Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Aramil wrote: "Quinn are you ok? Let's draw her out into his room. I have a spell that might work but she's bottled up in the back room. I'll try my club again." After Reis' heal, Quinn open his eyes again, thanks to Pharasma. "Well, Aramil, I think I'm still alive, even for now!" Before Quinn had time to stand up and repositioning himself in the battle, Zhaasshar kills the witch (is she a witch?) with a great blow, "good job, my friend!", cried the investigator. Knowledge (local) + free inpiration: 1d20 + 7 + 1d6 ⇒ (18) + 7 + (6) = 31 With time to explore the entire place and the discovery of the notes, Quinn adverts his teammates, "It explains a lot. MG is probably Madreki Gael, a member of a disgraced Sczarni family that attempted to kill Guaril Karela about a year ago, certainly he was directly involved in this boycott of Karela's stuff. With this, I believe that the Society will appreciate a lot our efforts, my friends. Nice job again, fellows!" When they give the notes to Gauril Karela and he tells them his conclusion, Quinn only thinks: "I knew it. I always knew..." Thank you for the game! =)
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— On the ground again. LOL
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Well, Baerlie is missing since a few days ago, she's GM in another PBP that I'm playing and also she does not appears there since Dec, 4th. So I think it would be interesting if someone could bot Piety, so we can proceed.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— I'm presuming that Zhaasshar killed the weasel. If he was unable to do it, Quinn's action will be other than this. "Time to shine!" Quinn passes through his friends, squeezes at the corridor and get close to the woman. "Milady, we meet together again! Now, the pleasure will be mine", he says while strikes a blow with his sword cane. atk w/ sword cane: 1d20 + 3 ⇒ (11) + 3 = 14
Total of 18 to hit. if hits... damage: 1d8 + 3 ⇒ (2) + 3 = 5 Due to his extracts, Quinn's AC is 16 for now.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Zhaasshar wrote: I am ! Says Zhaashar badly hurt but still standing. not yet down, still 1HP remaining :P Ooops! Post adjusted. =)
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Seeing his fellow almost falling on the ground, Quinn whispers "it's time to grow...", and drinks another of his extracts. Quinn drinks the extract of Enlarge Person. Whe he see Reis using her crossbow, Quinn immediately asks her: "you don't have more heals? With Zhaasshar out of combat, this will become very hard to us".
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "Zhaasshar, if you can't force her back, or you won't come back, there will be anything useful we can do to help", Quinn says to his reptile friend, while draws one of his daggers and tries to hit the woman with the black&white hair colored. Dagger: 1d20 + 1 - 4 ⇒ (2) + 1 - 4 = -11d4 + 2 ⇒ (4) + 2 = 6
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Correct me if I'm wrong, please. As Reis could use just one channel at the last turn, I presume that she healed 2 hp of the party, right? Kn. Religion (untrained): 1d20 + 3 ⇒ (2) + 3 = 5 Zhaasshar wrote: Thanksss Geryon instead. It'sss the one who allow me to Freeze our ennemies in fear. Quinn looks surprised with Zhaasshar words, "Gery...what?!", he thought. "Aw, sure, and a special thanks to your friend that has taught you the art of intimidation so well, my friend. Geryon was his name, right? Send my greetings to him, please", he winks. Then, the investigator search in his pack for the extract of Shield and drink it. "I think it will be better now". +4 shield bonus to AC for 1 minute.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "Thank, gods!", says Quinn while stands up, "and a special thank to Pharasma, that don't let them take my soul, yet", he continued after look at Reis. The investigator makes his way through the corridor until reach Reis and once close to her, he asks "milady, could you please heal me a little more? I'll be very thankful to you and I promise that the end of the day I'll pray for Pharasma, as well."
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Quinn will still playing dead, since he still have deep wounds. Current hp: 4.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Aramil Wizard wrote: did we have a chance to rest since we fought the priest/met with Karela? Yes. We met Karela on the day after. I'm just waiting a little more for Reis' action to post mine, since Quinn still have only 2 hp. :x
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "By all the gods, what happened here?", thoughts Quinn when recovered from his wounds, thanks to Reis' channeling. As soon as he notices that is not a good idea just wake up now, the investigator tries to play dead, to not attract the attention of his enemies. I believe it is a bluff check, huh? Bluff: 1d20 + 1 ⇒ (7) + 1 = 8 - Nice. Inspiration: 1d6 ⇒ 5 - Total of 13 on Bluff's check.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— hp: 10 Bucky (3 + 5 = 8 dmg):
claw: 1d20 + 6 ⇒ (13) + 6 = 19
Weasels (9 dmg):
total damage: 17 (hp: -7) total healing: 6 (hp: -1)
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Quinn is with -1 hp, indeed... :(
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— I want those pets to me! *_*
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Zhaasshar wrote: Zhaasshar whispers to Quinn Can you take a look my friend ? "For sure, my reptile friend" Quinn tries his best to go stealthy to the hall, at their right... Stealth: 1d20 + 4 ⇒ (7) + 4 = 11
Total Stealth: 14. I have a bad feeling about this roll...
