Cragkin

Placeholder Title 600's page

1 post. Organized Play character for MageHunter.


Race

| HP: 11/11 | AC: 18 (14 Tch, 13 Fl) | CMB: +0, CMD: 14 | F: +2, R: +4, W: +1 | Init: +4 | Perc: +4

Classes/Levels

| Speed 30ft | Active conditions: None.

Gender

Female CN Half Orc Unchained Rogue (Swashbuckler) 1

Size

Medium; 5'4, 150 lbs.

Age

24 Years

Alignment

CN

Deity

The Lantern King

Strength 10
Dexterity 18
Constitution 14
Intelligence 10
Wisdom 10
Charisma 14

About Placeholder Title 600

Statistics:
Female Half Orc Unchained Rogue (Sanctified Rogue) (Swashbuckler) 1
CN Medium Humanoid (Orc) (Human)
Init +4; Senses Perception +4, Smog Sight
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DEFENSE
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AC 18, touch 14, flat-footed 13 (+3 armor, +4 dex, +1 dodge)
hp 11 (1d8 + 3)
Fort +2, Ref +4, Will +1
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OFFENSE
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Speed 30 ft.

Melee Handaxe +4 (1d6/x3) OR Light Mace +4 (1d6/x2)

Ranged Shortbow +4 (1d6/x3)

Special Attacks Sneak Attack 1d6
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STATISTICS
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Str 10, Dex 18, Con 14, Int 10, Wis 10, Cha 14
Base Atk +0; CMB +0; CMD 14
Traits Indomitable Faith, Unpredictable
Feats Dodge
Skills *Acrobatics +8, Bluff +7, *Climb +4, Diplomacy +6, Perception +4, *Stealth +8, *Swim +4, Use Magic Device +6 (8 points; 8 class)
ACP -1

*ACP applies to these skills
Non-Standard Skill Bonuses
+1 trait bonus on bluff checks

Languages Common

Special Abilities:

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SPECIAL ABILITIES
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Monstrous Sympathy Some half-orcs know how monsters think. They receive a +2 racial bonus on Bluff, Diplomacy, and Sense Motive checks against evil creatures.

Finesse Training At 1st level, a rogue gains Weapon Finesse as a bonus feat. In addition, starting at 3rd level, she can select any one type of weapon that can be used with Weapon Finesse (such as rapiers or daggers). Once this choice is made, it cannot be changed. Whenever she makes a successful melee attack with the selected weapon, she adds her Dexterity modifier instead of her Strength modifier to the damage roll. If any effect would prevent the rogue from adding her Strength modifier to the damage roll, she does not add her Dexterity modifier. The rogue can select a second weapon at 11th level and a third at 19th level.

Smog Sight Half-orcs with this racial trait can see double the normal range in dense fog and smoke (including magic effects like obscuring mist) and ignore concealment from smoke or fog for targets within 5 feet.

Sneak Attack If a rogue can catch an opponent when he is unable to defend himself effectively from her attack, she can strike a vital spot for extra damage.

The rogue's attack deals extra damage anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and increases by 1d6 every 2 rogue levels thereafter. Ranged attacks can count as sneak attacks only if the target is within 30 feet. This additional damage is precision damage and is not multiplied on a critical hit.

With a weapon that deals nonlethal damage (such as a sap, unarmed strike, or whip), a rogue can make a sneak attack that deals nonlethal damage instead of lethal damage. She cannot use a weapon that deals lethal damage to deal nonlethal damage in a sneak attack—not even with the usual –4 penalty.

The rogue must be able to see the target well enough to pick out a vital spot and must be able to reach such a spot. A rogue cannot sneak attack while striking a creature with total concealment.

Martial Training At 1st level, the swashbuckler may select one martial weapon to add to her list of weapon proficiencies. In addition, she may take the combat trick rogue talent up to two times.

Gear/Possessions:

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GEAR/POSSESSIONS
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Carrying Capacity
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
Current Load Carried 59.5 lb.

Money 45 GP 3 SP 9 CP
Handaxe (6 gp) (3 lb.)
Studded Leather Armor (25 gp) (20 lb.)
Shortbow (30 gp) (2 lb.)
Cold Iron Arrows (40) (4 gp) (-- lb.)
Light Mace (5 gp) (4 lb.)
Sling (0 gp) (0 lb.)
Signal Whistle (8 sp) (0 lb.)
Belt Pouch (1 gp) (.5 lb.)
Loaded Dice (10 gp) (0 lb.)
Peasant Outfit (0 gp) (2 lb.)
Sack (1 sp) (0.5 lb.)

[In Sack: 28.5]

Waterskin (1 gp) (4 lb.)
Trail Rations (1 week) (5 sp) (1 lb.)
Clay Mug (2 cp) (1 lb.)
Bell (1 gp) (0 lb.)
Chalk (1 cp) (0 lb.)
Charcoal (5 sp) (0 lb.)
Whetstone (2 cp)(1 lb.)
String (50 ft) (1 cp) (.5 lb.)
Flint and Steel (1 gp) (0 lb.)
Parchment (1 sheet) (2 sp) (0 lb.)
Sewing Needle (5 sp) (0 lb.)
Fishhook x2 (2 sp) (0 lb.)
Torch x5 (5 cp) (5 lb.)
Journal (10 gp) (1 lb.)
Ink (8 gp) (0 lb.)
Inkpen (1 sp) (0 lb.)
Oil (1 sp) (1 lb.)
Soap (5 sp) (1 lb.)
Bedroll (1 sp) (5 lb.)
Ale (1 gallon) (2 sp) (8 lb.)

Background:

Appearance and Personality: