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I have assumed that to hit, to use a skill, to roll perception you roll: d20 + Level + Stat Bonus + Proficiency Mod + Misc. Is it actually: d20 + Stat Bonus + Proficiency Mod + Misc. BUT NOT adding your level. So you use your levels improving your Proficiency Mods in the Attacks & skills you want ? AC calc is:
Has anybody else been running with my assumption? The character sheet does not include an area to add your level...
Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
I am creating a Dwarven Fighter with a Blacksmith background, using the straight 10 stat option. 1)
* Looking at the Blacksmith background text it does not actually state what Proficiency Rank you get it at. 2) On Table 3-13 p88, a fighter gets the following class features @ 1st
Is i) a _SECOND_ Ancestory feat, to the one I got from my race? ie I now get another for choosing the Fighter Class. I assume not, but the i) & iii) listings should be removed, as it complicates the issue. 3) In PF1 you got feats for Character Level and for Class Level. Is this now the case? i.e. as you progress thru character levels now, your class gives you your only chance to get extra Ancestral, Fighter, General & Skill Feats.
Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
The Blacksmithing background gives you:
Does this mean I can list on the character Sheet Lore-Smithing @ "Trained" Proficiency
It does not say so. Should we assume any skilled listed, without a starting proficiency is "trained". It is probably an editing issue but the final rules will need to so thru every similar type ref and put @ T,E,M or L after each mention. Regards Proficiency Rank Modifier
My initial thought is that the bonus for being "Legendary" (and E & M) at a skill is a pretty poor bonus compared to your character level or (probably) Stat Mod as well. It would be better if these are doubled or your level bonus be half this or less, ala another RPG.
Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
I have always found it a pain that in 3.5 the only armours you would consider are Full Plate; Chain Shirt & Breast Plate - in that order. Full Plate gives you 8+1=9 pts to AC
No fighter types or Clerics should be wearing anything but Full Plate. I note PF has changed this some, but wouldn't it be better to make all Amour Bonuses & Max Dex Bonus add up to 8 or 9. This would mean that you could have some variation. 14 dex Fighters could wear Half-plate, 16 dex Fighters Banded or Splint...etc etc Otherwise why don't you just cut all the pointless armours from the list - nobody uses them, unless it is their only option. I'm sure you can nibble around the edges of my argument, but you see my point don't you. Cheers Sean
Pathfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Any chance WOTC would let Greyhawk go, and allow Paizo to pick it up? Probably too far down the Golarion path, but... I understand Living Greyhawk ended with the birth of 4e. Is there anyway to source _all_ the LG modules produced by the various RPGA Networks groups ? Wow this possibility makes me salivate. Could somebody in the know contact RPGA? Cheers Sean |