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "Well remembered, Aramail. Let's check this fort first", Quinn points to Fort Drejas, "if we find nothing there, then we visit this", he points to Fort Ursoss. "Let me go ahead of you, I'll try to be stealthy and surprises any occupant of them". My idea is that Quinn goes at 30 ft. ahead from the party, stealthy, trying to surprise the enemies, avoid to them surprises the group.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "It seems that nobody knows nothing in this city, huh?" Quinn was tired about these men who never knows nothing, and for a while he thought that this woman maybe doesn't exist. Then he comes back to reality. "Well, and how do you contact her? You send a crow to her?", his words was clearly ironic, denoting his impatience. "Look, I'm a good man, and as a good man I'm cordially asking you answers to some questions. But if you tell me 'ow, she contacted me all the time, I never knew how to find her' or another b*#$@$*% like this, my friend there" - he points to Zhaasshar - "will put his sword to 'speak' with you. Right?"
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— mercenary wrote: "Submission to the living god is the only way to end the war with Molthune and bring peace to Nirmathas! The Pathfinders are the last barrier to Razmir’s dominance of Tamran. He promised divine protection in this fight, for it was in service of the Living God." "Poor man, they made a brainwash on him." Quinn gives a hand to the mercenary, "look, my friend, I don't know who told this to you, but the guy who did it was lying, we, the Pathfinders, are here to bring peace to this place. Think about your actions tonight, right?", the investigator brings the copy of 'Behold the Living God!' and continues, "do a good thing to yourself and burn this", he said with a seriously countenance. false cleric wrote: "My church superiors sent me to Tamran to serve a half-orc and a Varisian man working in this area. Or so it was supposed to be. They quickly relegated me to instead work for a rude woman who smells of dirt and does not show Razmir the proper deference. All of my meetings with her took place outside of Tamran." "And about you, follower of the 'living god', if your superiors sent you here to serve a half-orc and a Varisian man, they at least told you their names, huh? And this woman, she is big and has a black and white hair? Well, do you know her name? And where exactly do you meet them?" Quinn was paying very attention into the cleric's words and if he shows any sign, that indicates he was lying in his answers. Diplomacy: 1d20 + 5 ⇒ (18) + 5 = 23 Sense Motive: 1d20 + 5 ⇒ (8) + 5 = 13
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "Yield allowed. Let's take him to the authorities", Quinn points to the mercenary. "And this...", he crouches close to the priest and takes his mask off, "...we have some questions to him". Does Quinn recognize the priest's face from anywhere in the city?
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "Really impressive, Zhaasshar", with a pair of quick moves, Quinn tries to hit a precise blow at the cleric. Sword Cane (non-lethal dmg) + flank: 1d20 + 3 + 2 - 4 ⇒ (17) + 3 + 2 - 4 = 18
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "Hah, I knew it!", exclaims Quinn when he notices the forgery. "But, we don't have another choice, do we?", he smiles to his comrades. -----Combat time----- "Ow, why i'm not surprised?", was Quinn's reaction while Reis and Aramil shoots the 'man in the mask'. Seeing that the Razmir follower was almost debilitated, the investigator turns around him in a safe distance, and then steps forward to stab him... Not exactly to kill him, for sure. Sword Cane (non-lethal dmg) + flank: 1d20 + 3 + 2 - 4 ⇒ (4) + 3 + 2 - 4 = 5 His blow passes too far from the target, indeed. I think I didn't understand it well. We are still in round 1?
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Reis Sier wrote:
"Don't worry, milady. If Aramil can't solve this, I can try", Quinn smiled charmingly at the cleric. Linguistics + Inspiration (free): 1d20 + 7 + 1d6 ⇒ (9) + 7 + (5) = 21
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Zhaasshar wrote:
You're right! I missed the part where we went from The Forest Bounty to The Gar’s Last Meal. Sorry for it.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Once Quinn realizes that he won't gather more information with Malena and his accomplices, the investigator takes them to the authorities. @EndlessForms, what time is it now in the game? Do we have time to visit The Gar’s Last Meal? "Hold on a second. Why do we have to believe that was really Karela who wrote this? Someone ambushed us in this place, right now! We need to keep our eyes open and get close to the northernmost pier stealthily".
