| Full Name |
Princess Darkfall & the Mourners |
| Race |
Half Orc |
| Classes/Levels |
Summoner 7 |
| Gender |
Female |
| Size |
Medium (barely) |
| Age |
17 |
| Special Abilities |
Intimidating, Skilled, Ord Blooded, City-Raised, Sacred Tattoo, Eidolon, Life Link, Summon Monster IV, Cantrips, Spells |
| Alignment |
Neutral |
| Deity |
The Blood God |
| Languages |
Common, Orc, Varisian |
| Strength |
7 |
| Dexterity |
18 |
| Constitution |
13 |
| Intelligence |
13 |
| Wisdom |
7 |
| Charisma |
22 |
About Princess Darkfall
Age: 17
Height: 6'0"
Weight: 120lbs
Eyes: Steel Gray
Hair: Lustrous Coppery Auburn
Skin: Bluish Gray
Appearance:
Statuesque and gorgeous, this Half-Orc Qadiran princess is one of the more beautiful young women to grace the Pathfinder Society. Her Human heritage is almost completely dominant except for her steely gray skin. She doesn't sport the more traditional tusks or permanently bloodshot eyes of her more beastial parentage, But has cultivated the perfect smile and cool blue-gray eyes of her royal mother.
Wrapped in a slinky, deep maroon leather and mithral chain gown, the silver teeth of her scorpion whip accent the many buckles that cinch her outfit together from spiked shoulder pauldrons to thigh-high wedge-heeled boots.
Her faithful, hydra-like, multi-headed Eidolon acts as both her back up singers and her many rows of razor sharp teeth. They weep tears of pure joy when their master lets them feast on their fill of flesh, which is one of the reasons she calls them "The Mourners". Their faces are exact copies of her own, and their voices are so close in timber and pitch to create a trinary effect when the princess speaks or sings.
Demeanor:
Princess Darkfall loves to be the center of attention, and seeks any opportunity to be right in it. She doesn't seem to care if its in a good or bad way, which has lead to her more eccentric leanings which include singing, intimidating, blinding her enemies, and gleefully watching the Mourners eat the flesh of her foes.
Background:
Her Noble Half-Orc father, fearing for the virtue of his beautiful young daughter, locks his child away in the tower of his castle. Aside from her freedom however, he denied his only child nothing. She was pampered and doted on, and grew to expect this fawning attention constantly. Once her fathers interests abroad took him from her, she began to sneak from her prison palace to seek out the attention she expected and deserved. At first she took up singing, then reading the more complex tomes of power, brought by dark travelers from around the world. From these she learned to conjure companions, simple things at first, and then more and more bizarre beings of smoky sentience and bewildering power. But in time she craved the attention of those who actually lived in the world beyond her palace walls.
Being such a fair creature, she found all the admirers she could handle at a very young age. She was wrapped in silks and satin sheets, draped in gossamer scarves and bathed in oils of such exceeding rarity as to cause lesser beings to die of sheer extacy. This all too soon lead to a callousness and a yearning for ever more adventurous and ultimately darker and more dangerous paths and... appetites.
Being intelligent, she never used her real name outside the castle walls. As she spent more and more of her waking life away from her childhood home, her given name was used less than the entitled name she commanded from those who sought her favor. One night she was asked to sing and a new creature was born. Princess Darkfall now commands the lust of all men and the dreams of children. Her true name, ancient and powerful is known to none but the oldest of scribes anymore.
Tactics:
Darkfall fights from the rear of the party, letting her allies charge in while she buffs the Mourners. Then she slides up into the 2nd or 3rd rank to blind her foes as the mourners tear the legs out from under the enemy, along with their resolve.
About The Mourners
The Mourners (Outsider)
Size/Base-Type: Medium/Serpentine
Speed: 20', 20' climb
AC 25/15T/21FF: 10 +0 armor, +4 dex, +10 natural armor, +1 Insight (+4 Mage Armor, +4 Shield, +2 PfE, +1 Haste = up to a 36AC)
BAB: 6
CMB/CMD: +13/24
HP 56: 5d10+26 -
Saves: 4F/9R/5W
Attacks: Bite X3 +11 (1d6+3+Trip), Tail Slap +6 (1d6+2)
Feats: Weapon Finesse, Agile Manuevers, Combat Reflexes
Skill Ranks (20): Acrobatics +11, Perception +19, Sense Motive +9, Know (Planes) +2,
Perform +9, Bluff +19, Fly +10
Evolution (9): Bite X3, Reach (Bite), Tail, Tail Slap, Extra HeadX2, Trip, Climb
Sklled (Perception), Imroved Natural Armor
Ability Scores: Str 15, Dex 19, Con 14, Int 7, Wis 10, Cha 11
Special Qualities: Darkvision, Life Link, Share Spells, Evasion, Devotion
Gear: MW Acrobatics Tool, MW Perception/Sense Motive/Perform Tool
MW Bluff Mask of Stony Demeanor, +1 AoMF, Dusty Rose Ioune Stone in/wayfinder