Shaman

Piggy & Porker's page

173 posts. Organized Play character for EwokBanshee.


Full Name

Piggy Longbottom

Race

| Speed 30ft | Fort +5; Ref +9; Will +3 | Init: +5 | Perc: +5, SM: +1

Classes/Levels

BOT ME:
[dice=Laser Rifle@]1d20+9[/dice] [dice=dmg@EAC]2d8+5[/dice]

Gender

Piggy Longbottom Male CG Ysoki Bounty Hunter Mechanic 5 | SP 35/35 HP 32/32 | RP 7/7 | EAC 17; KAC 18 |

Strength 8
Dexterity 21
Constitution 13
Intelligence 18
Wisdom 12
Charisma 10

About Piggy & Porker

Name
Piggy Longbottom
240237-702
CG Small humanoid (Ysoki)
Init +5; Senses Perc +5, SM +1

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Defense
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EAC 17, KAC 18
SP 35 HP 32 RP 7
Fort +5, Ref +9, Will +3

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Offense
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Speed 30 ft.
Melee
Survival Knife +2 (1d4+4 S; Analog)

Ranged
Corona Laser Rifle +9 (2d8+5 F; critical Burn 1d6)
Pulsecaster Rifle +9 (1d6+5 E; Nonlethal)

Space 5 ft.; Reach 5 ft.

Special Attacks
Overcharge: Corona Laser Rifle +9 (2d8+1d6+5 F; critical Burn 1d6)

BOT ME:

[dice=Laser Rifle @ ]1d20+9[/dice]
[dice=dmg@EAC]2d8+5[/dice]

[dice=Laser Rifle @ ]1d20+9[/dice]
[dice=Overcharge dmg@EAC]2d8+1d6+5[/dice]

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Statistics
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Str 8, Dex 21 (19+2), Con 13, Int 18, Wis 12, Cha 10

Skills:

Acrobatics +5
Athletics +3 (1 ranks)
Bluff +0
Computers +14 (5 ranks)
Culture +12 (5 ranks)
Diplomacy +0
Disguise +0
Engineering +16 (5 ranks)
Intimidate +0
Life Science +9 (5 ranks)
Medicine +8 (1 ranks)
Mysticism +6 (5 ranks)
Perception +5 (1 ranks)
Physical Science +12 (5 ranks)
Piloting +13 (5 ranks)
Sense Motive +1
Sleight of Hand +6 (1 rank)
Stealth +6
Survival +7 (1 ranks)

Starship Version of Skills
Computers +12 (5 ranks)
Diplomacy +0
Engineering +16 (5 ranks)
Intimidate +0
Piloting +13 (5 ranks)

Feats/Tricks
1. Proficiency (Long Arms)
2. Overcharge: Standard action, overcharge and attack to deal 1d6 additional damage. This attack uses three times as many charges as normal. Or move action, on a touched powered weapon to grant the same effect to that weapon’s next attack before the beginning of your next turn.
3. Weapon Specialization: Add your character level to damage with Long Rifles.
3. Weapon Focus (Heavy): +1 Hit with Long Rifles
3. Overload: As a standard action, you can cause a short in an electronic device, including most ranged energy weapons, melee weapons with the powered special property, or a single armor upgrade. This makes the device nonfunctional for 1 round. If you use overload on an item or armor upgrade in someone’s possession, the owner can attempt a Reflex saving throw to negate the effect (DC = 10 + half your mechanic level + your Intelligence modifier). Overload doesn’t affect androids, cybernetics, drones, powered armor, robots, or creatures with the technological subtype (all of which have shielding against this sort of attack), or items larger than Medium. Once a device has been successfully overloaded, a residual static charge prevents that device from being overloaded again for 1 minute.
4. Repair Drone: When you spend 10 minutes to repair your drone, you repair 25% of its maximum Hit Points instead of 10%.
5. Versatile Specialization: You gain specialization in all weapons with which you are proficient that can be selected with Weapon Specialization.
5. You can use your custom rig to attempt Computers and Engineering skill checks at a range of 20 feet. At 7th level and every 2 levels thereafter, this range increases by 10 feet. A target of this ability (or a creature attending or observing your target) can attempt a Perception or Sense Motive check (DC = 10 + 1-1/2 × your mechanic level + your Intelligence modifier) to determine that you are the origin of this activity.

Languages
Akitonian, Aklo, Brethedan, Common, Draconic, Drow, Eoxian, Ghibran, Goblin, Triaxian, Vercite, Vesk, Ysoki

Racial:

Cheek Pouches: Ysoki can store up to 1 cubic foot of items weighing up to 1 bulk in total in their cheek pouches, and they can transfer a single object between hand and cheek as a swift action. A ysoki can disgorge the entire contents of his pouch onto the ground in his square as a move action that does not provoke an attack of opportunity.

Darkvision: Ysoki can see up to 60 feet in the dark.

Moxie: Ysoki are scrappy and nimble even when the odds are against them. A ysoki can stand from prone as a swift action. Additionally, when off-kilter, a ysoki does not take the normal penalties to attacks or gain the flat-footed condition. When attempting an Acrobatics check to tumble through the space of an opponent at least one size category larger than himself, a ysoki receive a +5 racial bonus to the check.

Scrounger: Ysoki receive a +2 racial bonus to Engineering, Stealth, and Survival checks.