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Quinn smiles to her. "It wouldn't be polite from my part if I don't ask the name of a lady, even when she wants my head". The investigator takes her hand and kiss it, "nice to meet you, I'm Quinn." Looking at her eyes, he continues speaking: "so, it seems that you still have to meet your contractor to receive your gold, don't you? As we are still alive, what do you think about tell us where would you meet her to have your payment? If you tell us, we can give you the same amount of gold that was promised to you." Diplomacy: 1d20 + 5 ⇒ (16) + 5 = 21
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— EndlessForms wrote: The other patrons watch as the three troublemakers sit down with you and they go back to their own business, letting you deal with the altercation on your own. "It was a job," the woman says. "Somebody wanted you framed as Molthuni spies. Don't ask for names, we didn't get one. A big tall woman with black and white hair, that's all we know. 'Course, we won't be getting our way now." Quinn definitely had no reason to believe in that woman and listened to her words with caveats. Sense Motive: 1d20 + 5 ⇒ (3) + 5 = 8 "What's your name, miss?", he asks her.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Quinn cleans the blood in his sword cane. "Now, you made a wise choice", he says directly to those men who tried to stab him. "You two, come here too, we need to talk. Ah, and leave your weapons there, I don't wanna another nasty surprise". Before the thugs comes to them, Quinn whispers to his friends: "Can someone of you heal his wounds?", he points to the one who was hurt by his cane. Diplomacy: 1d20 + 5 ⇒ (15) + 5 = 20
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "It wasn't a wise choice, my friends." As the two men try to stab him, Quinn uses his sword cane to hit one of them the red one. Sword cane: 1d20 + 3 ⇒ (18) + 3 = 211d6 + 2 ⇒ (6) + 2 = 8 After watching the blood of his enemy be spilled on the floor, Quinn takes a short step back. 5-foot step
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "Gentlemen, take it easy. It's only a misunderstanding. By the way, I never saw a Molthune coin before, let me check it...", says Quinn looking to the crowd. Quinn bends down close to the coins, takes one of them and look at it with close attention. "Interesting..." he murmurs. "You, noble man "who saw everything" and your accomplice, is better to you come with us and speak reservedly, or we need to call the authorities and the things would become more nebulous to you. We can solve this in a civilized manner, without need to call the authorities. If the authorities comes, well, it would become more nebulous to you, I think". Diplomacy: 1d20 + 5 ⇒ (5) + 5 = 10
Total Diplomacy: 13. Perception on the coin, to notice anything different in it:
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "Oh, really? And how these Pathfinders helped you, my friend?", asks Quinn, skeptical about the supposed generosity of the man. Sense Motive: 1d20 + 5 ⇒ (20) + 5 = 25
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "And he plays with his beard! I can't believe in what my eyes are seeing!" "Thank you, Mr. Jonathram. You're a good man", "and exotic!", Quinn complements in his thoughts. As Zhaashar suggests they could go to the Forest Bounty, the investigator advices them, "just to remember that Pathfinders has not been seen with good eyes there, recently. So, we need to be very carefully and ask the right questions to the right persons". The investigator puts his hand on Zhaashar shoulder, "and I don't share your opinion about swamps. Sorry", then he smiles. Once at The Forest Bounty, Quinn will look for somebody that don't look to them with angry eyes, searching for any helpful member of the militia patrols, even if he has to spend some gold. He tries to know if anyone there knows anything about these people from the river and/or the swamp, or other useful information about the missing ships of Karela. As I don't know what skill check I have to do to this, I made one of kn. local and another of diplomacy. My first option is the kn. local, always. Kn. Local + free inspiration: 1d20 + 7 + 1d6 ⇒ (19) + 7 + (5) = 31
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Kn. Local + free inspiration: 1d20 + 7 + 1d6 ⇒ (8) + 7 + (1) = 16 "An elf with beard! Omg!" Quinn listen the exotic kind of elf speaks and after that, he attempts to assimilate the spoken words with his meager knowledge of the region. "Well, indeed, there are several broad swathes of swamp within 50 miles of the city. Any of them would be likely locations", he whispers. "Zaashaar, I just know that this place have several broad swathes of swamps, but...", he makes a dramatic pause... @EndlessForms, can I do any skill check for more informations about it?
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— .Pregen/6. wrote:
Kn. Local is invalid? I'm usually stay off at weekends too, no problem about it. =)
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "Yes, my lizard friend. Sounds good for me too." Once at The Docks, Quinn will repeat the same procedure he did at The Market District, he will gather information with the locals about the disappearance of Guaril Karela’s shipments, if someone saw any new ships around there, and if someone know anything about this new "merchants" from the river, mentioned by Gilligam. Kn. Local + free inspiration: 1d20 + 7 + 1d6 ⇒ (6) + 7 + (2) = 15
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— @EndlessForms, in this case, as a reflex of his last post and in response to the cavalier's action, Quinn will take '10 to "aid another" on Zhaashaar's intimidate check, that will increase to 23, ok?
