Figurine of the Ivory Champion

Precious Thimble's page

112 posts. Organized Play character for Doug Hahn.


Full Name

Precious Thimble

Race

Male Barbarian (Tiny) Poppet 6 | Perc +11 (Darkvision) | Speed: 20' (30' Raging) | HP: 108/108 (+10 Raging; Weak 3 Fire) | AC: 24 (23 raging) (Deny Adv.) | Fort: +14 Ref: +7 (Bulwark +8) Will: +11

Classes/Levels

| Exploration: Scout | Status: Clumsy 1 (included), Probably Raging, Probably Large | Hero Points: 0

About Precious Thimble

Ancestry Poppet
Heritage Toy Poppet
Background Lastwall Survivor
Languages Common, Varisian

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APPEARANCE
Precious is often mistaken for a child's toy; the tiny knght of Sarenrae wears a helmet made from a thimble and is carried around on the shoulder of his squire, a one-eyed peasant named Pouk.

Precious wears dented plate armor that has a crooked yellow sun with a smiley face painted upon its breast. He always carries around his lance, which is one size too big for him and makes him constantly wobble around.

A little voice echoes inside the helmet. I'm Sir Precious Thimble, a real actual knight!

Pouk nods and scratches his behind. Yessir, that's right an' true. An' I'm Sir Precious's squire, Pouk. A real-life squire, ain't I? Found each other in Lastwall, we did. He

I was a casualty! says Precious. And now I'm a knight! He taps a tattered book of Shivalry at his side. If you believe you're a knight, you're a knight. That's the rules.

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DEFENSE

HP 108 (+10 Raging)
AC 23 10 + 8 (training) + 6 (full plate) +1 (item) -1 (Clumsy) -1 (rage)
Speed 20 (30' raging)
[dice=Fort (E)]1d20+14[/dice]
[dice=Ref (T)]1d20+8[/dice] Bulwark = +811/smaller]
[dice=Will (E)]1d20+11[/dice]
[dice=Perception (E)]1d20+11[/dice] (Darkvision)

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OFFENSE

[smaller]Melee
‾‾‾‾
[dice=Ghost Touch Striking Lance +1, Rage]1d20+15[/dice]
[dice=P]2d8+4[/dice]
[dice=P, Raging]2d8+10[/dice]
[dice=Deadly]1d8[/dice]

[dice=Ghost Touch Striking Lance +1, Rage]1d20+15-5[/dice]
[dice=P]2d8+4[/dice]
[dice=P, Raging]2d8+10[/dice]
[dice=Deadly]1d8[/dice]

[dice=Striking Meteor Hammer]1d20+15[/dice]
[dice=B]2d8+4[/dice]
[dice=B, Raging]2d8+10[/dice]
Knocked prone on crit

[dice=Striking Meteor Hammer]1d20+15-5[/dice]
[dice=B]2d8+4[/dice]
[dice=B, Raging]2d8+10[/dice]
Knocked prone on crit

Ranged
‾‾‾‾
[dice=Piercing Wind, 40']1d20+9[/dice]
[dice=P]1d6[/dice]
[dice=P, If Crit]2d10[/dice] (doubled) + [dice=P]1d10[/dice]

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SKILLS

[dice=Acrobatics (U)]1d20-1[/dice]
[dice=Arcana (U)]1d20+0[/dice]
[dice=Athletics (T)]1d20+15[/dice]
[dice=Crafting (U)]1d20+0[/dice]
[dice=Deception (T)]1d20+11[/dice]
[dice=Diplomacy (T)]1d20+11[/dice]
[dice=Intimidation (E)]1d20+14+1[/dice] Intimidating Prowess, Glare
[dice=Medicine (T)]1d20+9[/dice] Assurance for 18
[dice=Nature (U)]1d20+1[/dice]
[dice=Occultism (U)]1d20+0[/dice]
[dice=Performance (U)]1d20+2[/dice]
[dice=Religion (U)]1d20+1[/dice]
[dice=Society (U)]1d20+0[/dice]
[dice=Stealth (U)]1d20-1[/dice]
[dice=Survival (U)]1d20+0[/dice]
[dice=Thievery (U)]1d20-1[/dice]

LORE
‾‾‾‾
[dice=Shivalry Lore (T)]1d20+8[/dice]
[dice=Undead Lore (T)]1d20+8[/dice]
[dice=Warfare Lore (T)]1d20+8[/dice]

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USEFUL MACROS

[dice=Intimidating Glare, Raging Intimidation, Prowess]1d20+14+1[/dice]

[dice=Treat Wounds, Assurance DC 15]2d8[/dice]

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BOTTING

1. Rage
2. Embiggen
3. Kill
4. ???
5. Knighthood

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EQUIPMENT

Worn
‾‾‾‾
Full PLate, +1 potency
Expanded Healers tools
Potency Crystal
Lesser Healing (used)
Lesser Healing
Striking meteor hammer
Javelin x3
Striking Meteor Hammer

Wielded
‾‾‾‾
Striking Ghost Touch Lance

Invested
‾‾‾‾
Demon Mask
Lifting Belt

Stowed
‾‾‾‾
Adventurers Pack

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BOONS & PAPERWORK

ITS

Chronciles & Boons

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LEVELING

Level 1
‾‾‾‾
ancestry: Poppet
ancestry heritage: harmless Doll
background: Lastwall Survivor
initial proficiencies: Athletics, Deception (Heritage), Diplomacy, Intimidaiton, Medicine (Background), Shivalry Lore, Undead Lore (Background), Warfare Lore (PFS Training)
pathfinder school: Swords
rage
giant instinct (wield larger weapons, clumsy 1)
Barbarian feat: raging intimidation

Level 2
‾‾‾‾
barbarian feat: sentinel dedication
skill feat: hefty hauler

Level 3
‾‾‾‾
deny advantage
general feat: toughness
skill increase: intimidation to E

Level 4
‾‾‾‾
barbarian feat: fast momvement
skill feat: assurance (medicine)

Level 5
‾‾‾‾
Ability boosts (str con wis cha)
ancestry feat: swim fins
brutality
skill increase: athletics to E

Level 6
‾‾‾‾
barbarian feat: giant's stature
skill feat: intimidating prowess

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HEROIC POINTS

- Reroll fort save fighting fields