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Organized Play Member. 6 posts. No reviews. No lists. 1 wishlist. 3 Organized Play characters.


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Thank you very much, I appreciate the advice and think I'll follow it. It still has a nice and dramatic ending while leaving it open for the PC's to imagine how their lives continue.


Bump


Hello everybody,

As my title suggests, I will be running these adventures in that order. I understand that Souls is a little out of sorts as it is from Serpent's Skull but would really like to follow this path as I highly enjoy book ones setting. I was wondering if anyone has had experience going from Soul's to Plunder or Souls to Skull and Shackles and any advice you could give integrating these adventure paths.

Also if anyone has advice to ending Skull and Shackles with after Tempest Rising or shortly after with a good ending that doesn't leave huge cliff hangers I would really appreciate it. I hate running anything with players beyond level 13.


Well if someone doesn't confirm or changes their mind I would love to play. I usually GM and help new players a lot but rarely can find a game to actually play in.

1. Sadly I currently have a very limited play time. Thursdays or Saturdays between 2pm-10pm.

2. I have only ever used Roll20

3. See #1

4. I would do my best, most likely Yes.

5. Willing to after getting to play a little first, I have a playing itch right now and its been months of GMing for me.


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Choon wrote:
RumpinRufus wrote:
Crane Style monk?

+1

Pump your sense motive and you can become practically untouchable.

Wow so simple i completely missed it lol. I don't know why I didn't think of this and kind of feel stupid now for not even looking at monk. Thank you lol.


So here is my goal and challenge to everyone. I am looking into building the ultimate defensive character. Not looking to hit hard but would at least like the capability of hitting, more of a war of attrition. So the goal is to min/max all defenses. So high AC/Touch/Flat Footed, and All Saves. Rolled out 17/16/16/14/12/11 for scores. Looking for final product, so level 20 geared out to the max. Using only the pathfinder standard rules and books lets see what we can do.