PowerMalfunction's page

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Hello everyone,

I had a quick question about Rise of the Runelords Sajan's first power, which states "For you combat check, you may roll your Dexterity die (☐ and you may add the Magic trait) (☐ and/or the Fire trait); you may not play a weapon on the check."

Between errata changes and the switch from "roll" to "skill" in later sets, I wanted to make sure I understood the ability correctly. When you use this power, can you add your dexterity skill feat bonuses to your roll? For instance, if I have checked off two dexterity skills, do I roll 1d10+2 or just 1d10 for combat?