Infiltrator's Onyx

Pip the little's page

5 posts. Alias of DarkLightHitomi.


About Pip the little

Pip is a tiefling of gnomish heritage and serves as a paladin of Iomedae in the crusades at the worldwound.

Her skin and hair are various shades of grey, and she wears loose fitting clothes in drab colors but with bright trim.

She is rather clever and creative, and ever seeks to even the odds, building on her earliest teachings of magic to use spells for advantage and to craft various items. Though lacking formal training beyond the basics, she has had to mostly figure it out for herself, and her power has outstripped her knowledge and she often spends time just figuring out what all she can do with her power.

A paladin of Iomedae was the captain of the company that had found Pip in the aftermath of her family's destruction and had allowed her to stay, becoming one of Pip's mentors, teaching her how to fight, and of course the teachings of Iomedae. During one very difficult battle, the paladin had died, and it was then that Pip truly became a paladin herself, promising to become for others what the paladin had been for her.

Pip hasn't had much experience away from constant threat of attack, and being a tiefling, those who don't know her (or do not know of her, in more recent times) are often less than friendly, giving her a rather bleak view of the world, seeing good things as rare and thus precious.

A lot of her personality was mildly inspired by the character Littlepip (I highly recommend reading her story even if you aren't normally into that sort of thing. Best story I've ever read hands down, and I read a lot). I had to upon seeing the tortured crusader archetype as it describes her so well it instantly reminded me of her so I went with it (I swear that archetype must have been made based on her). Though I've changed the character quite a bit and only mildly based on Littlepip, I added a few silly nods, such as her being Pip the Little and using a fire weapon.

The following is all the choices made for a build, and thus everything that needs to be known. Will fill in a proper character sheet with all the derivitive details at some point.

Mythic Build Choices:

1st tier
Path: Archmage
Archmage Arcana: Wild Arcana
Feat: Extra Mythic Power
PA: Mythic Sustenance

2nd tier
AB+: int
PA: Enduring Armor

3rd tier
Feat: Extra Path Ability: Mirror Dodge
PA: Sleepless

4th tier
AB+: Dex
PA: Arcane Potency: Arcanist

Normal build choices:

Dual class, arcanist / paladin (tortured crusader)

Arcanist levels
1
-exploit: quick study
-3+int sl1 spells
-Silent Image
-Shadow Weapon
-Shocking Grasp
-Long Arm
-Vanish
2
- 2 spells
-Enlarge Person
-Gravity Bow
3
- 2 spells
-Obscuring Mist
-True Strike
- exploit: see magic

Paladin levels
Favored class - all bonuses to tiefling paladin heal bonus
1
- archetype Tortured Crusader

3
- mercy sickened

5
- divine bond weapon enhancing spirit

6
- mercy enfeebled

Character Level Choices

1
- feat: Expanded Fiendish Resistance

3
- feat: exotic weapon whip

4
- AB up: str

5
- feat: Fiendsight

7
- feat: craft wondrous item

8
- AB up: cha

9
- feat: two weapon fighting

11
- feat: whip mastery

Race
Tiefling, gnome heritage, thus small size.

Alt traits,
soul seer
vestigal wings

Ability Scores

5 points each - dex, int, wis
2 points each - cha, con
1 point - str

Skills
* marks class skills

8 lvls, 4+int = 6
full 8 ranks each
- perception
- stealth
- survival

half 4 ranks each
- Acrobatics
- craft (leatherworking)*
- diplomacy *
- fly *
- spellcraft *

quarter 2 ranks each
- climb
- swim

3 lvls, 2+int = 4
3 ranks each
- stealth
- perception
- heal*
- craft*

Equipment
82k gold
20,000 portable hole
32,000 +4 nat armor necklace
18,008 Fireshock scorpian whip, flaming, shocking
5,700 hollywreath band
2,015 +1 longsword
750 Snapleaf
720 campfire bead
250 anytool
200 sleeves of any garment
75 ioun torch
75 longbow
total 79,793

remainder things,
hammock
wooden drawers/shelves/etc fit inside portable hole
cooking items
plates and utensils for four
cameoflage net