Pollo Pitius's page

95 posts. Alias of Papasteve08.


| HP: 22/22 | AC: 17 | F: +8, R: +6, W: +3 | Perc: +5


| Speed 25ft | Hero Points: 0/1 | Special Power: N/A | Reactions Reactive Shield; Attack of Opp.| Conditions: None


Male Human Fighter 1

Strength 16
Dexterity 12
Constitution 16
Intelligence 12
Wisdom 10
Charisma 12

About Pollo Pitius

Human Fighter 1
LN medium humanoid (Human)
Senses perception +5E
AC 17, TAC 17 (+3 armor, +2 proficiency, +1 dex, +1 CL)
HP 22
Fort +8E, Ref +6E, Will +3T
[R] Reactive Shield
[R] Attack of Opportunity
Speed 25 ft.
[A] Melee flail +8/+3/-2 (1d6+3)
[A] Melee shield bash +8/+4/+0 (1d4+3)
[A] Melee dagger +8/+4/+0 (1d4+3)
[A] Ranged dagger +6/+2/-2 (1d4+3)
[A] Ranged shortbow +6/+1/-4 (1d6)
[A] Fist +8/+4/+0 (1d4+3)
Str 16, Dex 12, Con 16, Int 12, Wis 10, Cha 12
Languages Common, Orcish
Ancestry Feats Natural Ambition
Background Feats Reactive Shield
Fighter Feats Power Attack
Skill Feats Hobnobber (Lesser Scion)
Skills Acrobatics +4T, Arcana +1U, Athletics +6T, Deception +1U, Diplomacy +4T, Gladiatorial Lore +4T, Heraldry Lore +4T, Intimidation +1U, Medicine +0U, Nature, +0U, Occultism +1U, Performance +4T, Religion +0U, Society +4T, Stealth +1U, Thievery +1U
Dagger x2
Arrows x40
Scale Mail
Steel Shield
Belt Pouch x2
Chalk x10
Climbing Kit
Flint and steel
Grappling hook
Rations (weekly) x2
50’ Rope
Sheath (containing dagger) x2
Torch x5
Money 1 gp, 7 SP, 9 CP
Deity Abadar
Height 5'11"
Weight 192 lbs
Hair brown
Age 21

7th born son to Murenas Pitius, standing member of court in Cheliax and Dominus of a gladiator ring in the eastern reaches of Longmarch, Pollo Pitius grew up an optimistic little scrapper. Too far down his family's line to pay attention to, he never really took time to realize what inheritance he might have missed out on. As far as Pollo was concerned, life was perfect. He lived above the mud, which meant that rolling in it was his choice. Besides, who needs an inheritance when all you need is a couple of good sturdy slaves you can teach to fight, and build your own wealth in the ring?
The older Pollo got, the more the magic and pageantry of the gladiator ring called to him. It wasn't so much that he was trying to follow in his father's footsteps. He was simply... enchanted by the thrill of a good fight. He would watch all day and night if he could. No one at home bothered to pay attention to his whereabouts except on the nights of the formal gatherings in his home. (empty seats at the grand table were grounds for whipping) He picked apart every fight. He took notes of the different teams belonging to the other Domini, their fighting style, and critiqued their flaws. He imagined how he would teach them, train them, and deploy them to dominate the ring. Bookies began to stop taking his wagers, or instead began giving him terrible odds on account of his knack for picking the right side. He still doesn't remember the moment, but somewhere along the way he knew that it was his destiny to build his own stable of fighters. He took that passion to his own fighting lessons. Instead of seeing and endless career in the military as his lot in life, he saw the training as a means to an end.

One day, Pollo's father was rather abruptly no longer a member of the court. He announced to his family that he had retired, though it didn't take a soothsayer to figure out that something had happened. His father had lost his position, but somehow managed to keep his status. It was the break Pollo had been waiting for. He sent a letter to a cousin he had only met a few times, hoping any cache his last name had left would at least help him get out of the country where he could start to build his own empire, brick by brick.

Character Generation:
Ancestry: Human +2 Str, +2 Con
Background: Lesser Scion +2 Int, +2 free (con)
Class: Fighter +2 Str
Four ability scores: +2 Str, +2 Dex, +2 Con, +2 Cha
Ancestry Feat: Natural Ambition (Reactive Shield)
Skill Feat: Hobnobber (via Lesser Scion)
Background Feat: Hobnobber (see above)
Fighter Feat: Power Attack
Fort: 5+3
Reflex: 5+1
Will: 3+0
Acrobatics 1+2+1
Athletics 3+1+2
Diplomacy 1+2+1
Lore (Gladiatorial) 1+2+1
Lore (Heraldry) 1+2+1
Performance 1+2+1
Society 1+2+1
Perception 4+1
Hit Points: 10+3+8+1