is enough and there is a loud crack and a bright flash. Lightning Bolt 8d6 ⇒ (3, 4, 4, 6, 5, 1, 5, 2) = 30
Once this is resolved we can do the Bot-player :p ![]()
![]() Percy catches on... "NEW DESIGNATION ONLY LOGICAL DECISION BASED ON UPDATED DATA PERTAINING TO OUTER PLANAR INTRUDERS" Bluff to ASSIST Hagnar1d20 + 10 ⇒ (10) + 10 = 20 The Faerie Dragon also cuts in... "Affirmitive, Affirmitive, Tig-0 to act as steward - assist assist" Bluff to ASSIST Hagnar 1d20 + 8 ⇒ (7) + 8 = 15 ![]()
![]() R2 Boffins gets to work on Portal 1.
R3 Boffins gets to work on Portal 2.
Percy gets to work on Portal 3.
Clearly the Faerie Dragon is having a better time of things.
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![]() I think its like this: In round one there were two fails. Boffins tried fishing out the batteries - but couldn't get them out.
Percy tried to locate spare parts - but nothing came to hand.
(Assists may or may not have got them over the line of rolled) In round two:
The issue of the Batteries and the Spare Parts remains, so either: Disable Device check or Know (Eng) are required, or assists to those. If I'm wrong, Kludde will correct me :p ![]()
![]() Know (Eng) 1d20 + 7 ⇒ (12) + 7 = 19 "Fascinating, The wires and other components wrapped around the portal rings act as conductors, augmenting the interplanar connection." Percy remarks. Know (Eng) 1d20 + 7 ⇒ (5) + 7 = 12
Know (Pla) 1d20 + 11 ⇒ (16) + 11 = 27
UMD 1d20 + 8 ⇒ (7) + 8 = 15 "Uncanny,large power cells have been snugly integrated into each portal’s design and locked in place with magical adhesives" Boffins, get those conductors out whilst I look about for some spare parts and dela with these runes" Boffins' little dragon hands gets stuck in with some fine tools.
Percy looks for the parts...
Then he sorts the runes...
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![]() The Elven noble looks embarrased for a moment "Oh, my manners!" Percy looks to the assembled crowd "To my old friends I bid you greetings once again, and to my new companions, I am Lord Sinclair Percival Blackros, and it is a deep pleasure to meet you" "And I'm Boffins" says a small voice as a butterfly winged pops into existence on his shoulder. "If the Scrap Heap has seen ever more raiding parties from the Forge appear, what did they consist of?" "You have secured access to the Forge, what is it exactly and what do we know of its dangers?" "Most importantly, what manner of creature LIVES there?" ![]()
![]() The Elven noble turns up with a bit of a show and a flourish, well dressed in the latest fashions. "May I interrupt..." K(arcana) for knowledge on Karamoss,
K(engineering) for knowledge on the red redoubt,
k(local) for knowledge on siege towers
Lord Percy shares what he knows. ![]()
![]() Percy breathes a sigh of relief at the end of the conflict. "Once again, our keen intellects allow us to prevail!" After securing the route home, Percy makes furious amounts of notes on the journey. He warmly hints about the Way of the Kirin that he hopes 'future opportunities' may arise bringing honour to all... ![]()
![]() DM Kludde wrote: Percy, A DC 25 K(History or Nobility) Know Noibility 1d20 + 12 ⇒ (16) + 12 = 28 Percy pips up with pleasant surprise as the items reveal their past"Oh I think this might be the arms and armour of..." Quote: he sees two kirin-shaped creatures made of pure lightning. They seem to be the guardians of this place - and they might sure be the reason that the door to this treasury was so hastily barricaded... "Oh, thats a bit of a mood spoilerl" ![]()
![]() Percy will examine the O-Yoroi and the Katana, taking notes of any heraldry or markings of historical interest, and after cataloguing the details, checking for magic, leaves the items. "The Way didn't specify these items, so not sure they are within our brief - that said they might not know of them either" He then checks the case...
"Ceobryn, could you kindly secure that crown? Jolly good chap" Percy touches as little as possible, not wanting to find out he has just touched the sword of some ancient Samurai family and triggering an aeons long blood feud over the dishonour or something" ![]()
![]() Perception 1d20 + 14 ⇒ (14) + 14 = 28 Percy steps into the room, touching little, but noticing the hair beginning to rise - "Perhaps not fire, maybe electricity? Care of anything that might hold a charge" "I also believe we are being watched, perhaps King is curious about our actions, well we shall show him we are not vagabonds and scoundrels, and that our words to him are true about us being here for knowledge, not plunder. I shall refrain from angering our host - let us keep our attentions on the crown" [ooc[Detect Magic etc, I really hope its King watching us and not more enemies... [/ooc] ![]()
![]() "This man is Hamade Sora? I believe he was the last known possessor of a flute we are searching for, we would like to verify if it is still in his possession, or if he knows of its whereabouts - we are not thieves or vagabonds, and are not attempting to steal anything, simply ensuring it is secure." Percy checks the man over, detecting for magic, and if not on him, a search of the area we found him in (I assume they were keeping him there and he may have had a cell or something? Detect Magic, inch over the place... and double check in case they call it a flute and its a conch shell or some other shenanigans!) ![]()
![]() Percy Assist Heal 1d20 + 5 ⇒ (4) + 5 = 9
The butterfly winged Dragon pips up "Poison! Nothing we can do for him to remove it for now, seems he wont get much worse though" Percy Assist Heal 1d20 + 5 ⇒ (8) + 5 = 13
Boffins sets to work examining the victim, treating him with supplies from Percy's healers kit. 'He should begin recovery, just needs rest"
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