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Sense Motive: 1d20 + 5 ⇒ (19) + 5 = 24 Quinn hears every word spoken by the fat man, with much attention. The investigator observed when his pupils become dilated and the sweat flowed more often on his face when Gilligam talked about the smugglers. "Look, Mr. Gilligam", Quinn say, "we don't really want to... how did you said? 'Break your legs', you know?", then he comes close to Zhaasshar, and continues, "but imagine this shiny morningstar flying to your head, crushing it and then this area will stay decorated with your brains. It is a terrible scene to imagine, I know. And if it become true, it will be more horrible yet, argh!", he grimaces. "We don't want this, want, Gilligam?", he puts his hand on the shoulder of Gilligam, "now, let's start again. What do you have to tell us about these men and this 'new market'?" Waiting for @Zhaasshar's action, if he will intimidate Gilligam.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— EndlessForms wrote:
Quinn wrote:
@EndlessForms, was that check valid?
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Once at The Market District, Quinn starts to gather information about the recent events involving the cutback of the supplies, and if someone knows what or who is the font of the illicit items. Kn. Local + free inspiration: 1d20 + 7 + 1d6 ⇒ (18) + 7 + (5) = 30
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "My reptile friend, I just believe that separate in groups in a village where Pathfinders are not seen with good eyes recently, wouldn't be wise. Let's go, buddies". After 2 hours with Aramil's assistance, Quinn tells everybody about what he discovered - in other words, you can read the spoilers. "So, where we go first? I suggest The Market District. What do you think?"
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Zhaasshar wrote:
"Never split, my friend. Always together, our first lesson, remember?", Quinn gives to Zhaasshar a pleasant smile. "Come with me, aid me to gather information around, before we go to the other points of interest". EDIT: Can anyone help Quinn with an "aid another" on the Knowledge Local check?
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— EndlessForms wrote: You can try canvasing the town for 1d4 hours to learn more if you want That's what Quinn will do! "Thank you, Oraiah. Your informations will be very useful. Forgive our hurry, but we have a term work to do", Quinn greets the halfing, and starts to walk in the town, looking for any useful information. 1d4 hours: 1d4 ⇒ 2 Kn. Local + free inspiration: 1d20 + 7 + 1d6 ⇒ (15) + 7 + (6) = 28
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— The travel was a quite boring to Quinn, but the city calls his attention. The investigator walks through the city, looking for the details and becomes impressed about the discrepancy between the Ashfall Lodge and the other buildings at that marshy place. The investigator greets Reginar Lacklan as well as Oraiah Tolal when they arrive at Ashfall Lodge. Oraiah Tolal wrote: I suspect that the rumor campaign may be linked to the disappearance of Guaril Karela’s shipments. Between one word and another of the halfling, Quinn asks her: "Can you tell us more about this suspicious, Oraiah? To us, you don't have to proof, only tell us your impressions about it", he ends with a likeable smile in the face.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Note #1 - Guaril will meet us at Ashfall Lodge three days after we arrive at Tamran to hear what we had uncovered .
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— "I appreciate you for give us these information, sir. I'm ready to go, and what about you, guys?", Quinn queries the others.
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Sorry for the delay, but when I was thinking to do my cavalier, I saw one here, so I decided to play with another PC - the pregen investigator. I hope that have no problem with this. Thank you! :)
Quinn (pregen) Male Human Investigator 1 Init +1, Senses: Perception +5, AC 14/11/13, CMD 13, hp 10/10, F+1, R+3, W+3,+1 vs. charms and compulsions and reroll at +2 if they force him to break the law; Speed 30 ft., Inspiration 2/6
Extracts Prepared:
(CL 1st) 1st— Kn. History (inspiration for free): 1d20 + 7 + 1d6 ⇒ (5) + 7 + (3) = 15 Nice. Sitting in a discreet corner, was a middle-aged man, with dark skin, a little hair and a white beard. He leans over a cane and stands up when Ambrus and Guaril arrives, greeting everyone, including the other agents in the room, "nice to meet you, I'm Quinn". The man in a stylish coat have an accent that easily exposed him as a Galtan. He looks excited with the mission offered to them. "Wise words, Piety", he says to the tiefling beside him, to after ask to the superiors, "and do we have a plan? Will we introduce ourselves there as Pathfinders?" He seems to be planning something quietly in his mind... |