Combat Gear
Corona Laser Rifle, Carbon Skin (Graphite), Pulsecaster Rifle, Survival Knife

Other Gear
Industrial Backpack, Rider's Kit, Cable Line (Titanium - 50), 1 extra battery (20 charges each), Everyday Clothing, Field Rations (1 week), flashlight, hygiene kit, MK I (Dexterity), Ring of Resistance I, Serum of Healing I (x4), Trapsmith Toolkit

credstick (409 credits)

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Boons:

Faction: Second Seekers (Luwazi)
[Dataphile Champion]

Ally:
[Honorbound Allies], [Iteration-177's Attention]

Starship: Hero of the Stars
[Loaned Ship: Sunrise Maiden], [Honorbound Allies], [First Skirmish], [Broad Arc], [Star Monster Slayer]

Social: Instructor (31/40)
[Street Cred: Absalom Station], [Honorary Spider], [First Skirmish], [Izalguun Profiteer], [Athaeum Insight], [Contractor's Respect (Ulrikka Clanholdings)], [Enemy of the Devourer]

Slotless: (Claimant to Salvation), Starfinder Insignia, Society Shepherd (1/2)
[High Society Influence (All)], [Journey to the Scoured Stars: Segment 1, Segment 2, Segment 3], [Digital Presence (1/1)], [Qabarat University Admittance (0/6, 0/6, 0/6)]

Second Seekers (Luwazi) Fame/Reputation: 16/21
Tier: 2 (3=25)

Dataphiles Fame/Reputation: 5/6
Tier: 1 (2=15)

Exo-Guardians Fame/Reputation: 0/1
Tier: 0

Acquisitives Fame/Reputation: 0/1
Tier: 0

(Claimant to Salvation): Bring this boon to an adventure on the false moon of Salvation's End to qualify for a special boon... You do not need to play the same character to gain this bonus.

Second Seeker (Luwazi Elzebo) Champion

Hero of the Stars, Starship: This boon activates anytime the starship is reduced is reduced to 0 or fewer Hull Points. The starship immediately regains a number of Hull Points equal to its tier x 5. Limit 30. One time use.

Starfinder Insignia: Tier-1 datapad disguised as Starfinder medal, DC 20 Perception or Sense Motive to notice.

Instructor, Social Boon (31/40): At the end of every adventure you have this boon slotted, record the total amount of Fame you earned. You can expend your Downtime at the end of an adventure to increase the amount of Fame recorded for this boon by 1. Once you have accrued 40 Fame with this boon, your student has come into his or her own and is ready to become a full-fledged Starfinder (a new character). Have your GM mark the Chronicle sheet where you accomplished this, and keep a copy with your new character. When your new character reaches 5th level, instead of choosing four ability scores to increase, you can choose five. Otherwise you follow all other rules for leveling up. This bonus only applies at 5th level.

Honorbound Allies, Ally or Starship: GM will tell me when I need to use this...

Dataphile Champion

Loaned Ship: Sunrise Maiden, Starship Boon: You can only slot this boon in a Tier 1–4 scenario, and everyone at the table must agree to you slotting this boon. When you slot this boon, rather than choosing the standard starships presented in the Starfinder Society Roleplaying Guild Guide (such as the Drake or Pegasus), you can instead choose to take the Sunrise Maiden.

Street Cred: Absalom Station, Social Boon: Once per scenario, as a swift action, gain a +1 insight bonus to Bluff, Diplomacy and Intimidate checks made when interacting with street gangs or other suitable gang-like groups. You also gain a +1 morale bonus to attack and damage rolls against members of a street gang. Both bonuses increase to +2 if the gang members belong to a gang based on Absalom Station. These bonuses last for 1 minute.

Digital Presence, Slotless (1/1): Benefit: If you complete a scenario that you played online you earn 1 additional Fame and 1 additional Reputation with the Dataphiles faction (regardless of whether you have the Dataphiles Champion Faction boon slotted for that scenario).

Society Shepherd, Slotless (1/2): If you brought a new player—a player without a Starfinder Society character or playing their first Starfinder Society session—you earn 1 additional Fame and 1 additional Reputation with the Second Seekers (Luwazi Elsebo) faction.

High Society Influence (All), Ally Boon: GM will tell me when I need to use this...

Honorary Spider, Social: Choose Intimidate or Sense Motive when slotting. Add (1) [Acquisitives reputation] to those checks.

Journey to the Scoured Stars: Segment 1, Unidentified: GM will tell me when I need to use this...

Rugged Hull, Starship: Increase the critical threshold (CT) of your starship by an amount equal to your current Reputation Tier with the Second Seekers (Luwazi Elsebo) faction. (1)

First Skirmish, Social or Starship: GM will tell me when I need to use this...

Izalguun Profiteer, Social: Check a box to make extra money.

Journey to the Scoured Stars: Segment 3, Unidentified: GM will tell me when I need to use this...

Athaeum Insight, Social: You count as trained in Culture. Once per scenario, reroll a knowledge check.

Iteration-177's Attention, Ally: GM will tell me when I need to use this...

Journey to the Scoured Stars: Segment 2, Unidentified: GM will tell me when I need to use this...

Broad Arc, Starship: Select a weapon, it gains the broad arc property. It takes a -3 penalty to hit in adjacent arcs. If it already has the broad arc property, reduce the penalty by 1.

Contractor's Respect (Ulrikka Clanholdings), Social: Check a box to borrow a weapon or armor with a level equal to the character level +1 for the scenario. Also, the GM will tell me when I need to use this for other reasons...

Star Monster Slayer, Starship: Slot to gain a +2 bonus to all skill checks against an enemy living starship. Other crewmates gain a +1 bonus.

Enemy of the Devourer, Social: +2 bonus on Culture, Diplomacy or Mysticism check related to the Cult of the Devourer. Once per session, reroll a failed saving throw against a follower of the Cult.

Qabarat University Admittance, Slotless (0/6, 0/6, 0/6): Forgo downtime to check boxes for bonuses to skills.

Promotional Reroll (Goblin IPA): You can reroll a single d20 roll you make during the course of the scenario. Add +1 for my Nova.